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-rw-r--r--modules/arkit/arkit_interface.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/modules/arkit/arkit_interface.h b/modules/arkit/arkit_interface.h
index 1044f3cf6f..5a2c50e213 100644
--- a/modules/arkit/arkit_interface.h
+++ b/modules/arkit/arkit_interface.h
@@ -60,8 +60,8 @@ private:
float eye_height, z_near, z_far;
Ref<CameraFeed> feed;
- int image_width[2];
- int image_height[2];
+ size_t image_width[2];
+ size_t image_height[2];
Vector<uint8_t> img_data[2];
struct anchor_map {
@@ -84,9 +84,9 @@ public:
void start_session();
void stop_session();
- bool get_anchor_detection_is_enabled() const;
- void set_anchor_detection_is_enabled(bool p_enable);
- virtual int get_camera_feed_id();
+ bool get_anchor_detection_is_enabled() const override;
+ void set_anchor_detection_is_enabled(bool p_enable) override;
+ virtual int get_camera_feed_id() override;
bool get_light_estimation_is_enabled() const;
void set_light_estimation_is_enabled(bool p_enable);
@@ -97,22 +97,22 @@ public:
/* while Godot has its own raycast logic this takes ARKits camera into account and hits on any ARAnchor */
Array raycast(Vector2 p_screen_coord);
- void notification(int p_what);
+ virtual void notification(int p_what) override;
- virtual StringName get_name() const;
- virtual int get_capabilities() const;
+ virtual StringName get_name() const override;
+ virtual int get_capabilities() const override;
- virtual bool is_initialized() const;
- virtual bool initialize();
- virtual void uninitialize();
+ virtual bool is_initialized() const override;
+ virtual bool initialize() override;
+ virtual void uninitialize() override;
- virtual Size2 get_render_targetsize();
- virtual bool is_stereo();
- virtual Transform get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform);
- virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
- virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
+ virtual Size2 get_render_targetsize() override;
+ virtual bool is_stereo() override;
+ virtual Transform get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) override;
+ virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
+ virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;
- virtual void process();
+ virtual void process() override;
// called by delegate (void * because C++ and Obj-C don't always mix, should really change all platform/iphone/*.cpp files to .mm)
void _add_or_update_anchor(void *p_anchor);