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-rw-r--r--modules/bullet/bullet_physics_server.cpp46
1 files changed, 27 insertions, 19 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 9263a9ba6d..dbd27a3564 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -163,6 +163,18 @@ Variant BulletPhysicsServer::shape_get_data(RID p_shape) const {
return shape->get_data();
}
+void BulletPhysicsServer::shape_set_margin(RID p_shape, real_t p_margin) {
+ ShapeBullet *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+ shape->set_margin(p_margin);
+}
+
+real_t BulletPhysicsServer::shape_get_margin(RID p_shape) const {
+ ShapeBullet *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND_V(!shape, 0.0);
+ return shape->get_margin();
+}
+
real_t BulletPhysicsServer::shape_get_custom_solver_bias(RID p_shape) const {
//WARN_PRINT("Bias not supported by Bullet physics engine");
return 0.;
@@ -644,20 +656,6 @@ float BulletPhysicsServer::body_get_param(RID p_body, BodyParameter p_param) con
return body->get_param(p_param);
}
-void BulletPhysicsServer::body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) {
- RigidBodyBullet *body = rigid_body_owner.get(p_body);
- ERR_FAIL_COND(!body);
-
- body->set_combine_mode(p_param, p_mode);
-}
-
-PhysicsServer::CombineMode BulletPhysicsServer::body_get_combine_mode(RID p_body, BodyParameter p_param) const {
- RigidBodyBullet *body = rigid_body_owner.get(p_body);
- ERR_FAIL_COND_V(!body, COMBINE_MODE_INHERIT);
-
- return body->get_combine_mode(p_param);
-}
-
void BulletPhysicsServer::body_set_kinematic_safe_margin(RID p_body, real_t p_margin) {
RigidBodyBullet *body = rigid_body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -875,12 +873,20 @@ PhysicsDirectBodyState *BulletPhysicsServer::body_get_direct_state(RID p_body) {
return BulletPhysicsDirectBodyState::get_singleton(body);
}
-bool BulletPhysicsServer::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result) {
+bool BulletPhysicsServer::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result, bool p_exclude_raycast_shapes) {
RigidBodyBullet *body = rigid_body_owner.get(p_body);
ERR_FAIL_COND_V(!body, false);
ERR_FAIL_COND_V(!body->get_space(), false);
- return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, r_result);
+ return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, r_result, p_exclude_raycast_shapes);
+}
+
+int BulletPhysicsServer::body_test_ray_separation(RID p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0);
+ ERR_FAIL_COND_V(!body->get_space(), 0);
+
+ return body->get_space()->test_ray_separation(body, p_transform, p_infinite_inertia, r_recover_motion, r_results, p_result_max, p_margin);
}
RID BulletPhysicsServer::soft_body_create(bool p_init_sleeping) {
@@ -995,11 +1001,13 @@ void BulletPhysicsServer::soft_body_get_collision_exceptions(RID p_body, List<RI
}
void BulletPhysicsServer::soft_body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) {
- print_line("TODO MUST BE IMPLEMENTED");
+ // FIXME: Must be implemented.
+ WARN_PRINT("soft_body_state is not implemented yet in Bullet backend.");
}
Variant BulletPhysicsServer::soft_body_get_state(RID p_body, BodyState p_state) const {
- print_line("TODO MUST BE IMPLEMENTED");
+ // FIXME: Must be implemented.
+ WARN_PRINT("soft_body_state is not implemented yet in Bullet backend.");
return Variant();
}
@@ -1433,7 +1441,7 @@ RID BulletPhysicsServer::joint_create_generic_6dof(RID p_body_A, const Transform
ERR_FAIL_COND_V(body_A == body_B, RID());
- JointBullet *joint = bulletnew(Generic6DOFJointBullet(body_A, body_B, p_local_frame_A, p_local_frame_B, true));
+ JointBullet *joint = bulletnew(Generic6DOFJointBullet(body_A, body_B, p_local_frame_A, p_local_frame_B));
AddJointToSpace(body_A, joint);
CreateThenReturnRID(joint_owner, joint);