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-rw-r--r--modules/bullet/collision_object_bullet.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp
index 6bf01a63df..bc8e1a0718 100644
--- a/modules/bullet/collision_object_bullet.cpp
+++ b/modules/bullet/collision_object_bullet.cpp
@@ -39,10 +39,6 @@
#include <btBulletCollisionCommon.h>
-/**
- @author AndreaCatania
-*/
-
// We enable dynamic AABB tree so that we can actually perform a broadphase on bodies with compound collision shapes.
// This is crucial for the performance of kinematic bodies and for bodies with transforming shapes.
#define enableDynamicAabbTree true