diff options
Diffstat (limited to 'modules/bullet/collision_object_bullet.cpp')
-rw-r--r-- | modules/bullet/collision_object_bullet.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index afd8cf4bf4..987a45ad5f 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -93,11 +93,9 @@ CollisionObjectBullet::CollisionObjectBullet(Type p_type) : type(p_type) {} CollisionObjectBullet::~CollisionObjectBullet() { - // Remove all overlapping, notify is not required since godot take care of it - for (int i = areasOverlapped.size() - 1; 0 <= i; --i) { - areasOverlapped[i]->remove_overlap(this, /*Notify*/ false); + for (int i = 0; i < areasOverlapped.size(); i++) { + areasOverlapped[i]->remove_object_overlaps(this); } - destroyBulletCollisionObject(); } @@ -178,7 +176,9 @@ bool CollisionObjectBullet::is_collisions_response_enabled() { } void CollisionObjectBullet::notify_new_overlap(AreaBullet *p_area) { - areasOverlapped.push_back(p_area); + if (areasOverlapped.find(p_area) == -1) { + areasOverlapped.push_back(p_area); + } } void CollisionObjectBullet::on_exit_area(AreaBullet *p_area) { |