diff options
Diffstat (limited to 'modules/basis_universal/SCsub')
-rw-r--r-- | modules/basis_universal/SCsub | 38 |
1 files changed, 27 insertions, 11 deletions
diff --git a/modules/basis_universal/SCsub b/modules/basis_universal/SCsub index dc7b176d24..1f9fde966d 100644 --- a/modules/basis_universal/SCsub +++ b/modules/basis_universal/SCsub @@ -6,43 +6,59 @@ Import("env_modules") env_basisu = env_modules.Clone() # Thirdparty source files + +thirdparty_obj = [] + # Not unbundled so far since not widespread as shared library thirdparty_dir = "#thirdparty/basis_universal/" -tool_sources = [ +# Sync list with upstream CMakeLists.txt +encoder_sources = [ + "apg_bmp.c", "basisu_astc_decomp.cpp", "basisu_backend.cpp", "basisu_basis_file.cpp", + "basisu_bc7enc.cpp", "basisu_comp.cpp", "basisu_enc.cpp", "basisu_etc.cpp", "basisu_frontend.cpp", "basisu_global_selector_palette_helpers.cpp", "basisu_gpu_texture.cpp", + "basisu_kernels_sse.cpp", "basisu_pvrtc1_4.cpp", - "basisu_resample_filters.cpp", "basisu_resampler.cpp", + "basisu_resample_filters.cpp", "basisu_ssim.cpp", + "basisu_uastc_enc.cpp", + "jpgd.cpp", "lodepng.cpp", ] -tool_sources = [thirdparty_dir + file for file in tool_sources] +encoder_sources = [thirdparty_dir + "encoder/" + file for file in encoder_sources] transcoder_sources = [thirdparty_dir + "transcoder/basisu_transcoder.cpp"] # Treat Basis headers as system headers to avoid raising warnings. Not supported on MSVC. if not env.msvc: - env_basisu.Append( - CPPFLAGS=["-isystem", Dir(thirdparty_dir).path, "-isystem", Dir(thirdparty_dir + "transcoder").path] - ) + env_basisu.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path]) else: - env_basisu.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "transcoder"]) + env_basisu.Prepend(CPPPATH=[thirdparty_dir]) if env["target"] == "debug": - env_basisu.Append(CPPFLAGS=["-DBASISU_DEVEL_MESSAGES=1", "-DBASISD_ENABLE_DEBUG_FLAGS=1"]) + env_basisu.Append(CPPDEFINES=[("BASISU_DEVEL_MESSAGES", 1), ("BASISD_ENABLE_DEBUG_FLAGS", 1)]) env_thirdparty = env_basisu.Clone() env_thirdparty.disable_warnings() if env["tools"]: - env_thirdparty.add_source_files(env.modules_sources, tool_sources) -env_thirdparty.add_source_files(env.modules_sources, transcoder_sources) + env_thirdparty.Append(CPPDEFINES=["BASISU_NO_IMG_LOADERS"]) + env_thirdparty.add_source_files(thirdparty_obj, encoder_sources) +env_thirdparty.add_source_files(thirdparty_obj, transcoder_sources) +env.modules_sources += thirdparty_obj # Godot source files -env_basisu.add_source_files(env.modules_sources, "*.cpp") + +module_obj = [] + +env_basisu.add_source_files(module_obj, "*.cpp") +env.modules_sources += module_obj + +# Needed to force rebuilding the module files when the thirdparty library is updated. +env.Depends(module_obj, thirdparty_obj) |