diff options
Diffstat (limited to 'modules/bullet/bullet_physics_server.cpp')
-rw-r--r-- | modules/bullet/bullet_physics_server.cpp | 49 |
1 files changed, 17 insertions, 32 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 2705c749a2..55686543f3 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -79,9 +79,7 @@ void BulletPhysicsServer3D::_bind_methods() { } BulletPhysicsServer3D::BulletPhysicsServer3D() : - PhysicsServer3D(), - active(true), - active_spaces_count(0) {} + PhysicsServer3D() {} BulletPhysicsServer3D::~BulletPhysicsServer3D() {} @@ -90,35 +88,27 @@ RID BulletPhysicsServer3D::shape_create(ShapeType p_shape) { switch (p_shape) { case SHAPE_PLANE: { - shape = bulletnew(PlaneShapeBullet); } break; case SHAPE_SPHERE: { - shape = bulletnew(SphereShapeBullet); } break; case SHAPE_BOX: { - shape = bulletnew(BoxShapeBullet); } break; case SHAPE_CAPSULE: { - shape = bulletnew(CapsuleShapeBullet); } break; case SHAPE_CYLINDER: { - shape = bulletnew(CylinderShapeBullet); } break; case SHAPE_CONVEX_POLYGON: { - shape = bulletnew(ConvexPolygonShapeBullet); } break; case SHAPE_CONCAVE_POLYGON: { - shape = bulletnew(ConcavePolygonShapeBullet); } break; case SHAPE_HEIGHTMAP: { - shape = bulletnew(HeightMapShapeBullet); } break; case SHAPE_RAY: { @@ -178,7 +168,6 @@ RID BulletPhysicsServer3D::space_create() { } void BulletPhysicsServer3D::space_set_active(RID p_space, bool p_active) { - SpaceBullet *space = space_owner.getornull(p_space); ERR_FAIL_COND(!space); @@ -337,8 +326,9 @@ void BulletPhysicsServer3D::area_clear_shapes(RID p_area) { AreaBullet *area = area_owner.getornull(p_area); ERR_FAIL_COND(!area); - for (int i = area->get_shape_count(); 0 < i; --i) + for (int i = area->get_shape_count(); 0 < i; --i) { area->remove_shape_full(0); + } } void BulletPhysicsServer3D::area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled) { @@ -373,7 +363,6 @@ void BulletPhysicsServer3D::area_set_param(RID p_area, AreaParameter p_param, co space->set_param(p_param, p_value); } } else { - AreaBullet *area = area_owner.getornull(p_area); ERR_FAIL_COND(!area); @@ -455,8 +444,9 @@ RID BulletPhysicsServer3D::body_create(BodyMode p_mode, bool p_init_sleeping) { body->set_mode(p_mode); body->set_collision_layer(1); body->set_collision_mask(1); - if (p_init_sleeping) + if (p_init_sleeping) { body->set_state(BODY_STATE_SLEEPING, p_init_sleeping); + } CreateThenReturnRID(rigid_body_owner, body); } @@ -470,8 +460,9 @@ void BulletPhysicsServer3D::body_set_space(RID p_body, RID p_space) { ERR_FAIL_COND(!space); } - if (body->get_space() == space) + if (body->get_space() == space) { return; //pointles + } body->set_space(space); } @@ -481,8 +472,9 @@ RID BulletPhysicsServer3D::body_get_space(RID p_body) const { ERR_FAIL_COND_V(!body, RID()); SpaceBullet *space = body->get_space(); - if (!space) + if (!space) { return RID(); + } return space->get_self(); } @@ -499,7 +491,6 @@ PhysicsServer3D::BodyMode BulletPhysicsServer3D::body_get_mode(RID p_body) const } void BulletPhysicsServer3D::body_add_shape(RID p_body, RID p_shape, const Transform &p_transform, bool p_disabled) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); ERR_FAIL_COND(!body); @@ -653,7 +644,6 @@ void BulletPhysicsServer3D::body_set_kinematic_safe_margin(RID p_body, real_t p_ ERR_FAIL_COND(!body); if (body->get_kinematic_utilities()) { - body->get_kinematic_utilities()->setSafeMargin(p_margin); } } @@ -663,7 +653,6 @@ real_t BulletPhysicsServer3D::body_get_kinematic_safe_margin(RID p_body) const { ERR_FAIL_COND_V(!body, 0); if (body->get_kinematic_utilities()) { - return body->get_kinematic_utilities()->safe_margin; } @@ -885,8 +874,9 @@ RID BulletPhysicsServer3D::soft_body_create(bool p_init_sleeping) { SoftBodyBullet *body = bulletnew(SoftBodyBullet); body->set_collision_layer(1); body->set_collision_mask(1); - if (p_init_sleeping) + if (p_init_sleeping) { body->set_activation_state(false); + } CreateThenReturnRID(soft_body_owner, body); } @@ -907,8 +897,9 @@ void BulletPhysicsServer3D::soft_body_set_space(RID p_body, RID p_space) { ERR_FAIL_COND(!space); } - if (body->get_space() == space) + if (body->get_space() == space) { return; //pointles + } body->set_space(space); } @@ -918,8 +909,9 @@ RID BulletPhysicsServer3D::soft_body_get_space(RID p_body) const { ERR_FAIL_COND_V(!body, RID()); SpaceBullet *space = body->get_space(); - if (!space) + if (!space) { return RID(); + } return space->get_self(); } @@ -1489,7 +1481,6 @@ int BulletPhysicsServer3D::generic_6dof_joint_get_precision(RID p_joint) { void BulletPhysicsServer3D::free(RID p_rid) { if (shape_owner.owns(p_rid)) { - ShapeBullet *shape = shape_owner.getornull(p_rid); // Notify the shape is configured @@ -1500,7 +1491,6 @@ void BulletPhysicsServer3D::free(RID p_rid) { shape_owner.free(p_rid); bulletdelete(shape); } else if (rigid_body_owner.owns(p_rid)) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_rid); body->set_space(nullptr); @@ -1511,7 +1501,6 @@ void BulletPhysicsServer3D::free(RID p_rid) { bulletdelete(body); } else if (soft_body_owner.owns(p_rid)) { - SoftBodyBullet *body = soft_body_owner.getornull(p_rid); body->set_space(nullptr); @@ -1520,7 +1509,6 @@ void BulletPhysicsServer3D::free(RID p_rid) { bulletdelete(body); } else if (area_owner.owns(p_rid)) { - AreaBullet *area = area_owner.getornull(p_rid); area->set_space(nullptr); @@ -1531,14 +1519,12 @@ void BulletPhysicsServer3D::free(RID p_rid) { bulletdelete(area); } else if (joint_owner.owns(p_rid)) { - JointBullet *joint = joint_owner.getornull(p_rid); joint->destroy_internal_constraint(); joint_owner.free(p_rid); bulletdelete(joint); } else if (space_owner.owns(p_rid)) { - SpaceBullet *space = space_owner.getornull(p_rid); space->remove_all_collision_objects(); @@ -1547,7 +1533,6 @@ void BulletPhysicsServer3D::free(RID p_rid) { space_owner.free(p_rid); bulletdelete(space); } else { - ERR_FAIL_MSG("Invalid ID."); } } @@ -1557,13 +1542,13 @@ void BulletPhysicsServer3D::init() { } void BulletPhysicsServer3D::step(float p_deltaTime) { - if (!active) + if (!active) { return; + } BulletPhysicsDirectBodyState3D::singleton_setDeltaTime(p_deltaTime); for (int i = 0; i < active_spaces_count; ++i) { - active_spaces[i]->step(p_deltaTime); } } |