diff options
Diffstat (limited to 'modules/bullet/collision_object_bullet.h')
-rw-r--r-- | modules/bullet/collision_object_bullet.h | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index 6a3fbe65ff..506976eabf 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -1,10 +1,9 @@ /*************************************************************************/ /* collision_object_bullet.h */ -/* Author: AndreaCatania */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ @@ -32,13 +31,18 @@ #ifndef COLLISION_OBJECT_BULLET_H #define COLLISION_OBJECT_BULLET_H -#include "LinearMath/btTransform.h" #include "core/vset.h" #include "object.h" #include "shape_owner_bullet.h" #include "transform.h" #include "vector3.h" +#include <LinearMath/btTransform.h> + +/** + @author AndreaCatania +*/ + class AreaBullet; class ShapeBullet; class btCollisionObject; @@ -68,6 +72,7 @@ public: ShapeBullet *shape; btCollisionShape *bt_shape; btTransform transform; + btVector3 scale; bool active; ShapeWrapper() : @@ -98,6 +103,7 @@ public: shape = otherShape.shape; bt_shape = otherShape.bt_shape; transform = otherShape.transform; + scale = otherShape.scale; active = otherShape.active; } |