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-rw-r--r--modules/bullet/bullet_physics_server.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 595e4951a2..61ce26e9fd 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -783,7 +783,7 @@ int BulletPhysicsServer::body_get_max_contacts_reported(RID p_body) const {
return body->get_max_collisions_detection();
}
-void BulletPhysicsServer::body_set_contacts_reported_depth_threshold(RID p_body, float p_treshold) {
+void BulletPhysicsServer::body_set_contacts_reported_depth_threshold(RID p_body, float p_threshold) {
WARN_PRINT("Not supported by bullet and even Godot");
}