diff options
Diffstat (limited to 'misc')
42 files changed, 1113 insertions, 817 deletions
diff --git a/misc/ci/sources.list b/misc/ci/sources.list new file mode 100644 index 0000000000..4d8f94f35c --- /dev/null +++ b/misc/ci/sources.list @@ -0,0 +1,4 @@ +deb http://archive.ubuntu.com/ubuntu/ focal main restricted universe multiverse +deb http://archive.ubuntu.com/ubuntu/ focal-updates main restricted universe multiverse +deb http://archive.ubuntu.com/ubuntu/ focal-security main restricted universe multiverse +deb http://archive.ubuntu.com/ubuntu/ focal-backports main restricted universe multiverse diff --git a/misc/dist/document_icons/gdscript.svg b/misc/dist/document_icons/gdscript.svg index ec65eb098a..32c802c81f 100644 --- a/misc/dist/document_icons/gdscript.svg +++ b/misc/dist/document_icons/gdscript.svg @@ -1 +1 @@ -<svg xmlns="http://www.w3.org/2000/svg" width="1024" height="1024"><path d="M812.681 293.783c-23.575-32.543-141.93-39.865-197.505-34.983 2.17-68.048 31.457-117.656-37.966-177.026M161.89 49.151H464c77.128-2.02 126.554 37.835 178.444 84.881l123.665 109.83c63.819 56.94 89.13 110.625 96 188.174v542.886H161.89z" fill="#eff1f5" stroke="#9f9fa1" stroke-width="19.603" stroke-linecap="round" stroke-linejoin="round"/><text style="line-height:1.25;-inkscape-font-specification:'Montserrat Ultra-Bold'" x="207.666" y="878.644" font-weight="800" font-size="16" font-family="Montserrat" letter-spacing="0" word-spacing="0" fill="#333f67"><tspan x="207.666" y="878.644" font-size="112">GDSCRIPT</tspan></text><path d="M481.818 300.713l-17.037 68.149a150.92 150.92 0 0 0-20.81 8.43l-60.015-36.021-42.683 42.683 36.079 60.19a150.92 150.92 0 0 0-8.608 20.693l-68.031 16.978v60.368l68.149 17.037a150.92 150.92 0 0 0 8.43 20.752l-36.021 60.072 42.683 42.683 60.19-36.079a150.92 150.92 0 0 0 20.693 8.608l16.978 68.031h60.368l17.037-68.149a150.92 150.92 0 0 0 20.752-8.43l60.072 36.021 42.683-42.683-36.079-60.19a150.92 150.92 0 0 0 8.608-20.693l68.031-16.978v-60.368l-68.149-17.037a150.92 150.92 0 0 0-8.43-20.752l36.021-60.072-42.683-42.683-60.19 36.079a150.92 150.92 0 0 0-20.693-8.608l-16.978-68.031h-60.368zm30.184 150.92A60.368 60.368 0 0 1 572.37 512a60.368 60.368 0 0 1-60.368 60.368A60.368 60.368 0 0 1 451.634 512a60.368 60.368 0 0 1 60.368-60.368z" fill="#478cbf"/></svg>
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\ No newline at end of file +<svg xmlns="http://www.w3.org/2000/svg" width="32" height="32"><path d="M25.396 9.18c-.736-1.016-4.435-1.245-6.172-1.093.068-2.126.983-3.676-1.186-5.532M5.059 1.536H14.5c2.41-.063 3.955 1.182 5.576 2.652l3.865 3.433c1.994 1.779 2.785 3.457 3 5.88v16.965H5.059z" fill="#eff1f5" stroke="#9f9fa1" stroke-linecap="round" stroke-linejoin="round"/><path d="M22.329 11.869l-2.117.31.772 1.792 1.617-.236zm-3.983.58l-1.867.273.772 1.794 1.867-.273zm-3.735.545l-1.866.273.772 1.794 1.866-.272zm-3.732.546l-1.618.235.273 1.867 2.117-.31zm-1.345 3.045v5.66c0 1.041.845 1.886 1.887 1.886H22.74v-7.546z" fill="#478cbf"/></svg> diff --git a/misc/dist/html/editor.html b/misc/dist/html/editor.html new file mode 100644 index 0000000000..d4234d08ac --- /dev/null +++ b/misc/dist/html/editor.html @@ -0,0 +1,470 @@ +<!DOCTYPE html> +<html xmlns='http://www.w3.org/1999/xhtml' lang='' xml:lang=''> +<head> + <meta charset='utf-8' /> + <meta name='viewport' content='width=device-width, user-scalable=no' /> + <link id='-gd-engine-icon' rel='icon' type='image/png' href='favicon.png' /> + <title></title> + <style