summaryrefslogtreecommitdiff
path: root/modules/bullet/bullet_physics_server.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/bullet/bullet_physics_server.cpp')
-rw-r--r--modules/bullet/bullet_physics_server.cpp1339
1 files changed, 1339 insertions, 0 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
new file mode 100644
index 0000000000..2656074296
--- /dev/null
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -0,0 +1,1339 @@
+/*************************************************************************/
+/* bullet_physics_server.cpp */
+/* Author: AndreaCatania */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "bullet_physics_server.h"
+#include "LinearMath/btVector3.h"
+#include "bullet_utilities.h"
+#include "class_db.h"
+#include "cone_twist_joint_bullet.h"
+#include "core/error_macros.h"
+#include "core/ustring.h"
+#include "generic_6dof_joint_bullet.h"
+#include "hinge_joint_bullet.h"
+#include "pin_joint_bullet.h"
+#include "shape_bullet.h"
+#include "slider_joint_bullet.h"
+#include <assert.h>
+
+#define CreateThenReturnRID(owner, ridData) \
+ RID rid = owner.make_rid(ridData); \
+ ridData->set_self(rid); \
+ ridData->_set_physics_server(this); \
+ return rid;
+
+// <--------------- Joint creation asserts
+/// Assert the body is assigned to a space
+#define JointAssertSpace(body, bIndex, ret) \
+ if (!body->get_space()) { \
+ ERR_PRINTS("Before create a joint the Body" + String(bIndex) + " must be added to a space!"); \
+ return ret; \
+ }
+
+/// Assert the two bodies of joint are in the same space
+#define JointAssertSameSpace(bodyA, bodyB, ret) \
+ if (bodyA->get_space() != bodyB->get_space()) { \
+ ERR_PRINT("In order to create a joint the Body_A and Body_B must be in the same space!"); \
+ return RID(); \
+ }
+
+#define AddJointToSpace(body, joint, disableCollisionsBetweenLinkedBodies) \
+ body->get_space()->add_constraint(joint, disableCollisionsBetweenLinkedBodies);
+// <--------------- Joint creation asserts
+
+btEmptyShape *BulletPhysicsServer::emptyShape(ShapeBullet::create_shape_empty());
+
+btEmptyShape *BulletPhysicsServer::get_empty_shape() {
+ return emptyShape;
+}
+
+void BulletPhysicsServer::_bind_methods() {
+ //ClassDB::bind_method(D_METHOD("DoTest"), &BulletPhysicsServer::DoTest);
+}
+
+BulletPhysicsServer::BulletPhysicsServer()
+ : PhysicsServer(),
+ active(true),
+ activeSpace(NULL) {}
+
+BulletPhysicsServer::~BulletPhysicsServer() {}
+
+RID BulletPhysicsServer::shape_create(ShapeType p_shape) {
+ ShapeBullet *shape = NULL;
+
+ switch (p_shape) {
+ case SHAPE_PLANE: {
+
+ shape = bulletnew(PlaneShapeBullet);
+ } break;
+ case SHAPE_SPHERE: {
+
+ shape = bulletnew(SphereShapeBullet);
+ } break;
+ case SHAPE_BOX: {
+
+ shape = bulletnew(BoxShapeBullet);
+ } break;
+ case SHAPE_CAPSULE: {
+
+ shape = bulletnew(CapsuleShapeBullet);
+ } break;
+ case SHAPE_CONVEX_POLYGON: {
+
+ shape = bulletnew(ConvexPolygonShapeBullet);
+ } break;
+ case SHAPE_CONCAVE_POLYGON: {
+
+ shape = bulletnew(ConcavePolygonShapeBullet);
+ } break;
+ case SHAPE_HEIGHTMAP: {
+
+ shape = bulletnew(HeightMapShapeBullet);
+ } break;
+ case SHAPE_RAY: {
+ shape = bulletnew(RayShapeBullet);
+ } break;
+ case SHAPE_CUSTOM:
+ defaul:
+ ERR_FAIL_V(RID());
+ break;
+ }
+
+ CreateThenReturnRID(shape_owner, shape)
+}
+
+void BulletPhysicsServer::shape_set_data(RID p_shape, const Variant &p_data) {
+ ShapeBullet *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+ shape->set_data(p_data);
+}
+
+void BulletPhysicsServer::shape_set_custom_solver_bias(RID p_shape, real_t p_bias) {
+ //WARN_PRINT("Bias not supported by Bullet physics engine");
+}
+
+PhysicsServer::ShapeType BulletPhysicsServer::shape_get_type(RID p_shape) const {
+ ShapeBullet *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND_V(!shape, PhysicsServer::SHAPE_CUSTOM);
+ return shape->get_type();
+}
+
+Variant BulletPhysicsServer::shape_get_data(RID p_shape) const {
+ ShapeBullet *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND_V(!shape, Variant());
+ return shape->get_data();
+}
+
+real_t BulletPhysicsServer::shape_get_custom_solver_bias(RID p_shape) const {
+ //WARN_PRINT("Bias not supported by Bullet physics engine");
+ return 0.;
+}
+
+RID BulletPhysicsServer::space_create() {
+ SpaceBullet *space = bulletnew(SpaceBullet(false));
+ CreateThenReturnRID(space_owner, space);
+}
+
+void BulletPhysicsServer::space_set_active(RID p_space, bool p_active) {
+ if (p_active) {
+ if (activeSpace) {
+ // There is another space and this cannot be activated
+ ERR_PRINT("There is another space, before activate new one deactivate the current space.");
+ } else {
+ SpaceBullet *space = space_owner.get(p_space);
+ if (space) {
+ activeSpace = space;
+ } else {
+ ERR_PRINT("The passed RID is not a valid space. Please provide a RID with SpaceBullet type.");
+ }
+ }
+ } else {
+ if (!space_is_active(p_space)) {
+ activeSpace = NULL;
+ }
+ }
+}
+
