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-rw-r--r--modules/bmp/image_loader_bmp.cpp17
-rw-r--r--modules/bmp/image_loader_bmp.h7
-rw-r--r--modules/bmp/register_types.cpp16
-rw-r--r--modules/bmp/register_types.h10
4 files changed, 29 insertions, 21 deletions
diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp
index 3d47055247..8813c3827a 100644
--- a/modules/bmp/image_loader_bmp.cpp
+++ b/modules/bmp/image_loader_bmp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -200,8 +200,7 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
return err;
}
-Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
- bool p_force_linear, float p_scale) {
+Error ImageLoaderBMP::load_image(Ref<Image> p_image, Ref<FileAccess> f, bool p_force_linear, float p_scale) {
bmp_header_s bmp_header;
Error err = ERR_INVALID_DATA;
@@ -241,7 +240,6 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
case BI_CMYKRLE8:
case BI_CMYKRLE4: {
// Stop parsing.
- f->close();
ERR_FAIL_V_MSG(ERR_UNAVAILABLE,
vformat("Compressed BMP files are not supported: %s", f->get_path()));
} break;
@@ -283,7 +281,6 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
err = convert_to_image(p_image, bmp_buffer_r,
bmp_color_table_r, color_table_size, bmp_header);
}
- f->close();
}
}
return err;
@@ -294,12 +291,14 @@ void ImageLoaderBMP::get_recognized_extensions(List<String> *p_extensions) const
}
static Ref<Image> _bmp_mem_loader_func(const uint8_t *p_bmp, int p_size) {
- FileAccessMemory memfile;
- Error open_memfile_error = memfile.open_custom(p_bmp, p_size);
+ Ref<FileAccessMemory> memfile;
+ memfile.instantiate();
+ Error open_memfile_error = memfile->open_custom(p_bmp, p_size);
ERR_FAIL_COND_V_MSG(open_memfile_error, Ref<Image>(), "Could not create memfile for BMP image buffer.");
+
Ref<Image> img;
img.instantiate();
- Error load_error = ImageLoaderBMP().load_image(img, &memfile, false, 1.0f);
+ Error load_error = ImageLoaderBMP().load_image(img, memfile, false, 1.0f);
ERR_FAIL_COND_V_MSG(load_error, Ref<Image>(), "Failed to load BMP image.");
return img;
}
diff --git a/modules/bmp/image_loader_bmp.h b/modules/bmp/image_loader_bmp.h
index 379e971458..63dee0a969 100644
--- a/modules/bmp/image_loader_bmp.h
+++ b/modules/bmp/image_loader_bmp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -83,8 +83,7 @@ protected:
const bmp_header_s &p_header);
public:
- virtual Error load_image(Ref<Image> p_image, FileAccess *f,
- bool p_force_linear, float p_scale);
+ virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, bool p_force_linear, float p_scale);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderBMP();
};
diff --git a/modules/bmp/register_types.cpp b/modules/bmp/register_types.cpp
index d36ce9cdaf..7c4a2085b2 100644
--- a/modules/bmp/register_types.cpp
+++ b/modules/bmp/register_types.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,11 +34,19 @@
static ImageLoaderBMP *image_loader_bmp = nullptr;
-void register_bmp_types() {
+void initialize_bmp_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
image_loader_bmp = memnew(ImageLoaderBMP);
ImageLoader::add_image_format_loader(image_loader_bmp);
}
-void unregister_bmp_types() {
+void uninitialize_bmp_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
memdelete(image_loader_bmp);
}
diff --git a/modules/bmp/register_types.h b/modules/bmp/register_types.h
index 3ce81eba1b..45c8499c58 100644
--- a/modules/bmp/register_types.h
+++ b/modules/bmp/register_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,9 @@
#ifndef BMP_REGISTER_TYPES_H
#define BMP_REGISTER_TYPES_H
-void register_bmp_types();
-void unregister_bmp_types();
+#include "modules/register_module_types.h"
+
+void initialize_bmp_module(ModuleInitializationLevel p_level);
+void uninitialize_bmp_module(ModuleInitializationLevel p_level);
#endif // BMP_REGISTER_TYPES_H