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-rw-r--r--misc/dist/linux/godot.62
-rw-r--r--misc/dist/shell/_godot.zsh-completion2
-rw-r--r--misc/dist/shell/godot.fish2
3 files changed, 3 insertions, 3 deletions
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6
index 2af0cb1965..2481869d8a 100644
--- a/misc/dist/linux/godot.6
+++ b/misc/dist/linux/godot.6
@@ -157,7 +157,7 @@ Disallow dumping the base types (used with \fB\-\-doctool\fR).
Build the scripting solutions (e.g. for C# projects). Implies \-\-editor and requires a valid project to edit.
.TP
\fB\-\-dump\-gdextension\-interface\fR
-Generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension.
+Generate GDExtension header file 'gdextension_interface.h' in the current folder. This file is the base file required to implement a GDExtension.
.TP
\fB\-\-dump\-extension\-api\fR
Generate JSON dump of the Godot API for GDExtension bindings named 'extension_api.json' in the current folder.
diff --git a/misc/dist/shell/_godot.zsh-completion b/misc/dist/shell/_godot.zsh-completion
index 7b3e01d277..8e2f6a92bd 100644
--- a/misc/dist/shell/_godot.zsh-completion
+++ b/misc/dist/shell/_godot.zsh-completion
@@ -86,7 +86,7 @@ _arguments \
'--doctool[dump the engine API reference to the given path in XML format, merging if existing files are found]:path to base Godot build directory (optional):_dirs' \
'--no-docbase[disallow dumping the base types (used with --doctool)]' \
'--build-solutions[build the scripting solutions (e.g. for C# projects)]' \
- '--dump-gdextension-interface[generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension.]' \
+ '--dump-gdextension-interface[generate GDExtension header file 'gdextension_interface.h' in the current folder. This file is the base file required to implement a GDExtension.]' \
'--dump-extension-api[generate JSON dump of the Godot API for GDExtension bindings named "extension_api.json" in the current folder]' \
'--startup-benchmark[benchmark the startup time and print it to console]' \
'--startup-benchmark-file[benchmark the startup time and save it to a given file in JSON format]:path to output JSON file' \
diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish
index c6edf75112..83680214f2 100644
--- a/misc/dist/shell/godot.fish
+++ b/misc/dist/shell/godot.fish
@@ -107,7 +107,7 @@ complete -c godot -l validate-conversion-3to4 -d "Shows what elements will be re
complete -c godot -l doctool -d "Dump the engine API reference to the given path in XML format, merging if existing files are found" -r
complete -c godot -l no-docbase -d "Disallow dumping the base types (used with --doctool)"
complete -c godot -l build-solutions -d "Build the scripting solutions (e.g. for C# projects)"
-complete -c godot -l dump-gdextension-interface -d "Generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension"
+complete -c godot -l dump-gdextension-interface -d "Generate GDExtension header file 'gdextension_interface.h' in the current folder. This file is the base file required to implement a GDExtension"
complete -c godot -l dump-extension-api -d "Generate JSON dump of the Godot API for GDExtension bindings named 'extension_api.json' in the current folder"
complete -c godot -l startup-benchmark -d "Benchmark the startup time and print it to console"
complete -c godot -l startup-benchmark-file -d "Benchmark the startup time and save it to a given file in JSON format" -x