+bool BulletPhysicsServer::space_is_active(RID p_space) const {
+ return NULL != activeSpace && activeSpace == p_space.get_data();
+}
+
+void BulletPhysicsServer::space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) {
+ SpaceBullet *space = space_owner.get(p_space);
+ ERR_FAIL_COND(!space);
+ space->set_param(p_param, p_value);
+}
+
+real_t BulletPhysicsServer::space_get_param(RID p_space, SpaceParameter p_param) const {
+ SpaceBullet *space = space_owner.get(p_space);
+ ERR_FAIL_COND_V(!space, 0);
+ return space->get_param(p_param);
+}
+
+PhysicsDirectSpaceState *BulletPhysicsServer::space_get_direct_state(RID p_space) {
+ SpaceBullet *space = space_owner.get(p_space);
+ ERR_FAIL_COND_V(!space, NULL);
+
+ return space->get_direct_state();
+}
+
+void BulletPhysicsServer::space_set_debug_contacts(RID p_space, int p_max_contacts) {
+ SpaceBullet *space = space_owner.get(p_space);
+ ERR_FAIL_COND(!space);
+
+ space->set_debug_contacts(p_max_contacts);
+}
+
+Vector<Vector3> BulletPhysicsServer::space_get_contacts(RID p_space) const {
+ SpaceBullet *space = space_owner.get(p_space);
+ ERR_FAIL_COND_V(!space, Vector<Vector3>());
+
+ return space->get_debug_contacts();
+}
+
+int BulletPhysicsServer::space_get_contact_count(RID p_space) const {
+ SpaceBullet *space = space_owner.get(p_space);
+ ERR_FAIL_COND_V(!space, 0);
+
+ return space->get_debug_contact_count();
+}
+
+RID BulletPhysicsServer::area_create() {
+ AreaBullet *area = bulletnew(AreaBullet);
+ area->set_collision_layer(1);
+ area->set_collision_mask(1);
+ CreateThenReturnRID(area_owner, area)
+}
+
+void BulletPhysicsServer::area_set_space(RID p_area, RID p_space) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ SpaceBullet *space = NULL;
+ if (p_space.is_valid()) {
+ space = space_owner.get(p_space);
+ ERR_FAIL_COND(!space);
+ }
+ area->set_space(space);
+}
+
+RID BulletPhysicsServer::area_get_space(RID p_area) const {
+ AreaBullet *area = area_owner.get(p_area);
+ return area->get_space()->get_self();
+}
+
+void BulletPhysicsServer::area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area)
+
+ area->set_spOv_mode(p_mode);
+}
+
+PhysicsServer::AreaSpaceOverrideMode BulletPhysicsServer::area_get_space_override_mode(RID p_area) const {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area, PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED);
+
+ return area->get_spOv_mode();
+}
+
+void BulletPhysicsServer::area_add_shape(RID p_area, RID p_shape, const Transform &p_transform) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ ShapeBullet *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+
+ area->add_shape(shape, p_transform);
+}
+
+void BulletPhysicsServer::area_set_shape(RID p_area, int p_shape_idx, RID p_shape) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ ShapeBullet *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+
+ area->set_shape(p_shape_idx, shape);
+}
+
+void BulletPhysicsServer::area_set_shape_transform(RID p_area, int p_shape_idx, const Transform &p_transform) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_shape_transform(p_shape_idx, p_transform);
+}
+
+int BulletPhysicsServer::area_get_shape_count(RID p_area) const {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area, 0);
+
+ return area->get_shape_count();
+}
+
+RID BulletPhysicsServer::area_get_shape(RID p_area, int p_shape_idx) const {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area, RID());
+
+ return area->get_shape(p_shape_idx)->get_self();
+}
+
+Transform BulletPhysicsServer::area_get_shape_transform(RID p_area, int p_shape_idx) const {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area, Transform());
+
+ return area->get_shape_transform(p_shape_idx);
+}
+
+void BulletPhysicsServer::area_remove_shape(RID p_area, int p_shape_idx) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ return area->remove_shape(p_shape_idx);
+}
+
+void BulletPhysicsServer::area_clear_shapes(RID p_area) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ for (int i = area->get_shape_count(); 0 < i; --i)
+ area->remove_shape(0);
+}
+
+void BulletPhysicsServer::area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_shape_disabled(p_shape_idx, p_disabled);
+}
+
+void BulletPhysicsServer::area_attach_object_instance_id(RID p_area, ObjectID p_ID) {
+ if (space_owner.owns(p_area)) {
+ return;
+ }
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ area->set_instance_id(p_ID);
+}
+
+ObjectID BulletPhysicsServer::area_get_object_instance_id(RID p_area) const {
+ if (space_owner.owns(p_area)) {
+ return 0;
+ }
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area, ObjectID());
+ return area->get_instance_id();
+}
+
+void BulletPhysicsServer::area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) {
+ if (space_owner.owns(p_area)) {
+ SpaceBullet *space = space_owner.get(p_area);
+ if (space) {
+ space->set_param(p_param, p_value);
+ }
