diff options
Diffstat (limited to 'modules/bullet/bullet_physics_server.cpp')
-rw-r--r-- | modules/bullet/bullet_physics_server.cpp | 63 |
1 files changed, 42 insertions, 21 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 51de4998fa..6246a295ec 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -70,8 +70,8 @@ return RID(); \ } -#define AddJointToSpace(body, joint, disableCollisionsBetweenLinkedBodies) \ - body->get_space()->add_constraint(joint, disableCollisionsBetweenLinkedBodies); +#define AddJointToSpace(body, joint) \ + body->get_space()->add_constraint(joint, joint->is_disabled_collisions_between_bodies()); // <--------------- Joint creation asserts btEmptyShape *BulletPhysicsServer::emptyShape(ShapeBullet::create_shape_empty()); @@ -89,7 +89,9 @@ BulletPhysicsServer::BulletPhysicsServer() : active(true), active_spaces_count(0) {} -BulletPhysicsServer::~BulletPhysicsServer() {} +BulletPhysicsServer::~BulletPhysicsServer() { + bulletdelete(emptyShape); +} RID BulletPhysicsServer::shape_create(ShapeType p_shape) { ShapeBullet *shape = NULL; @@ -619,11 +621,11 @@ uint32_t BulletPhysicsServer::body_get_collision_mask(RID p_body) const { } void BulletPhysicsServer::body_set_user_flags(RID p_body, uint32_t p_flags) { - WARN_PRINT("This function si not currently supported by bullet and Godot"); + // This function si not currently supported } uint32_t BulletPhysicsServer::body_get_user_flags(RID p_body) const { - WARN_PRINT("This function si not currently supported by bullet and Godot"); + // This function si not currently supported return 0; } @@ -783,22 +785,27 @@ int BulletPhysicsServer::body_get_max_contacts_reported(RID p_body) const { return body->get_max_collisions_detection(); } -void BulletPhysicsServer::body_set_contacts_reported_depth_threshold(RID p_body, float p_treshold) { - WARN_PRINT("Not supported by bullet and even Godot"); +void BulletPhysicsServer::body_set_contacts_reported_depth_threshold(RID p_body, float p_threshold) { + // Not supported by bullet and even Godot } float BulletPhysicsServer::body_get_contacts_reported_depth_threshold(RID p_body) const { - WARN_PRINT("Not supported by bullet and even Godot"); + // Not supported by bullet and even Godot return 0.; } void BulletPhysicsServer::body_set_omit_force_integration(RID p_body, bool p_omit) { - WARN_PRINT("Not supported by bullet"); + RigidBodyBullet *body = rigid_body_owner.get(p_body); + ERR_FAIL_COND(!body); + + body->set_omit_forces_integration(p_omit); } bool BulletPhysicsServer::body_is_omitting_force_integration(RID p_body) const { - WARN_PRINT("Not supported by bullet"); - return false; + RigidBodyBullet *body = rigid_body_owner.get(p_body); + ERR_FAIL_COND_V(!body, false); + + return body->get_omit_forces_integration(); } void BulletPhysicsServer::body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata) { @@ -825,12 +832,12 @@ PhysicsDirectBodyState *BulletPhysicsServer::body_get_direct_state(RID p_body) { return BulletPhysicsDirectBodyState::get_singleton(body); } -bool BulletPhysicsServer::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, MotionResult *r_result) { +bool BulletPhysicsServer::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result) { RigidBodyBullet *body = rigid_body_owner.get(p_body); ERR_FAIL_COND_V(!body, false); ERR_FAIL_COND_V(!body->get_space(), false); - return