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-rw-r--r--modules/bullet/btRayShape.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/modules/bullet/btRayShape.h b/modules/bullet/btRayShape.h
index be7acaa01f..99a9412dbe 100644
--- a/modules/bullet/btRayShape.h
+++ b/modules/bullet/btRayShape.h
@@ -1,10 +1,9 @@
/*************************************************************************/
-/* btRayShape.h */
-/* Author: AndreaCatania */
+/* btRayShape.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
@@ -29,12 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-/// IMPORTANT The class name and filename was created by following Bullet writing rules for an easy (eventually ) porting to bullet
+/// IMPORTANT The class name and filename was created by following Bullet writing rules for an easy (eventually) porting to bullet
/// This shape is a custom shape that is not present to Bullet physics engine
#ifndef BTRAYSHAPE_H
#define BTRAYSHAPE_H
-#include "BulletCollision/CollisionShapes/btConvexInternalShape.h"
+#include <BulletCollision/CollisionShapes/btConvexInternalShape.h>
+
+/**
+ @author AndreaCatania
+*/
/// Ray shape around z axis
ATTRIBUTE_ALIGNED16(class)