+ } else {
+
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_param(p_param, p_value);
+ }
+}
+
+Variant BulletPhysicsServer::area_get_param(RID p_area, AreaParameter p_param) const {
+ if (space_owner.owns(p_area)) {
+ SpaceBullet *space = space_owner.get(p_area);
+ return space->get_param(p_param);
+ } else {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area, Variant());
+
+ return area->get_param(p_param);
+ }
+}
+
+void BulletPhysicsServer::area_set_transform(RID p_area, const Transform &p_transform) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ area->set_transform(p_transform);
+}
+
+Transform BulletPhysicsServer::area_get_transform(RID p_area) const {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area, Transform());
+ return area->get_transform();
+}
+
+void BulletPhysicsServer::area_set_collision_mask(RID p_area, uint32_t p_mask) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ area->set_collision_mask(p_mask);
+}
+
+void BulletPhysicsServer::area_set_collision_layer(RID p_area, uint32_t p_layer) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ area->set_collision_layer(p_layer);
+}
+
+void BulletPhysicsServer::area_set_monitorable(RID p_area, bool p_monitorable) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_monitorable(p_monitorable);
+}
+
+void BulletPhysicsServer::area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_event_callback(CollisionObjectBullet::TYPE_RIGID_BODY, p_receiver ? p_receiver->get_instance_id() : 0, p_method);
+}
+
+void BulletPhysicsServer::area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_event_callback(CollisionObjectBullet::TYPE_AREA, p_receiver ? p_receiver->get_instance_id() : 0, p_method);
+}
+
+void BulletPhysicsServer::area_set_ray_pickable(RID p_area, bool p_enable) {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ area->set_ray_pickable(p_enable);
+}
+
+bool BulletPhysicsServer::area_is_ray_pickable(RID p_area) const {
+ AreaBullet *area = area_owner.get(p_area);
+ ERR_FAIL_COND_V(!area, false);
+ return area->is_ray_pickable();
+}
+
+RID BulletPhysicsServer::body_create(BodyMode p_mode, bool p_init_sleeping) {
+ RigidBodyBullet *body = bulletnew(RigidBodyBullet);
+ body->set_mode(p_mode);
+ body->set_collision_layer(1);
+ body->set_collision_mask(1);
+ if (p_init_sleeping)
+ body->set_state(BODY_STATE_SLEEPING, p_init_sleeping);
+ CreateThenReturnRID(rigid_body_owner, body);
+}
+
+void BulletPhysicsServer::body_set_space(RID p_body, RID p_space) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ SpaceBullet *space = NULL;
+
+ if (p_space.is_valid()) {
+ space = space_owner.get(p_space);
+ ERR_FAIL_COND(!space);
+ }
+
+ if (body->get_space() == space)
+ return; //pointles
+
+ body->set_space(space);
+}
+
+RID BulletPhysicsServer::body_get_space(RID p_body) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, RID());
+
+ SpaceBullet *space = body->get_space();
+ if (!space)
+ return RID();
+ return space->get_self();
+}
+
+void BulletPhysicsServer::body_set_mode(RID p_body, PhysicsServer::BodyMode p_mode) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_mode(p_mode);
+}
+
+PhysicsServer::BodyMode BulletPhysicsServer::body_get_mode(RID p_body) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, BODY_MODE_STATIC);
+ return body->get_mode();
+}
+
+void BulletPhysicsServer::body_add_shape(RID p_body, RID p_shape, const Transform &p_transform) {
+
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ ShapeBullet *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+
+ body->add_shape(shape, p_transform);
+}
+
+void BulletPhysicsServer::body_set_shape(RID p_body, int p_shape_idx, RID p_shape) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ ShapeBullet *shape = shape_owner.get(p_shape);
+ ERR_FAIL_COND(!shape);
+
+ body->set_shape(p_shape_idx, shape);
+}
+
+void BulletPhysicsServer::body_set_shape_transform(RID p_body, int p_shape_idx, const Transform &p_transform) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_shape_transform(p_shape_idx, p_transform);
+}
+
+int BulletPhysicsServer::body_get_shape_count(RID p_body) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0);
+ return body->get_shape_count();
+}
+
+RID BulletPhysicsServer::body_get_shape(RID p_body, int p_shape_idx) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, RID());
+
+ ShapeBullet *shape = body->get_shape(p_shape_idx);
+ ERR_FAIL_COND_V(!shape, RID());
+
+ return shape->get_self();
+}
+
+Transform BulletPhysicsServer::body_get_shape_transform(RID p_body, int p_shape_idx) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, Transform());
+ return body->get_shape_transform(p_shape_idx);
+}
+
+void BulletPhysicsServer::body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_shape_disabled(p_shape_idx, p_disabled);
+}
+
+void BulletPhysicsServer::body_remove_shape(RID p_body, int p_shape_idx) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->remove_shape(p_shape_idx);
