diff options
Diffstat (limited to 'modules/arkit/arkit_interface.mm')
-rw-r--r-- | modules/arkit/arkit_interface.mm | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/modules/arkit/arkit_interface.mm b/modules/arkit/arkit_interface.mm index 39447e8dab..79f09e2a7e 100644 --- a/modules/arkit/arkit_interface.mm +++ b/modules/arkit/arkit_interface.mm @@ -28,10 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/os/input.h" +#include "core/input/input_filter.h" #include "core/os/os.h" #include "scene/resources/surface_tool.h" -#include "servers/visual/visual_server_globals.h" +#include "servers/rendering/rendering_server_globals.h" #import <ARKit/ARKit.h> #import <UIKit/UIKit.h> @@ -158,7 +158,7 @@ StringName ARKitInterface::get_name() const { } int ARKitInterface::get_capabilities() const { - return ARKitInterface::ARVR_MONO + ARKitInterface::ARVR_AR; + return ARKitInterface::XR_MONO + ARKitInterface::XR_AR; } Array ARKitInterface::raycast(Vector2 p_screen_coord) { @@ -218,8 +218,8 @@ bool ARKitInterface::is_initialized() const { } bool ARKitInterface::initialize() { - ARVRServer *arvr_server = ARVRServer::get_singleton(); - ERR_FAIL_NULL_V(arvr_server, false); + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, false); if (!initialized) { print_line("initializing ARKit"); @@ -244,7 +244,7 @@ bool ARKitInterface::initialize() { transform = Transform(); // make this our primary interface - arvr_server->set_primary_interface(this); + xr_server->set_primary_interface(this); // make sure we have our feed setup if (feed.is_null()) { @@ -270,10 +270,10 @@ bool ARKitInterface::initialize() { void ARKitInterface::uninitialize() { if (initialized) { - ARVRServer *arvr_server = ARVRServer::get_singleton(); - if (arvr_server != NULL) { + XRServer *xr_server = XRServer::get_singleton(); + if (xr_server != NULL) { // no longer our primary interface - arvr_server->clear_primary_interface_if(this); + xr_server->clear_primary_interface_if(this); } if (feed.is_valid()) { @@ -303,22 +303,22 @@ Size2 ARKitInterface::get_render_targetsize() { return target_size; } -Transform ARKitInterface::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) { +Transform ARKitInterface::get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) { _THREAD_SAFE_METHOD_ Transform transform_for_eye; - ARVRServer *arvr_server = ARVRServer::get_singleton(); - ERR_FAIL_NULL_V(arvr_server, transform_for_eye); + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, transform_for_eye); if (initialized) { - float world_scale = arvr_server->get_world_scale(); + float world_scale = xr_server->get_world_scale(); // just scale our origin point of our transform, note that we really shouldn't be using world_scale in ARKit but.... transform_for_eye = transform; transform_for_eye.origin *= world_scale; - transform_for_eye = p_cam_transform * arvr_server->get_reference_frame() * transform_for_eye; + transform_for_eye = p_cam_transform * xr_server->get_reference_frame() * transform_for_eye; } else { // huh? well just return what we got.... transform_for_eye = p_cam_transform; @@ -327,7 +327,7 @@ Transform ARKitInterface::get_transform_for_eye(ARVRInterface::Eyes p_eye, const return transform_for_eye; } -CameraMatrix ARKitInterface::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) { +CameraMatrix ARKitInterface::get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) { // Remember our near and far, it will be used in process when we obtain our projection from our ARKit session. z_near = p_z_near; z_far = p_z_far; @@ -335,7 +335,7 @@ CameraMatrix ARKitInterface::get_projection_for_eye(ARVRInterface::Eyes p_eye, r return projection; } -void ARKitInterface::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { +void ARKitInterface::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { _THREAD_SAFE_METHOD_ // We must have a valid render target @@ -356,7 +356,7 @@ void ARKitInterface::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_targ VSG::rasterizer->blit_render_target_to_screen(p_render_target, screen_rect, 0); } -ARVRPositionalTracker *ARKitInterface::get_anchor_for_uuid(const unsigned char *p_uuid) { +XRPositionalTracker *ARKitInterface::get_anchor_for_uuid(const unsigned char *p_uuid) { if (anchors == NULL) { num_anchors = 0; max_anchors = 10; @@ -377,8 +377,8 @@ ARVRPositionalTracker *ARKitInterface::get_anchor_for_uuid(const unsigned char * ERR_FAIL_NULL_V(anchors, NULL); } - ARVRPositionalTracker *new_tracker = memnew(ARVRPositionalTracker); - new_tracker->set_type(ARVRServer::TRACKER_ANCHOR); + XRPositionalTracker *new_tracker = memnew(XRPositionalTracker); + new_tracker->set_type(XRServer::TRACKER_ANCHOR); char tracker_name[256]; sprintf(tracker_name, "Anchor %02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-%02x%02x%02x%02x%02x%02x", p_uuid[0], p_uuid[1], p_uuid[2], p_uuid[3], p_uuid[4], p_uuid[5], p_uuid[6], p_uuid[7], p_uuid[8], p_uuid[9], p_uuid[10], p_uuid[11], p_uuid[12], p_uuid[13], p_uuid[14], p_uuid[15]); @@ -388,7 +388,7 @@ ARVRPositionalTracker *ARKitInterface::get_anchor_for_uuid(const unsigned char * new_tracker->set_name(name); // add our tracker - ARVRServer::get_singleton()->add_tracker(new_tracker); + XRServer::get_singleton()->add_tracker(new_tracker); anchors[num_anchors].tracker = new_tracker; memcpy(anchors[num_anchors].uuid, p_uuid, 16); num_anchors++; @@ -401,7 +401,7 @@ void ARKitInterface::remove_anchor_for_uuid(const unsigned char *p_uuid) { for (unsigned int i = 0; i < num_anchors; i++) { if (memcmp(anchors[i].uuid, p_uuid, 16) == 0) { // remove our tracker - ARVRServer::get_singleton()->remove_tracker(anchors[i].tracker); + XRServer::get_singleton()->remove_tracker(anchors[i].tracker); memdelete(anchors[i].tracker); // bring remaining forward @@ -421,7 +421,7 @@ void ARKitInterface::remove_all_anchors() { if (anchors != NULL) { for (unsigned int i = 0; i < num_anchors; i++) { // remove our tracker - ARVRServer::get_singleton()->remove_tracker(anchors[i].tracker); + XRServer::get_singleton()->remove_tracker(anchors[i].tracker); memdelete(anchors[i].tracker); }; @@ -582,16 +582,16 @@ void ARKitInterface::process() { // strangely enough we have to states, rolling them up into one if (camera.trackingState == ARTrackingStateNotAvailable) { // no tracking, would be good if we black out the screen or something... - tracking_state = ARVRInterface::ARVR_NOT_TRACKING; + tracking_state = XRInterface::XR_NOT_TRACKING; } else { if (camera.trackingState == ARTrackingStateNormal) { - tracking_state = ARVRInterface::ARVR_NORMAL_TRACKING; + tracking_state = XRInterface::XR_NORMAL_TRACKING; } else if (camera.trackingStateReason == ARTrackingStateReasonExcessiveMotion) { - tracking_state = ARVRInterface::ARVR_EXCESSIVE_MOTION; + tracking_state = XRInterface::XR_EXCESSIVE_MOTION; } else if (camera.trackingStateReason == ARTrackingStateReasonInsufficientFeatures) { - tracking_state = ARVRInterface::ARVR_INSUFFICIENT_FEATURES; + tracking_state = XRInterface::XR_INSUFFICIENT_FEATURES; } else { - tracking_state = ARVRInterface::ARVR_UNKNOWN_TRACKING; + tracking_state = XRInterface::XR_UNKNOWN_TRACKING; } // copy our current frame transform @@ -665,7 +665,7 @@ void ARKitInterface::_add_or_update_anchor(void *p_anchor) { unsigned char uuid[16]; [anchor.identifier getUUIDBytes:uuid]; - ARVRPositionalTracker *tracker = get_anchor_for_uuid(uuid); + XRPositionalTracker *tracker = get_anchor_for_uuid(uuid); if (tracker != NULL) { // lets update our mesh! (using Arjens code as is for now) // we should also probably limit how often we do this... @@ -695,7 +695,7 @@ void ARKitInterface::_add_or_update_anchor(void *p_anchor) { } // Note, this also contains a scale factor which gives us an idea of the size of the anchor - // We may extract that in our ARVRAnchor class + // We may extract that in our XRAnchor class Basis b; matrix_float4x4 m44 = anchor.transform; b.elements[0].x = m44.columns[0][0]; |