diff options
Diffstat (limited to 'misc')
-rw-r--r-- | misc/dist/html/editor.html | 10 | ||||
-rw-r--r-- | misc/dist/html/full-size.html | 1 | ||||
-rw-r--r-- | misc/dist/ios_xcode/godot_ios/dummy.cpp | 4 | ||||
-rw-r--r-- | misc/dist/linux/org.godotengine.Godot.appdata.xml | 2 | ||||
-rw-r--r-- | misc/dist/osx_tools.app/Contents/Info.plist | 4 | ||||
-rw-r--r-- | misc/dist/shell/_godot.zsh-completion | 4 | ||||
-rw-r--r-- | misc/dist/shell/godot.bash-completion | 4 | ||||
-rw-r--r-- | misc/dist/shell/godot.fish | 4 | ||||
-rwxr-xr-x | misc/scripts/copyright_headers.py | 4 |
9 files changed, 19 insertions, 18 deletions
diff --git a/misc/dist/html/editor.html b/misc/dist/html/editor.html index 69e267f665..8b077a5725 100644 --- a/misc/dist/html/editor.html +++ b/misc/dist/html/editor.html @@ -281,8 +281,7 @@ <label for="videoMode" style="margin-right: 1rem">Video driver:</label> <select id="videoMode"> <option value="" selected="selected">Auto</option> - <option value="GLES2">WebGL</option> - <option value="GLES3">WebGL 2</option> + <option value="opengl3">WebGL 2</option> </select> <br /> <br /> @@ -562,8 +561,9 @@ const is_project_manager = args.filter(function(v) { return v == '--project-manager' }).length != 0; const is_game = !is_editor && !is_project_manager; if (video_driver) { - args.push('--video-driver', video_driver); + args.push('--rendering-driver', video_driver); } + if (is_game) { if (game) { console.error("A game is already running. Close it first"); @@ -651,9 +651,9 @@ selectVideoMode(); showTab('editor'); setLoaderEnabled(false); - const args = ['--project-manager']; + const args = ['--project-manager', '--single-window']; if (video_driver) { - args.push('--video-driver', video_driver); + args.push('--rendering-driver', video_driver); } editor.start({'args': args, 'persistentDrops': true}).then(function() { setStatusMode('hidden'); diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html index 90e8167369..f385b82f1d 100644 --- a/misc/dist/html/full-size.html +++ b/misc/dist/html/full-size.html @@ -80,6 +80,7 @@ } #status-indeterminate { + height: 42px; visibility: visible; position: relative; } diff --git a/misc/dist/ios_xcode/godot_ios/dummy.cpp b/misc/dist/ios_xcode/godot_ios/dummy.cpp index acbf7f03d1..de5b02dc99 100644 --- a/misc/dist/ios_xcode/godot_ios/dummy.cpp +++ b/misc/dist/ios_xcode/godot_ios/dummy.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/misc/dist/linux/org.godotengine.Godot.appdata.xml b/misc/dist/linux/org.godotengine.Godot.appdata.xml index d0fb17433a..af647bc866 100644 --- a/misc/dist/linux/org.godotengine.Godot.appdata.xml +++ b/misc/dist/linux/org.godotengine.Godot.appdata.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Copyright 2017-2021 Rémi Verschelde <remi@godotengine.org> --> +<!-- Copyright 2017-2022 Rémi Verschelde <remi@godotengine.org> --> <component type="desktop"> <id>org.godotengine.Godot</id> <metadata_license>CC0-1.0</metadata_license> diff --git a/misc/dist/osx_tools.app/Contents/Info.plist b/misc/dist/osx_tools.app/Contents/Info.plist index 923bc7312a..221c4b7a81 100644 --- a/misc/dist/osx_tools.app/Contents/Info.plist +++ b/misc/dist/osx_tools.app/Contents/Info.plist @@ -9,7 +9,7 @@ <key>CFBundleName</key> <string>Godot</string> <key>CFBundleGetInfoString</key> - <string>(c) 2007-2021 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string> + <string>(c) 2007-2022 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string> <key>CFBundleIconFile</key> <string>Godot.icns</string> <key>CFBundleIdentifier</key> @@ -31,7 +31,7 @@ <key>NSRequiresAquaSystemAppearance</key> <false/> <key>NSHumanReadableCopyright</key> - <string>© 2007-2021 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string> + <string>© 2007-2022 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string> <key>CFBundleSupportedPlatforms</key> <array> <string>MacOSX</string> diff --git a/misc/dist/shell/_godot.zsh-completion b/misc/dist/shell/_godot.zsh-completion index 8f42c3a1a2..ba386b55cc 100644 --- a/misc/dist/shell/_godot.zsh-completion +++ b/misc/dist/shell/_godot.zsh-completion @@ -4,8 +4,8 @@ # To use it, install this file as `_godot` in a directory specified in your # `fpath` environment variable then restart your shell. # -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal diff --git a/misc/dist/shell/godot.bash-completion b/misc/dist/shell/godot.bash-completion index 0a31c545e1..218fbd81b1 100644 --- a/misc/dist/shell/godot.bash-completion +++ b/misc/dist/shell/godot.bash-completion @@ -4,8 +4,8 @@ # To use it, install this file in `/etc/bash_completion.d` then restart your shell. # You can also `source` this file directly in your shell startup file. # -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish index b44762c4ab..2a6b18ed8f 100644 --- a/misc/dist/shell/godot.fish +++ b/misc/dist/shell/godot.fish @@ -2,8 +2,8 @@ # To use it, install this file in `~/.config/fish/completions` then restart your shell. # You can also `source` this file directly in your shell startup file. # -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal diff --git a/misc/scripts/copyright_headers.py b/misc/scripts/copyright_headers.py index 2f3e4a1b6a..cf3adbfbfa 100755 --- a/misc/scripts/copyright_headers.py +++ b/misc/scripts/copyright_headers.py @@ -11,8 +11,8 @@ header = """\ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |