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-rw-r--r--modules/bullet/area_bullet.h14
1 files changed, 5 insertions, 9 deletions
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h
index 3bff364cc1..740378d0e3 100644
--- a/modules/bullet/area_bullet.h
+++ b/modules/bullet/area_bullet.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,18 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AREABULLET_H
-#define AREABULLET_H
+#ifndef AREA_BULLET_H
+#define AREA_BULLET_H
#include "collision_object_bullet.h"
#include "core/templates/vector.h"
#include "servers/physics_server_3d.h"
#include "space_bullet.h"
-/**
- @author AndreaCatania
-*/
-
class btGhostObject;
class AreaBullet : public RigidCollisionObjectBullet {
@@ -163,4 +159,4 @@ public:
virtual void on_exit_area(AreaBullet *p_area);
};
-#endif
+#endif // AREA_BULLET_H