type='text/css'> + + body { + touch-action: none; + margin: 0; + border: 0 none; + padding: 0; + text-align: center; + background-color: black; + overflow: hidden; + } + + #canvas, #gameCanvas { + display: block; + margin: 0; + color: white; + } + + #canvas:focus, #gameCanvas:focus { + outline: none; + } + + .godot { + font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif; + color: #e0e0e0; + background-color: #3b3943; + background-image: linear-gradient(to bottom, #403e48, #35333c); + border: 1px solid #45434e; + box-shadow: 0 0 1px 1px #2f2d35; + } + + + /* Status display + * ============== */ + + #status { + position: absolute; + left: 0; + top: 0; + right: 0; + bottom: 0; + display: flex; + justify-content: center; + align-items: center; + /* don't consume click events - make children visible explicitly */ + visibility: hidden; + } + + #status-progress { + width: 366px; + height: 7px; + background-color: #38363A; + border: 1px solid #444246; + padding: 1px; + box-shadow: 0 0 2px 1px #1B1C22; + border-radius: 2px; + visibility: visible; + } + + @media only screen and (orientation:portrait) { + #status-progress { + width: 61.8%; + } + } + + #status-progress-inner { + height: 100%; + width: 0; + box-sizing: border-box; + transition: width 0.5s linear; + background-color: #202020; + border: 1px solid #222223; + box-shadow: 0 0 1px 1px #27282E; + border-radius: 3px; + } + + #status-indeterminate { + visibility: visible; + position: relative; + } + + #status-indeterminate > div { + width: 4.5px; + height: 0; + border-style: solid; + border-width: 9px 3px 0 3px; + border-color: #2b2b2b transparent transparent transparent; + transform-origin: center 21px; + position: absolute; + } + + #status-indeterminate > div:nth-child(1) { transform: rotate( 22.5deg); } + #status-indeterminate > div:nth-child(2) { transform: rotate( 67.5deg); } + #status-indeterminate > div:nth-child(3) { transform: rotate(112.5deg); } + #status-indeterminate > div:nth-child(4) { transform: rotate(157.5deg); } + #status-indeterminate > div:nth-child(5) { transform: rotate(202.5deg); } + #status-indeterminate > div:nth-child(6) { transform: rotate(247.5deg); } + #status-indeterminate > div:nth-child(7) { transform: rotate(292.5deg); } + #status-indeterminate > div:nth-child(8) { transform: rotate(337.5deg); } + + #status-notice { + margin: 0 100px; + line-height: 1.3; + visibility: visible; + padding: 4px 6px; + visibility: visible; + } + </style> +</head> +<body> + <div id="tabs-buttons"> + <button id="btn-tab-loader" class="tab-btn" onclick="showTab('loader')">Loader</button> + <button id="btn-tab-editor" class="tab-btn" disabled="disabled" onclick="showTab('editor')">Editor</button> + <button id="btn-close-editor" class="close-btn" disabled="disabled" onclick="closeEditor()">X</button> + <button id="btn-tab-game" class="tab-btn" disabled="disabled" onclick="showTab('game')">Game</button> + <button id="btn-close-game" class="close-btn" disabled="disabled" onclick="closeGame()">X</button> + </div> + <div id='tabs'> + <div id='tab-loader'> + <div style="color: white;" id="persistence"> + <label for="videoMode" style="display: none;">Select video driver:</label><br /> + <select id="videoMode" style="display: none;"> + <option value="GLES2" selected="selected">WebGL</option> + <option value="GLES3">WebGL 2</option> + </select> + <br /> + <label for="zip-file">Preload project zip: </label><input id="zip-file" type="file" id="files" name="files"/> + <br /> + <button id="startButton">Start Godot Editor</button> + <br /> + <br /> + <button onclick="clearPersistence()">Clear persistent data</button> + </div> + </div> + <div id='tab-editor' style="display: none;"> + <canvas id='editor-canvas' tabindex="1"> + HTML5 canvas appears to be unsupported in the current browser.