+}
+
+void BulletPhysicsServer::body_clear_shapes(RID p_body) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->remove_all_shapes();
+}
+
+void BulletPhysicsServer::body_attach_object_instance_id(RID p_body, uint32_t p_ID) {
+ CollisionObjectBullet *body = get_collisin_object(p_body);
+ if (!body) {
+ body = soft_body_owner.get(p_body);
+ }
+ ERR_FAIL_COND(!body);
+
+ body->set_instance_id(p_ID);
+}
+
+uint32_t BulletPhysicsServer::body_get_object_instance_id(RID p_body) const {
+ CollisionObjectBullet *body = get_collisin_object(p_body);
+ ERR_FAIL_COND_V(!body, 0);
+
+ return body->get_instance_id();
+}
+
+void BulletPhysicsServer::body_set_enable_continuous_collision_detection(RID p_body, bool p_enable) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_continuous_collision_detection(p_enable);
+}
+
+bool BulletPhysicsServer::body_is_continuous_collision_detection_enabled(RID p_body) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, false);
+
+ return body->is_continuous_collision_detection_enabled();
+}
+
+void BulletPhysicsServer::body_set_collision_layer(RID p_body, uint32_t p_layer) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_collision_layer(p_layer);
+}
+
+uint32_t BulletPhysicsServer::body_get_collision_layer(RID p_body) const {
+ const RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0);
+
+ return body->get_collision_layer();
+}
+
+void BulletPhysicsServer::body_set_collision_mask(RID p_body, uint32_t p_mask) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_collision_mask(p_mask);
+}
+
+uint32_t BulletPhysicsServer::body_get_collision_mask(RID p_body) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0);
+
+ return body->get_collision_mask();
+}
+
+void BulletPhysicsServer::body_set_user_flags(RID p_body, uint32_t p_flags) {
+ WARN_PRINT("This function si not currently supported by bullet and Godot");
+}
+
+uint32_t BulletPhysicsServer::body_get_user_flags(RID p_body) const {
+ WARN_PRINT("This function si not currently supported by bullet and Godot");
+ return 0;
+}
+
+void BulletPhysicsServer::body_set_param(RID p_body, BodyParameter p_param, float p_value) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_param(p_param, p_value);
+}
+
+float BulletPhysicsServer::body_get_param(RID p_body, BodyParameter p_param) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0);
+
+ return body->get_param(p_param);
+}
+
+void BulletPhysicsServer::body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_state(p_state, p_variant);
+}
+
+Variant BulletPhysicsServer::body_get_state(RID p_body, BodyState p_state) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, Variant());
+
+ return body->get_state(p_state);
+}
+
+void BulletPhysicsServer::body_set_applied_force(RID p_body, const Vector3 &p_force) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_applied_force(p_force);
+}
+
+Vector3 BulletPhysicsServer::body_get_applied_force(RID p_body) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, Vector3());
+ return body->get_applied_force();
+}
+
+void BulletPhysicsServer::body_set_applied_torque(RID p_body, const Vector3 &p_torque) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_applied_torque(p_torque);
+}
+
+Vector3 BulletPhysicsServer::body_get_applied_torque(RID p_body) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, Vector3());
+
+ return body->get_applied_torque();
+}
+
+void BulletPhysicsServer::body_apply_impulse(RID p_body, const Vector3 &p_pos, const Vector3 &p_impulse) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->apply_impulse(p_pos, p_impulse);
+}
+
+void BulletPhysicsServer::body_apply_torque_impulse(RID p_body, const Vector3 &p_impulse) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->apply_torque_impulse(p_impulse);
+}
+
+void BulletPhysicsServer::body_set_axis_velocity(RID p_body, const Vector3 &p_axis_velocity) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ Vector3 v = body->get_linear_velocity();
+ Vector3 axis = p_axis_velocity.normalized();
+ v -= axis * axis.dot(v);
+ v += p_axis_velocity;
+ body->set_linear_velocity(v);
+}
+
+void BulletPhysicsServer::body_set_axis_lock(RID p_body, PhysicsServer::BodyAxisLock p_lock) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_axis_lock(p_lock);
+}
+
+PhysicsServer::BodyAxisLock BulletPhysicsServer::body_get_axis_lock(RID p_body) const {
+ const RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, BODY_AXIS_LOCK_DISABLED);
+ return body->get_axis_lock();
+}
+
+void BulletPhysicsServer::body_add_collision_exception(RID p_body, RID p_body_b) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ RigidBodyBullet *other_body = rigid_body_owner.get(p_body_b);
+ ERR_FAIL_COND(!other_body);
+
+ body->add_collision_exception(other_body);
+}
+
+void BulletPhysicsServer::body_remove_collision_exception(RID p_body, RID p_body_b) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ RigidBodyBullet *other_body = rigid_body_owner.get(p_body_b);
