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Diffstat (limited to 'modules/arkit/arkit_interface.h')
-rw-r--r-- | modules/arkit/arkit_interface.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/modules/arkit/arkit_interface.h b/modules/arkit/arkit_interface.h new file mode 100644 index 0000000000..e1dbca1488 --- /dev/null +++ b/modules/arkit/arkit_interface.h @@ -0,0 +1,125 @@ +/*************************************************************************/ +/* arkit_interface.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ARKIT_INTERFACE_H +#define ARKIT_INTERFACE_H + +#include "servers/arvr/arvr_interface.h" +#include "servers/arvr/arvr_positional_tracker.h" +#include "servers/camera/camera_feed.h" + +/** + @author Bastiaan Olij <mux213@gmail.com> + + ARKit interface between iPhone and Godot +*/ + +// forward declaration for some needed objects +class ARKitShader; + +class ARKitInterface : public ARVRInterface { + GDCLASS(ARKitInterface, ARVRInterface); + +private: + bool initialized; + bool session_was_started; + bool plane_detection_is_enabled; + bool light_estimation_is_enabled; + real_t ambient_intensity; + real_t ambient_color_temperature; + + Transform transform; + CameraMatrix projection; + float eye_height, z_near, z_far; + + Ref<CameraFeed> feed; + int image_width[2]; + int image_height[2]; + PoolVector<uint8_t> img_data[2]; + + struct anchor_map { + ARVRPositionalTracker *tracker; + unsigned char uuid[16]; + }; + + ///@TODO should use memory map object from Godot? + unsigned int num_anchors; + unsigned int max_anchors; + anchor_map *anchors; + ARVRPositionalTracker *get_anchor_for_uuid(const unsigned char *p_uuid); + void remove_anchor_for_uuid(const unsigned char *p_uuid); + void remove_all_anchors(); + +protected: + static void _bind_methods(); + +public: + void start_session(); + void stop_session(); + + bool get_anchor_detection_is_enabled() const; + void set_anchor_detection_is_enabled(bool p_enable); + virtual int get_camera_feed_id(); + + bool get_light_estimation_is_enabled() const; + void set_light_estimation_is_enabled(bool p_enable); + + real_t get_ambient_intensity() const; + real_t get_ambient_color_temperature() const; + + /* while Godot has its own raycast logic this takes ARKits camera into account and hits on any ARAnchor */ + Array raycast(Vector2 p_screen_coord); + + void notification(int p_what); + + virtual StringName get_name() const; + virtual int get_capabilities() const; + + virtual bool is_initialized() const; + virtual bool initialize(); + virtual void uninitialize(); + + virtual Size2 get_render_targetsize(); + virtual bool is_stereo(); + virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform); + virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); + virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect); + + virtual void process(); + + // called by delegate (void * because C++ and Obj-C don't always mix, should really change all platform/iphone/*.cpp files to .mm) + void _add_or_update_anchor(void *p_anchor); + void _remove_anchor(void *p_anchor); + + ARKitInterface(); + ~ARKitInterface(); +}; + +#endif /* !ARKIT_INTERFACE_H */ |