diff options
Diffstat (limited to 'modules/basis_universal/texture_basisu.cpp')
-rw-r--r-- | modules/basis_universal/texture_basisu.cpp | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/modules/basis_universal/texture_basisu.cpp b/modules/basis_universal/texture_basisu.cpp new file mode 100644 index 0000000000..3b3805157b --- /dev/null +++ b/modules/basis_universal/texture_basisu.cpp @@ -0,0 +1,233 @@ +/*************************************************************************/ +/* texture_basisu.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "texture_basisu.h" +#if 0 +#include "core/os/os.h" + +#ifdef TOOLS_ENABLED +#include <basisu_comp.h> +#endif + +#include <transcoder/basisu_transcoder.h> + +void TextureBasisU::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_basisu_data", "data"), &TextureBasisU::set_basisu_data); + ClassDB::bind_method(D_METHOD("get_basisu_data"), &TextureBasisU::get_data); + ClassDB::bind_method(D_METHOD("import"), &TextureBasisU::import); + + ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "basisu_data"), "set_basisu_data", "get_basisu_data"); + +}; + +int TextureBasisU::get_width() const { + + return tex_size.x; +}; + +int TextureBasisU::get_height() const { + + return tex_size.y; +}; + +RID TextureBasisU::get_rid() const { + + return texture; +}; + + +bool TextureBasisU::has_alpha() const { + + return false; +}; + +void TextureBasisU::set_flags(uint32_t p_flags) { + + flags = p_flags; + VisualServer::get_singleton()->texture_set_flags(texture, p_flags); +}; + +uint32_t TextureBasisU::get_flags() const { + + return flags; +}; + + +void TextureBasisU::set_basisu_data(const PoolVector<uint8_t>& p_data) { + +#ifdef TOOLS_ENABLED + data = p_data; +#endif + + PoolVector<uint8_t>::Read r = p_data.read(); + const void* ptr = r.ptr(); + int size = p_data.size(); + + basist::transcoder_texture_format format; + Image::Format imgfmt; + + if (OS::get_singleton()->has_feature("s3tc")) { + + format = basist::cTFBC3; // get this from renderer + imgfmt = Image::FORMAT_DXT5; + + } else if (OS::get_singleton()->has_feature("etc2")) { + + format = basist::cTFETC2; + imgfmt = Image::FORMAT_ETC2_RGBA8; + }; + + basist::basisu_transcoder tr(NULL); + + ERR_FAIL_COND(!tr.validate_header(ptr, size)); + + basist::basisu_image_info info; + tr.get_image_info(ptr, size, info, 0); + tex_size = Size2(info.m_width, info.m_height); + + int block_size = basist::basis_get_bytes_per_block(format); + PoolVector<uint8_t> gpudata; + gpudata.resize(info.m_total_blocks * block_size); + + { + PoolVector<uint8_t>::Write w = gpudata.write(); + uint8_t* dst = w.ptr(); + for (int i=0; i<gpudata.size(); i++) + dst[i] = 0x00; + + int ofs = 0; + tr.start_transcoding(ptr, size); + for (int i=0; i<info.m_total_levels; i++) { + + basist::basisu_image_level_info level; + tr.get_image_level_info(ptr, size, level, 0, i); + + bool ret = tr.transcode_image_level(ptr, size, 0, i, dst + ofs, level.m_total_blocks - i, format); + if (!ret) { + printf("failed! on level %i\n", i); + break; + }; + + ofs += level.m_total_blocks * block_size; + }; + }; + + Ref<Image> img; + img.instance(); + img->create(info.m_width, info.m_height, info.m_total_levels > 1, imgfmt, gpudata); + + VisualServer::get_singleton()->texture_allocate(texture, tex_size.x, tex_size.y, 0, img->get_format(), VS::TEXTURE_TYPE_2D, flags); + VisualServer::get_singleton()->texture_set_data(texture, img); +}; + +Error TextureBasisU::import(const Ref<Image>& p_img) { + +#ifdef TOOLS_ENABLED + + PoolVector<uint8_t> budata; + + { + Image::Format format = p_img->get_format(); + if (format != Image::FORMAT_RGB8 && format != Image::FORMAT_RGBA8) { + ERR_FAIL_V(ERR_INVALID_PARAMETER); + return ERR_INVALID_PARAMETER; + }; + + Ref<Image> copy = p_img->duplicate(); + if (format == Image::FORMAT_RGB8) + copy->convert(Image::FORMAT_RGBA8); + + basisu::image buimg(p_img->get_width(), p_img->get_height()); + int size = p_img->get_width() * p_img->get_height() * 4; + + PoolVector<uint8_t> vec = copy->get_data(); + { + PoolVector<uint8_t>::Read r = vec.read(); + memcpy(buimg.get_ptr(), r.ptr(), size); + }; + + basisu::basis_compressor_params params; + params.m_max_endpoint_clusters = 512; + params.m_max_selector_clusters = 512; + params.m_multithreading = true; + + basisu::job_pool jpool(1); + params.m_pJob_pool = &jpool; + + params.m_mip_gen = p_img->get_mipmap_count() > 0; + params.m_source_images.push_back(buimg); + + basisu::basis_compressor c; + c.init(params); + + int buerr = c.process(); + if (buerr != basisu::basis_compressor::cECSuccess) { + ERR_FAIL_V(ERR_INVALID_PARAMETER); + return ERR_INVALID_PARAMETER; + }; + + const basisu::uint8_vec& buvec = c.get_output_basis_file(); + budata.resize(buvec.size()); + + { + PoolVector<uint8_t>::Write w = budata.write(); + memcpy(w.ptr(), &buvec[0], budata.size()); + }; + }; + + set_basisu_data(budata); + + return OK; +#else + + return ERR_UNAVAILABLE; +#endif +}; + + +PoolVector<uint8_t> TextureBasisU::get_basisu_data() const { + + return data; +}; + +TextureBasisU::TextureBasisU() { + + flags = FLAGS_DEFAULT; + texture = VisualServer::get_singleton()->texture_create(); +}; + + +TextureBasisU::~TextureBasisU() { + + VisualServer::get_singleton()->free(texture); +}; + +#endif |