+ ERR_FAIL_COND(!other_body);
+
+ body->remove_collision_exception(other_body);
+}
+
+void BulletPhysicsServer::body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ for (int i = 0; i < body->get_exceptions().size(); i++) {
+ p_exceptions->push_back(body->get_exceptions()[i]);
+ }
+}
+
+void BulletPhysicsServer::body_set_max_contacts_reported(RID p_body, int p_contacts) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_max_collisions_detection(p_contacts);
+}
+
+int BulletPhysicsServer::body_get_max_contacts_reported(RID p_body) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0);
+
+ return body->get_max_collisions_detection();
+}
+
+void BulletPhysicsServer::body_set_contacts_reported_depth_threshold(RID p_body, float p_treshold) {
+ WARN_PRINT("Not supported by bullet and even Godot");
+}
+
+float BulletPhysicsServer::body_get_contacts_reported_depth_threshold(RID p_body) const {
+ WARN_PRINT("Not supported by bullet and even Godot");
+ return 0.;
+}
+
+void BulletPhysicsServer::body_set_omit_force_integration(RID p_body, bool p_omit) {
+ WARN_PRINT("Not supported by bullet");
+}
+
+bool BulletPhysicsServer::body_is_omitting_force_integration(RID p_body) const {
+ WARN_PRINT("Not supported by bullet");
+ return false;
+}
+
+void BulletPhysicsServer::body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_force_integration_callback(p_receiver->get_instance_id(), p_method, p_udata);
+}
+
+void BulletPhysicsServer::body_set_ray_pickable(RID p_body, bool p_enable) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_ray_pickable(p_enable);
+}
+
+bool BulletPhysicsServer::body_is_ray_pickable(RID p_body) const {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, false);
+ return body->is_ray_pickable();
+}
+
+PhysicsDirectBodyState *BulletPhysicsServer::body_get_direct_state(RID p_body) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, NULL);
+ return BulletPhysicsDirectBodyState::get_singleton(body);
+}
+
+bool BulletPhysicsServer::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, float p_margin, MotionResult *r_result) {
+ RigidBodyBullet *body = rigid_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, false);
+ ERR_FAIL_COND_V(!body->get_space(), false);
+
+ return body->get_space()->test_body_motion(body, p_from, p_motion, p_margin, r_result);
+}
+
+RID BulletPhysicsServer::soft_body_create(bool p_init_sleeping) {
+ SoftBodyBullet *body = bulletnew(SoftBodyBullet);
+ body->set_collision_layer(1);
+ body->set_collision_mask(1);
+ if (p_init_sleeping)
+ body->set_activation_state(false);
+ CreateThenReturnRID(soft_body_owner, body);
+}
+
+void BulletPhysicsServer::soft_body_set_space(RID p_body, RID p_space) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ SpaceBullet *space = NULL;
+
+ if (p_space.is_valid()) {
+ space = space_owner.get(p_space);
+ ERR_FAIL_COND(!space);
+ }
+
+ if (body->get_space() == space)
+ return; //pointles
+
+ body->set_space(space);
+}
+
+RID BulletPhysicsServer::soft_body_get_space(RID p_body) const {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, RID());
+
+ SpaceBullet *space = body->get_space();
+ if (!space)
+ return RID();
+ return space->get_self();
+}
+
+void BulletPhysicsServer::soft_body_set_trimesh_body_shape(RID p_body, PoolVector<int> p_indices, PoolVector<Vector3> p_vertices, int p_triangles_num) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_trimesh_body_shape(p_indices, p_vertices, p_triangles_num);
+}
+
+void BulletPhysicsServer::soft_body_set_collision_layer(RID p_body, uint32_t p_layer) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_collision_layer(p_layer);
+}
+
+uint32_t BulletPhysicsServer::soft_body_get_collision_layer(RID p_body) const {
+ const SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0);
+
+ return body->get_collision_layer();
+}
+
+void BulletPhysicsServer::soft_body_set_collision_mask(RID p_body, uint32_t p_mask) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_collision_mask(p_mask);
+}
+
+uint32_t BulletPhysicsServer::soft_body_get_collision_mask(RID p_body) const {
+ const SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0);
+
+ return body->get_collision_mask();
+}
+
+void BulletPhysicsServer::soft_body_add_collision_exception(RID p_body, RID p_body_b) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ CollisionObjectBullet *other_body = rigid_body_owner.get(p_body_b);
+ if (!other_body) {
+ other_body = soft_body_owner.get(p_body_b);
+ }
+ ERR_FAIL_COND(!other_body);
+
+ body->add_collision_exception(other_body);
+}
+
+void BulletPhysicsServer::soft_body_remove_collision_exception(RID p_body, RID p_body_b) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ CollisionObjectBullet *other_body = rigid_body_owner.get(p_body_b);
+ if (!other_body) {
+ other_body = soft_body_owner.get(p_body_b);