body->get_space()->test_body_motion(body, p_from, p_motion, r_result); + return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, r_result); } RID BulletPhysicsServer::soft_body_create(bool p_init_sleeping) { @@ -979,14 +986,28 @@ PhysicsServer::JointType BulletPhysicsServer::joint_get_type(RID p_joint) const } void BulletPhysicsServer::joint_set_solver_priority(RID p_joint, int p_priority) { - //WARN_PRINTS("Joint priority not supported by bullet"); + // Joint priority not supported by bullet } int BulletPhysicsServer::joint_get_solver_priority(RID p_joint) const { - //WARN_PRINTS("Joint priority not supported by bullet"); + // Joint priority not supported by bullet return 0; } +void BulletPhysicsServer::joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable) { + JointBullet *joint = joint_owner.get(p_joint); + ERR_FAIL_COND(!joint); + + joint->disable_collisions_between_bodies(p_disable); +} + +bool BulletPhysicsServer::joint_is_disabled_collisions_between_bodies(RID p_joint) const { + JointBullet *joint(joint_owner.get(p_joint)); + ERR_FAIL_COND_V(!joint, false); + + return joint->is_disabled_collisions_between_bodies(); +} + RID BulletPhysicsServer::joint_create_pin(RID p_body_A, const Vector3 &p_local_A, RID p_body_B, const Vector3 &p_local_B) { RigidBodyBullet *body_A = rigid_body_owner.get(p_body_A); ERR_FAIL_COND_V(!body_A, RID()); @@ -1003,7 +1024,7 @@ RID BulletPhysicsServer::joint_create_pin(RID p_body_A, const Vector3 &p_local_A ERR_FAIL_COND_V(body_A == body_B, RID()); JointBullet *joint = bulletnew(PinJointBullet(body_A, p_local_A, body_B, p_local_B)); - AddJointToSpace(body_A, joint, true); + AddJointToSpace(body_A, joint); CreateThenReturnRID(joint_owner, joint); } @@ -1071,7 +1092,7 @@ RID BulletPhysicsServer::joint_create_hinge(RID p_body_A, const Transform &p_hin ERR_FAIL_COND_V(body_A == body_B, RID()); JointBullet *joint = bulletnew(HingeJointBullet(body_A, body_B, p_hinge_A, p_hinge_B)); - AddJointToSpace(body_A, joint, true); + AddJointToSpace(body_A, joint); CreateThenReturnRID(joint_owner, joint); } @@ -1091,7 +1112,7 @@ RID BulletPhysicsServer::joint_create_hinge_simple(RID p_body_A, const Vector3 & ERR_FAIL_COND_V(body_A == body_B, RID()); JointBullet *joint = bulletnew(HingeJointBullet(body_A, body_B, p_pivot_A, p_pivot_B, p_axis_A, p_axis_B)); - AddJointToSpace(body_A, joint, true); + AddJointToSpace(body_A, joint); CreateThenReturnRID(joint_owner, joint); } @@ -1143,7 +1164,7 @@ RID BulletPhysicsServer::joint_create_slider(RID p_body_A, const Transform &p_lo ERR_FAIL_COND_V(body_A == body_B, RID()); JointBullet *joint = bulletnew(SliderJointBullet(body_A, body_B, p_local_frame_A, p_local_frame_B)); - AddJointToSpace(body_A, joint, true); + AddJointToSpace(body_A, joint); CreateThenReturnRID(joint_owner, joint); } @@ -1177,7 +1198,7 @@ RID BulletPhysicsServer::joint_create_cone_twist(RID p_body_A, const Transform & } JointBullet *joint = bulletnew(ConeTwistJointBullet(body_A, body_B, p_local_frame_A, p_local_frame_B)); - AddJointToSpace(body_A, joint, true); + AddJointToSpace(body_A, joint); CreateThenReturnRID(joint_owner, joint); } @@ -1213,7 +1234,7 @@ RID BulletPhysicsServer::joint_create_generic_6dof(RID p_body_A, const Transform ERR_FAIL_COND_V(body_A == body_B, RID()); JointBullet *joint = bulletnew(Generic6DOFJointBullet(body_A, body_B, p_local_frame_A, p_local_frame_B, true)); - AddJointToSpace(body_A, joint, true); + AddJointToSpace(body_A, joint); CreateThenReturnRID(joint_owner, joint); } |