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-rw-r--r--modules/assimp/editor_scene_importer_assimp.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp
index a861b39537..7f0e27b0ee 100644
--- a/modules/assimp/editor_scene_importer_assimp.cpp
+++ b/modules/assimp/editor_scene_importer_assimp.cpp
@@ -817,6 +817,7 @@ void EditorSceneImporterAssimp::_import_animation(ImportState &state, int p_anim
state.animation_player->add_animation(name, animation);
}
}
+
//
// Mesh Generation from indices ? why do we need so much mesh code
// [debt needs looked into]