+ }
+ ERR_FAIL_COND(!other_body);
+
+ body->remove_collision_exception(other_body);
+}
+
+void BulletPhysicsServer::soft_body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ for (int i = 0; i < body->get_exceptions().size(); i++) {
+ p_exceptions->push_back(body->get_exceptions()[i]);
+ }
+}
+
+void BulletPhysicsServer::soft_body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) {
+ print_line("TODO MUST BE IMPLEMENTED");
+}
+
+Variant BulletPhysicsServer::soft_body_get_state(RID p_body, BodyState p_state) const {
+ print_line("TODO MUST BE IMPLEMENTED");
+ return Variant();
+}
+
+void BulletPhysicsServer::soft_body_set_transform(RID p_body, const Transform &p_transform) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->set_transform(p_transform);
+}
+
+Transform BulletPhysicsServer::soft_body_get_transform(RID p_body) const {
+ const SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, Transform());
+
+ return body->get_transform();
+}
+
+void BulletPhysicsServer::soft_body_set_ray_pickable(RID p_body, bool p_enable) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_ray_pickable(p_enable);
+}
+
+bool BulletPhysicsServer::soft_body_is_ray_pickable(RID p_body) const {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, false);
+ return body->is_ray_pickable();
+}
+
+PhysicsServer::JointType BulletPhysicsServer::joint_get_type(RID p_joint) const {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, JOINT_PIN);
+ return joint->get_type();
+}
+
+void BulletPhysicsServer::joint_set_solver_priority(RID p_joint, int p_priority) {
+ //WARN_PRINTS("Joint priority not supported by bullet");
+}
+
+int BulletPhysicsServer::joint_get_solver_priority(RID p_joint) const {
+ //WARN_PRINTS("Joint priority not supported by bullet");
+ return 0;
+}
+
+RID BulletPhysicsServer::joint_create_pin(RID p_body_A, const Vector3 &p_local_A, RID p_body_B, const Vector3 &p_local_B) {
+ RigidBodyBullet *body_A = rigid_body_owner.get(p_body_A);
+ ERR_FAIL_COND_V(!body_A, RID());
+
+ JointAssertSpace(body_A, "A", RID());
+
+ RigidBodyBullet *body_B = NULL;
+ if (p_body_B.is_valid()) {
+ body_B = rigid_body_owner.get(p_body_B);
+ JointAssertSpace(body_B, "B", RID());
+ JointAssertSameSpace(body_A, body_B, RID());
+ }
+
+ ERR_FAIL_COND_V(body_A == body_B, RID());
+
+ JointBullet *joint = bulletnew(PinJointBullet(body_A, p_local_A, body_B, p_local_B));
+ AddJointToSpace(body_A, joint, true);
+
+ CreateThenReturnRID(joint_owner, joint);
+}
+
+void BulletPhysicsServer::pin_joint_set_param(RID p_joint, PinJointParam p_param, float p_value) {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+ ERR_FAIL_COND(joint->get_type() != JOINT_PIN);
+ PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint);
+ pin_joint->set_param(p_param, p_value);
+}
+
+float BulletPhysicsServer::pin_joint_get_param(RID p_joint, PinJointParam p_param) const {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, 0);
+ ERR_FAIL_COND_V(joint->get_type() != JOINT_PIN, 0);
+ PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint);
+ return pin_joint->get_param(p_param);
+}
+
+void BulletPhysicsServer::pin_joint_set_local_a(RID p_joint, const Vector3 &p_A) {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+ ERR_FAIL_COND(joint->get_type() != JOINT_PIN);
+ PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint);
+ pin_joint->setPivotInA(p_A);
+}
+
+Vector3 BulletPhysicsServer::pin_joint_get_local_a(RID p_joint) const {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, Vector3());
+ ERR_FAIL_COND_V(joint->get_type() != JOINT_PIN, Vector3());
+ PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint);
+ return pin_joint->getPivotInA();
+}
+
+void BulletPhysicsServer::pin_joint_set_local_b(RID p_joint, const Vector3 &p_B) {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+ ERR_FAIL_COND(joint->get_type() != JOINT_PIN);
+ PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint);
+ pin_joint->setPivotInB(p_B);
+}
+
+Vector3 BulletPhysicsServer::pin_joint_get_local_b(RID p_joint) const {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, Vector3());
+ ERR_FAIL_COND_V(joint->get_type() != JOINT_PIN, Vector3());
+ PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint);
+ return pin_joint->getPivotInB();
+}
+
+RID BulletPhysicsServer::joint_create_hinge(RID p_body_A, const Transform &p_hinge_A, RID p_body_B, const Transform &p_hinge_B) {
+ RigidBodyBullet *body_A = rigid_body_owner.get(p_body_A);
+ ERR_FAIL_COND_V(!body_A, RID());
+ JointAssertSpace(body_A, "A", RID());
+
+ RigidBodyBullet *body_B = NULL;
+ if (p_body_B.is_valid()) {
+ body_B = rigid_body_owner.get(p_body_B);
+ JointAssertSpace(body_B, "B", RID());
+ JointAssertSameSpace(body_A, body_B, RID());
+ }
+
+ ERR_FAIL_COND_V(body_A == body_B, RID());
+
+ JointBullet *joint = bulletnew(HingeJointBullet(body_A, body_B, p_hinge_A, p_hinge_B));
+ AddJointToSpace(body_A, joint, true);
