diff options
Diffstat (limited to 'modules/bullet/bullet_physics_server.h')
-rw-r--r-- | modules/bullet/bullet_physics_server.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index 0cea3f5ba6..5bcb0d244b 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -133,7 +133,7 @@ public: virtual void area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode); virtual AreaSpaceOverrideMode area_get_space_override_mode(RID p_area) const; - virtual void area_add_shape(RID p_area, RID p_shape, const Transform &p_transform = Transform()); + virtual void area_add_shape(RID p_area, RID p_shape, const Transform &p_transform = Transform(), bool p_disabled = false); virtual void area_set_shape(RID p_area, int p_shape_idx, RID p_shape); virtual void area_set_shape_transform(RID p_area, int p_shape_idx, const Transform &p_transform); virtual int area_get_shape_count(RID p_area) const; @@ -174,7 +174,7 @@ public: virtual void body_set_mode(RID p_body, BodyMode p_mode); virtual BodyMode body_get_mode(RID p_body) const; - virtual void body_add_shape(RID p_body, RID p_shape, const Transform &p_transform = Transform()); + virtual void body_add_shape(RID p_body, RID p_shape, const Transform &p_transform = Transform(), bool p_disabled = false); // Not supported, Please remove and add new shape virtual void body_set_shape(RID p_body, int p_shape_idx, RID p_shape); virtual void body_set_shape_transform(RID p_body, int p_shape_idx, const Transform &p_transform); |