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-rw-r--r--modules/basis_universal/SCsub17
-rw-r--r--modules/basis_universal/register_types.cpp2
2 files changed, 15 insertions, 4 deletions
diff --git a/modules/basis_universal/SCsub b/modules/basis_universal/SCsub
index dc7b176d24..351628a0e3 100644
--- a/modules/basis_universal/SCsub
+++ b/modules/basis_universal/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_basisu = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
# Not unbundled so far since not widespread as shared library
thirdparty_dir = "#thirdparty/basis_universal/"
tool_sources = [
@@ -41,8 +44,16 @@ if env["target"] == "debug":
env_thirdparty = env_basisu.Clone()
env_thirdparty.disable_warnings()
if env["tools"]:
- env_thirdparty.add_source_files(env.modules_sources, tool_sources)
-env_thirdparty.add_source_files(env.modules_sources, transcoder_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, tool_sources)
+env_thirdparty.add_source_files(thirdparty_obj, transcoder_sources)
+env.modules_sources += thirdparty_obj
# Godot source files
-env_basisu.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_basisu.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/basis_universal/register_types.cpp b/modules/basis_universal/register_types.cpp
index 27b299a65d..dadcdabf03 100644
--- a/modules/basis_universal/register_types.cpp
+++ b/modules/basis_universal/register_types.cpp
@@ -216,7 +216,7 @@ static Ref<Image> basis_universal_unpacker(const Vector<uint8_t> &p_buffer) {
format = basist::transcoder_texture_format::cTFETC2; // get this from renderer
imgfmt = Image::FORMAT_ETC2_RGBA8;
} else {
- //gles2 most likely, bad for normalmaps, nothing to do about this.
+ //gles2 most likely, bad for normal maps, nothing to do about this.
format = basist::transcoder_texture_format::cTFRGBA32;
imgfmt = Image::FORMAT_RGBA8;
}