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-rw-r--r--modules/bullet/constraint_bullet.h68
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diff --git a/modules/bullet/constraint_bullet.h b/modules/bullet/constraint_bullet.h
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--- a/modules/bullet/constraint_bullet.h
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-/*************************************************************************/
-/* constraint_bullet.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef CONSTRAINT_BULLET_H
-#define CONSTRAINT_BULLET_H
-
-#include "bullet_utilities.h"
-#include "rid_bullet.h"
-
-#include <BulletDynamics/ConstraintSolver/btTypedConstraint.h>
-
-class RigidBodyBullet;
-class SpaceBullet;
-class btTypedConstraint;
-
-class ConstraintBullet : public RIDBullet {
-protected:
- SpaceBullet *space = nullptr;
- btTypedConstraint *constraint = nullptr;
- bool disabled_collisions_between_bodies = true;
-
-public:
- ConstraintBullet();
-
- virtual void setup(btTypedConstraint *p_constraint);
- virtual void set_space(SpaceBullet *p_space);
- virtual void destroy_internal_constraint();
-
- void disable_collisions_between_bodies(const bool p_disabled);
- _FORCE_INLINE_ bool is_disabled_collisions_between_bodies() const { return disabled_collisions_between_bodies; }
-
-public:
- virtual ~ConstraintBullet() {
- bulletdelete(constraint);
- constraint = nullptr;
- }
-
- _FORCE_INLINE_ btTypedConstraint *get_bt_constraint() { return constraint; }
-};
-
-#endif // CONSTRAINT_BULLET_H