diff options
Diffstat (limited to 'misc')
-rw-r--r-- | misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj | 2 | ||||
-rw-r--r-- | misc/dist/linux/godot.6 | 3 | ||||
-rw-r--r-- | misc/dist/osx_template.app/Contents/Info.plist | 2 | ||||
-rw-r--r-- | misc/dist/shell/_godot.zsh-completion | 1 | ||||
-rw-r--r-- | misc/dist/shell/godot.bash-completion | 1 | ||||
-rw-r--r-- | misc/dist/shell/godot.fish | 1 |
6 files changed, 4 insertions, 6 deletions
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj index e2505de3bf..69899cbe8d 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj @@ -45,6 +45,7 @@ D0BCFE3418AEBDA2004A7AAE /* $binary.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "$binary.app"; sourceTree = BUILT_PRODUCTS_DIR; }; D0BCFE4318AEBDA2004A7AAE /* $binary-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "$binary-Info.plist"; sourceTree = "<group>"; }; D0BCFE4518AEBDA2004A7AAE /* en */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = en; path = en.lproj/InfoPlist.strings; sourceTree = "<group>"; }; + $pbx_locale_file_reference D0BCFE7718AEBFEB004A7AAE /* $binary.pck */ = {isa = PBXFileReference; lastKnownFileType = file; path = "$binary.pck"; sourceTree = "<group>"; }; $pbx_launch_screen_file_reference /* End PBXFileReference section */ @@ -207,6 +208,7 @@ isa = PBXVariantGroup; children = ( D0BCFE4518AEBDA2004A7AAE /* en */, + $pbx_locale_build_reference ); name = InfoPlist.strings; sourceTree = "<group>"; diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6 index 3e5bdefdce..07e2a389a7 100644 --- a/misc/dist/linux/godot.6 +++ b/misc/dist/linux/godot.6 @@ -150,9 +150,6 @@ Disallow dumping the base types (used with \fB\-\-doctool\fR). \fB\-\-build\-solutions\fR Build the scripting solutions (e.g. for C# projects). Implies \-\-editor and requires a valid project to edit. .TP -\fB\-\-gdnative\-generate\-json\-api\fR -Generate JSON dump of the Godot API for GDNative bindings. -.TP \fB\-\-test\fR <test> Run a unit test ('string', 'math', 'physics', 'physics_2d', 'render', 'oa_hash_map', 'gui', 'shaderlang', 'gd_tokenizer', 'gd_parser', 'gd_compiler', 'gd_bytecode', 'ordered_hash_map', 'astar'). .SH FILES diff --git a/misc/dist/osx_template.app/Contents/Info.plist b/misc/dist/osx_template.app/Contents/Info.plist index a087550290..43399ec6ce 100644 --- a/misc/dist/osx_template.app/Contents/Info.plist +++ b/misc/dist/osx_template.app/Contents/Info.plist @@ -8,6 +8,8 @@ <string>$binary</string> <key>CFBundleName</key> <string>$name</string> + <key>CFBundleDisplayName</key> + <string>$name</string> <key>CFBundleGetInfoString</key> <string>$info</string> <key>CFBundleIconFile</key> diff --git a/misc/dist/shell/_godot.zsh-completion b/misc/dist/shell/_godot.zsh-completion index 9d42f4fe05..8548b18cb0 100644 --- a/misc/dist/shell/_godot.zsh-completion +++ b/misc/dist/shell/_godot.zsh-completion @@ -70,5 +70,4 @@ _arguments \ '--doctool[dump the engine API reference to the given path in XML format, merging if existing files are found]:path to base Godot build directory:_dirs' \ '--no-docbase[disallow dumping the base types (used with --doctool)]' \ '--build-solutions[build the scripting solutions (e.g. for C# projects)]' \ - '--gdnative-generate-json-api[generate JSON dump of the Godot API for GDNative bindings]' \ '--test[run a unit test]:unit test name' diff --git a/misc/dist/shell/godot.bash-completion b/misc/dist/shell/godot.bash-completion index eeee538aba..56bf23a268 100644 --- a/misc/dist/shell/godot.bash-completion +++ b/misc/dist/shell/godot.bash-completion @@ -73,7 +73,6 @@ _complete_godot_options() { --doctool --no-docbase --build-solutions ---gdnative-generate-json-api --test " -- "$1")) } diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish index 79df2de7f0..6aa3f38f1f 100644 --- a/misc/dist/shell/godot.fish +++ b/misc/dist/shell/godot.fish @@ -84,5 +84,4 @@ complete -c godot -l export-pack -d "Same as --export, but only export the game complete -c godot -l doctool -d "Dump the engine API reference to the given path in XML format, merging if existing files are found" -r complete -c godot -l no-docbase -d "Disallow dumping the base types (used with --doctool)" complete -c godot -l build-solutions -d "Build the scripting solutions (e.g. for C# projects)" -complete -c godot -l gdnative-generate-json-api -d "Generate JSON dump of the Godot API for GDNative bindings" complete -c godot -l test -d "Run a unit test" -x |