diff options
Diffstat (limited to 'modules/bmp')
-rw-r--r-- | modules/bmp/image_loader_bmp.cpp | 17 | ||||
-rw-r--r-- | modules/bmp/image_loader_bmp.h | 7 | ||||
-rw-r--r-- | modules/bmp/register_types.cpp | 16 | ||||
-rw-r--r-- | modules/bmp/register_types.h | 10 |
4 files changed, 29 insertions, 21 deletions
diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp index 3d47055247..8813c3827a 100644 --- a/modules/bmp/image_loader_bmp.cpp +++ b/modules/bmp/image_loader_bmp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -200,8 +200,7 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image, return err; } -Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f, - bool p_force_linear, float p_scale) { +Error ImageLoaderBMP::load_image(Ref<Image> p_image, Ref<FileAccess> f, bool p_force_linear, float p_scale) { bmp_header_s bmp_header; Error err = ERR_INVALID_DATA; @@ -241,7 +240,6 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f, case BI_CMYKRLE8: case BI_CMYKRLE4: { // Stop parsing. - f->close(); ERR_FAIL_V_MSG(ERR_UNAVAILABLE, vformat("Compressed BMP files are not supported: %s", f->get_path())); } break; @@ -283,7 +281,6 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f, err = convert_to_image(p_image, bmp_buffer_r, bmp_color_table_r, color_table_size, bmp_header); } - f->close(); } } return err; @@ -294,12 +291,14 @@ void ImageLoaderBMP::get_recognized_extensions(List<String> *p_extensions) const } static Ref<Image> _bmp_mem_loader_func(const uint8_t *p_bmp, int p_size) { - FileAccessMemory memfile; - Error open_memfile_error = memfile.open_custom(p_bmp, p_size); + Ref<FileAccessMemory> memfile; + memfile.instantiate(); + Error open_memfile_error = memfile->open_custom(p_bmp, p_size); ERR_FAIL_COND_V_MSG(open_memfile_error, Ref<Image>(), "Could not create memfile for BMP image buffer."); + Ref<Image> img; img.instantiate(); - Error load_error = ImageLoaderBMP().load_image(img, &memfile, false, 1.0f); + Error load_error = ImageLoaderBMP().load_image(img, memfile, false, 1.0f); ERR_FAIL_COND_V_MSG(load_error, Ref<Image>(), "Failed to load BMP image."); return img; } diff --git a/modules/bmp/image_loader_bmp.h b/modules/bmp/image_loader_bmp.h index 379e971458..63dee0a969 100644 --- a/modules/bmp/image_loader_bmp.h +++ b/modules/bmp/image_loader_bmp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -83,8 +83,7 @@ protected: const bmp_header_s &p_header); public: - virtual Error load_image(Ref<Image> p_image, FileAccess *f, - bool p_force_linear, float p_scale); + virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, bool p_force_linear, float p_scale); virtual void get_recognized_extensions(List<String> *p_extensions) const; ImageLoaderBMP(); }; diff --git a/modules/bmp/register_types.cpp b/modules/bmp/register_types.cpp index d36ce9cdaf..7c4a2085b2 100644 --- a/modules/bmp/register_types.cpp +++ b/modules/bmp/register_types.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,11 +34,19 @@ static ImageLoaderBMP *image_loader_bmp = nullptr; -void register_bmp_types() { +void initialize_bmp_module(ModuleInitializationLevel p_level) { + if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { + return; + } + image_loader_bmp = memnew(ImageLoaderBMP); ImageLoader::add_image_format_loader(image_loader_bmp); } -void unregister_bmp_types() { +void uninitialize_bmp_module(ModuleInitializationLevel p_level) { + if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { + return; + } + memdelete(image_loader_bmp); } diff --git a/modules/bmp/register_types.h b/modules/bmp/register_types.h index 3ce81eba1b..45c8499c58 100644 --- a/modules/bmp/register_types.h +++ b/modules/bmp/register_types.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,9 @@ #ifndef BMP_REGISTER_TYPES_H #define BMP_REGISTER_TYPES_H -void register_bmp_types(); -void unregister_bmp_types(); +#include "modules/register_module_types.h" + +void initialize_bmp_module(ModuleInitializationLevel p_level); +void uninitialize_bmp_module(ModuleInitializationLevel p_level); #endif // BMP_REGISTER_TYPES_H |