diff options
Diffstat (limited to 'modules/assimp/import_utils.h')
-rw-r--r-- | modules/assimp/import_utils.h | 54 |
1 files changed, 33 insertions, 21 deletions
diff --git a/modules/assimp/import_utils.h b/modules/assimp/import_utils.h index 30c00f8765..dc85d06fed 100644 --- a/modules/assimp/import_utils.h +++ b/modules/assimp/import_utils.h @@ -162,7 +162,6 @@ public: } static String get_anim_string_from_assimp(const aiString &p_string) { - String name; name.parse_utf8(p_string.C_Str() /*,p_string.length*/); if (name.find(":") != -1) { @@ -202,20 +201,34 @@ public: */ static float get_fbx_fps(int32_t time_mode, const aiScene *p_scene) { switch (time_mode) { - case AssetImportFbx::TIME_MODE_DEFAULT: return 24; //hack - case AssetImportFbx::TIME_MODE_120: return 120; - case AssetImportFbx::TIME_MODE_100: return 100; - case AssetImportFbx::TIME_MODE_60: return 60; - case AssetImportFbx::TIME_MODE_50: return 50; - case AssetImportFbx::TIME_MODE_48: return 48; - case AssetImportFbx::TIME_MODE_30: return 30; - case AssetImportFbx::TIME_MODE_30_DROP: return 30; - case AssetImportFbx::TIME_MODE_NTSC_DROP_FRAME: return 29.9700262f; - case AssetImportFbx::TIME_MODE_NTSC_FULL_FRAME: return 29.9700262f; - case AssetImportFbx::TIME_MODE_PAL: return 25; - case AssetImportFbx::TIME_MODE_CINEMA: return 24; - case AssetImportFbx::TIME_MODE_1000: return 1000; - case AssetImportFbx::TIME_MODE_CINEMA_ND: return 23.976f; + case AssetImportFbx::TIME_MODE_DEFAULT: + return 24; //hack + case AssetImportFbx::TIME_MODE_120: + return 120; + case AssetImportFbx::TIME_MODE_100: + return 100; + case AssetImportFbx::TIME_MODE_60: + return 60; + case AssetImportFbx::TIME_MODE_50: + return 50; + case AssetImportFbx::TIME_MODE_48: + return 48; + case AssetImportFbx::TIME_MODE_30: + return 30; + case AssetImportFbx::TIME_MODE_30_DROP: + return 30; + case AssetImportFbx::TIME_MODE_NTSC_DROP_FRAME: + return 29.9700262f; + case AssetImportFbx::TIME_MODE_NTSC_FULL_FRAME: + return 29.9700262f; + case AssetImportFbx::TIME_MODE_PAL: + return 25; + case AssetImportFbx::TIME_MODE_CINEMA: + return 24; + case AssetImportFbx::TIME_MODE_1000: + return 1000; + case AssetImportFbx::TIME_MODE_CINEMA_ND: + return 23.976f; case AssetImportFbx::TIME_MODE_CUSTOM: int32_t frame_rate = -1; p_scene->mMetaData->Get("FrameRate", frame_rate); @@ -233,7 +246,7 @@ public: static Transform _get_global_assimp_node_transform(const aiNode *p_current_node) { aiNode const *current_node = p_current_node; Transform xform; - while (current_node != NULL) { + while (current_node != nullptr) { xform = assimp_matrix_transform(current_node->mTransformation) * xform; current_node = current_node->mParent; } @@ -319,7 +332,7 @@ public: */ static void set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<ImageTexture> texture) { ERR_FAIL_COND(texture.is_null()); - ERR_FAIL_COND(map_mode == NULL); + ERR_FAIL_COND(map_mode == nullptr); // FIXME: Commented out during Vulkan port. /* aiTextureMapMode tex_mode = map_mode[0]; @@ -340,7 +353,6 @@ public: * Load or load from cache image :) */ static Ref<Image> load_image(ImportState &state, const aiScene *p_scene, String p_path) { - Map<String, Ref<Image>>::Element *match = state.path_to_image_cache.find(p_path); // if our cache contains this image then don't bother @@ -358,13 +370,13 @@ public: print_verbose("Open Asset Import: Loading embedded texture " + filename); if (tex->mHeight == 0) { if (tex->CheckFormat("png")) { - ERR_FAIL_COND_V(Image::_png_mem_loader_func == NULL, Ref<Image>()); + ERR_FAIL_COND_V(Image::_png_mem_loader_func == nullptr, Ref<Image>()); Ref<Image> img = Image::_png_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); ERR_FAIL_COND_V(img.is_null(), Ref<Image>()); state.path_to_image_cache.insert(p_path, img); return img; } else if (tex->CheckFormat("jpg")) { - ERR_FAIL_COND_V(Image::_jpg_mem_loader_func == NULL, Ref<Image>()); + ERR_FAIL_COND_V(Image::_jpg_mem_loader_func == nullptr, Ref<Image>()); Ref<Image> img = Image::_jpg_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); ERR_FAIL_COND_V(img.is_null(), Ref<Image>()); state.path_to_image_cache.insert(p_path, img); @@ -440,7 +452,7 @@ public: String &path, AssimpImageData &image_state) { aiString ai_filename = aiString(); - if (AI_SUCCESS == ai_material->GetTexture(texture_type, 0, &ai_filename, NULL, NULL, NULL, NULL, image_state.map_mode)) { + if (AI_SUCCESS == ai_material->GetTexture(texture_type, 0, &ai_filename, nullptr, nullptr, nullptr, nullptr, image_state.map_mode)) { return CreateAssimpTexture(state, ai_filename, filename, path, image_state); } |