+
+ CreateThenReturnRID(joint_owner, joint);
+}
+
+RID BulletPhysicsServer::joint_create_hinge_simple(RID p_body_A, const Vector3 &p_pivot_A, const Vector3 &p_axis_A, RID p_body_B, const Vector3 &p_pivot_B, const Vector3 &p_axis_B) {
+ RigidBodyBullet *body_A = rigid_body_owner.get(p_body_A);
+ ERR_FAIL_COND_V(!body_A, RID());
+ JointAssertSpace(body_A, "A", RID());
+
+ RigidBodyBullet *body_B = NULL;
+ if (p_body_B.is_valid()) {
+ body_B = rigid_body_owner.get(p_body_B);
+ JointAssertSpace(body_B, "B", RID());
+ JointAssertSameSpace(body_A, body_B, RID());
+ }
+
+ ERR_FAIL_COND_V(body_A == body_B, RID());
+
+ JointBullet *joint = bulletnew(HingeJointBullet(body_A, body_B, p_pivot_A, p_pivot_B, p_axis_A, p_axis_B));
+ AddJointToSpace(body_A, joint, true);
+
+ CreateThenReturnRID(joint_owner, joint);
+}
+
+void BulletPhysicsServer::hinge_joint_set_param(RID p_joint, HingeJointParam p_param, float p_value) {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+ ERR_FAIL_COND(joint->get_type() != JOINT_HINGE);
+ HingeJointBullet *hinge_joint = static_cast<HingeJointBullet *>(joint);
+ hinge_joint->set_param(p_param, p_value);
+}
+
+float BulletPhysicsServer::hinge_joint_get_param(RID p_joint, HingeJointParam p_param) const {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, 0);
+ ERR_FAIL_COND_V(joint->get_type() != JOINT_HINGE, 0);
+ HingeJointBullet *hinge_joint = static_cast<HingeJointBullet *>(joint);
+ return hinge_joint->get_param(p_param);
+}
+
+void BulletPhysicsServer::hinge_joint_set_flag(RID p_joint, HingeJointFlag p_flag, bool p_value) {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+ ERR_FAIL_COND(joint->get_type() != JOINT_HINGE);
+ HingeJointBullet *hinge_joint = static_cast<HingeJointBullet *>(joint);
+ hinge_joint->set_flag(p_flag, p_value);
+}
+
+bool BulletPhysicsServer::hinge_joint_get_flag(RID p_joint, HingeJointFlag p_flag) const {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, false);
+ ERR_FAIL_COND_V(joint->get_type() != JOINT_HINGE, false);
+ HingeJointBullet *hinge_joint = static_cast<HingeJointBullet *>(joint);
+ return hinge_joint->get_flag(p_flag);
+}
+
+RID BulletPhysicsServer::joint_create_slider(RID p_body_A, const Transform &p_local_frame_A, RID p_body_B, const Transform &p_local_frame_B) {
+ RigidBodyBullet *body_A = rigid_body_owner.get(p_body_A);
+ ERR_FAIL_COND_V(!body_A, RID());
+ JointAssertSpace(body_A, "A", RID());
+
+ RigidBodyBullet *body_B = NULL;
+ if (p_body_B.is_valid()) {
+ body_B = rigid_body_owner.get(p_body_B);
+ JointAssertSpace(body_B, "B", RID());
+ JointAssertSameSpace(body_A, body_B, RID());
+ }
+
+ ERR_FAIL_COND_V(body_A == body_B, RID());
+
+ JointBullet *joint = bulletnew(SliderJointBullet(body_A, body_B, p_local_frame_A, p_local_frame_B));
+ AddJointToSpace(body_A, joint, true);
+
+ CreateThenReturnRID(joint_owner, joint);
+}
+
+void BulletPhysicsServer::slider_joint_set_param(RID p_joint, SliderJointParam p_param, float p_value) {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+ ERR_FAIL_COND(joint->get_type() != JOINT_SLIDER);
+ SliderJointBullet *slider_joint = static_cast<SliderJointBullet *>(joint);
+ slider_joint->set_param(p_param, p_value);
+}
+
+float BulletPhysicsServer::slider_joint_get_param(RID p_joint, SliderJointParam p_param) const {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, 0);
+ ERR_FAIL_COND_V(joint->get_type() != JOINT_SLIDER, 0);
+ SliderJointBullet *slider_joint = static_cast<SliderJointBullet *>(joint);
+ return slider_joint->get_param(p_param);
+}
+
+RID BulletPhysicsServer::joint_create_cone_twist(RID p_body_A, const Transform &p_local_frame_A, RID p_body_B, const Transform &p_local_frame_B) {
+ RigidBodyBullet *body_A = rigid_body_owner.get(p_body_A);
+ ERR_FAIL_COND_V(!body_A, RID());
+ JointAssertSpace(body_A, "A", RID());
+
+ RigidBodyBullet *body_B = NULL;
+ if (p_body_B.is_valid()) {
+ body_B = rigid_body_owner.get(p_body_B);
+ JointAssertSpace(body_B, "B", RID());
+ JointAssertSameSpace(body_A, body_B, RID());
+ }
+
+ JointBullet *joint = bulletnew(ConeTwistJointBullet(body_A, body_B, p_local_frame_A, p_local_frame_B));
+ AddJointToSpace(body_A, joint, true);
+
+ CreateThenReturnRID(joint_owner, joint);
+}
+
+void BulletPhysicsServer::cone_twist_joint_set_param(RID p_joint, ConeTwistJointParam p_param, float p_value) {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+ ERR_FAIL_COND(joint->get_type() != JOINT_CONE_TWIST);
+ ConeTwistJointBullet *coneTwist_joint = static_cast<ConeTwistJointBullet *>(joint);
+ coneTwist_joint->set_param(p_param, p_value);
+}
+
+float BulletPhysicsServer::cone_twist_joint_get_param(RID p_joint, ConeTwistJointParam p_param) const {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, 0.);
+ ERR_FAIL_COND_V(joint->get_type() != JOINT_CONE_TWIST, 0.);
+ ConeTwistJointBullet *coneTwist_joint = static_cast<ConeTwistJointBullet *>(joint);
