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-rw-r--r--modules/bullet/constraint_bullet.cpp58
1 files changed, 0 insertions, 58 deletions
diff --git a/modules/bullet/constraint_bullet.cpp b/modules/bullet/constraint_bullet.cpp
deleted file mode 100644
index c788f09cb9..0000000000
--- a/modules/bullet/constraint_bullet.cpp
+++ /dev/null
@@ -1,58 +0,0 @@
-/*************************************************************************/
-/* constraint_bullet.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "constraint_bullet.h"
-
-#include "collision_object_bullet.h"
-#include "space_bullet.h"
-
-ConstraintBullet::ConstraintBullet() {}
-
-void ConstraintBullet::setup(btTypedConstraint *p_constraint) {
- constraint = p_constraint;
- constraint->setUserConstraintPtr(this);
-}
-
-void ConstraintBullet::set_space(SpaceBullet *p_space) {
- space = p_space;
-}
-
-void ConstraintBullet::destroy_internal_constraint() {
- space->remove_constraint(this);
-}
-
-void ConstraintBullet::disable_collisions_between_bodies(const bool p_disabled) {
- disabled_collisions_between_bodies = p_disabled;
-
- if (space) {
- space->remove_constraint(this);
- space->add_constraint(this, disabled_collisions_between_bodies);
- }
-}