+ return coneTwist_joint->get_param(p_param);
+}
+
+RID BulletPhysicsServer::joint_create_generic_6dof(RID p_body_A, const Transform &p_local_frame_A, RID p_body_B, const Transform &p_local_frame_B) {
+ RigidBodyBullet *body_A = rigid_body_owner.get(p_body_A);
+ ERR_FAIL_COND_V(!body_A, RID());
+ JointAssertSpace(body_A, "A", RID());
+
+ RigidBodyBullet *body_B = NULL;
+ if (p_body_B.is_valid()) {
+ body_B = rigid_body_owner.get(p_body_B);
+ JointAssertSpace(body_B, "B", RID());
+ JointAssertSameSpace(body_A, body_B, RID());
+ }
+
+ ERR_FAIL_COND_V(body_A == body_B, RID());
+
+ JointBullet *joint = bulletnew(Generic6DOFJointBullet(body_A, body_B, p_local_frame_A, p_local_frame_B, true));
+ AddJointToSpace(body_A, joint, true);
+
+ CreateThenReturnRID(joint_owner, joint);
+}
+
+void BulletPhysicsServer::generic_6dof_joint_set_param(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisParam p_param, float p_value) {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+ ERR_FAIL_COND(joint->get_type() != JOINT_6DOF);
+ Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint);
+ generic_6dof_joint->set_param(p_axis, p_param, p_value);
+}
+
+float BulletPhysicsServer::generic_6dof_joint_get_param(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisParam p_param) {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, 0);
+ ERR_FAIL_COND_V(joint->get_type() != JOINT_6DOF, 0);
+ Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint);
+ return generic_6dof_joint->get_param(p_axis, p_param);
+}
+
+void BulletPhysicsServer::generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag, bool p_enable) {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+ ERR_FAIL_COND(joint->get_type() != JOINT_6DOF);
+ Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint);
+ generic_6dof_joint->set_flag(p_axis, p_flag, p_enable);
+}
+
+bool BulletPhysicsServer::generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag) {
+ JointBullet *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, false);
+ ERR_FAIL_COND_V(joint->get_type() != JOINT_6DOF, false);
+ Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint);
+ return generic_6dof_joint->get_flag(p_axis, p_flag);
+}
+
+void BulletPhysicsServer::free(RID p_rid) {
+ if (shape_owner.owns(p_rid)) {
+
+ ShapeBullet *shape = shape_owner.get(p_rid);
+
+ // Notify the shape is configured
+ for (Map<ShapeOwnerBullet *, int>::Element *element = shape->get_owners().front(); element; element = element->next()) {
+ static_cast<ShapeOwnerBullet *>(element->key())->remove_shape(shape);
+ }
+
+ shape_owner.free(p_rid);
+ bulletdelete(shape);
+ } else if (rigid_body_owner.owns(p_rid)) {
+
+ RigidBodyBullet *body = rigid_body_owner.get(p_rid);
+
+ body->set_space(NULL);
+
+ body->remove_all_shapes(true);
+
+ rigid_body_owner.free(p_rid);
+ bulletdelete(body);
+
+ } else if (soft_body_owner.owns(p_rid)) {
+
+ SoftBodyBullet *body = soft_body_owner.get(p_rid);
+
+ body->set_space(NULL);
+
+ soft_body_owner.free(p_rid);
+ bulletdelete(body);
+
+ } else if (area_owner.owns(p_rid)) {
+
+ AreaBullet *area = area_owner.get(p_rid);
+
+ area->set_space(NULL);
+
+ area->remove_all_shapes(true);
+
+ area_owner.free(p_rid);
+ bulletdelete(area);
+
+ } else if (joint_owner.owns(p_rid)) {
+
+ JointBullet *joint = joint_owner.get(p_rid);
+ joint->destroy_internal_constraint();
+ joint_owner.free(p_rid);
+ bulletdelete(joint);
+
+ } else if (space_owner.owns(p_rid)) {
+
+ SpaceBullet *space = space_owner.get(p_rid);
+
+ space->remove_all_collision_objects();
+
+ space_set_active(p_rid, false);
+ space_owner.free(p_rid);
+ bulletdelete(space);
+ } else {
+
+ ERR_EXPLAIN("Invalid ID");
+ ERR_FAIL();
+ }
+}
+
+void BulletPhysicsServer::init() {
+ BulletPhysicsDirectBodyState::initSingleton();
+}
+
+void BulletPhysicsServer::step(float p_deltaTime) {
+ if (!active)
+ return;
+
+ BulletPhysicsDirectBodyState::singleton_setDeltaTime(p_deltaTime);
+ if (activeSpace) {
+ activeSpace->step(p_deltaTime);
+ }
+}
+
+void BulletPhysicsServer::sync() {
+}
+
+void BulletPhysicsServer::flush_queries() {
+}
+
+void BulletPhysicsServer::finish() {
+ BulletPhysicsDirectBodyState::destroySingleton();
+}
+
+int BulletPhysicsServer::get_process_info(ProcessInfo p_info) {
+ return 0;
+}
+
+CollisionObjectBullet *BulletPhysicsServer::get_collisin_object(RID p_object) const {
+ if (rigid_body_owner.owns(p_object)) {
+ return rigid_body_owner.getornull(p_object);
+ }
+ if (area_owner.owns(p_object)) {
+ return area_owner.getornull(p_object);
+ }
+ if (soft_body_owner.owns(p_object)) {
+ return soft_body_owner.getornull(p_object);
+ }
+ return NULL;
+}
+
+RigidCollisionObjectBullet *BulletPhysicsServer::get_rigid_collisin_object(RID p_object) const {
+ if (rigid_body_owner.owns(p_object)) {
+ return rigid_body_owner.getornull(p_object);
+ }
+ if (area_owner.owns(p_object)) {
+ return area_owner.getornull(p_object);
+ }
+ return NULL;
+}