<br /> + Please try updating or use a different browser. + </canvas> + </div> + <div id='tab-game' style="display: none;"> + <canvas id='game-canvas' tabindex="2"> + HTML5 canvas appears to be unsupported in the current browser.<br /> + Please try updating or use a different browser. + </canvas> + </div> + <div id='tab-status' style="display: none;"> + <div id='status-progress' style='display: none;' oncontextmenu='event.preventDefault();'><div id ='status-progress-inner'></div></div> + <div id='status-indeterminate' style='display: none;' oncontextmenu='event.preventDefault();'> + <div></div> + <div></div> + <div></div> + <div></div> + <div></div> + <div></div> + <div></div> + <div></div> + </div> + <div id='status-notice' class='godot' style='display: none;'></div> + </div> + </div> + + <script type='text/javascript' src='godot.tools.js'></script> + <script type='text/javascript'>//<![CDATA[ + + var engine = new Engine; + var game = null; + var setStatusMode; + var setStatusNotice; + var video_driver = "GLES2"; + + function clearPersistence() { + function deleteDB(path) { + return new Promise(function(resolve, reject) { + var req = indexedDB.deleteDatabase(path); + req.onsuccess = function() { + resolve(); + }; + req.onerror = function(err) { + reject(err); + }; + req.onblocked = function(err) { + reject(err); + } + + }); + } + if (!window.confirm("Are you sure you want to delete all the locally stored files?")) { + return; + } + Promise.all([ + deleteDB("/home/web_user/projects"), + deleteDB("/home/web_user/.config") + ]).then(function(results) { + alert("Done."); + }).catch(function (err) { + alert("Error deleting local files. Please retry after reloading the page."); + }); + } + + function selectVideoMode() { + var select = document.getElementById('videoMode'); + video_driver = select.selectedOptions[0].value; + } + + var tabs = [ + document.getElementById('tab-loader'), + document.getElementById('tab-editor'), + document.getElementById('tab-game') + ] + function showTab(name) { + tabs.forEach(function (elem) { + if (elem.id == 'tab-' + name) { + elem.style.display = 'block'; + } else { + elem.style.display = 'none'; + } + }); + } + + function setButtonEnabled(id, enabled) { + if (enabled) { + document.getElementById(id).disabled = ""; + } else { + document.getElementById(id).disabled = "disabled"; + } + } + + function setLoaderEnabled(enabled) { + setButtonEnabled('btn-tab-loader', enabled); + setButtonEnabled('btn-tab-editor', !enabled); + setButtonEnabled('btn-close-editor', !enabled); + } + + function setGameTabEnabled(enabled) { + setButtonEnabled('btn-tab-game', enabled); + setButtonEnabled('btn-close-game', enabled); + } + + function closeGame() { + if (game) { + game.requestQuit(); + } + } + + function closeEditor() { + closeGame(); + if (engine) { + engine.requestQuit(); + } + } + + function startEditor(zip) { + const INDETERMINATE_STATUS_STEP_MS = 100; + const persistentPaths = ['/home/web_user/.config', '/home/web_user/projects']; + + var editorCanvas = document.getElementById('editor-canvas'); + var gameCanvas = document.getElementById('game-canvas'); + var statusProgress = document.getElementById('status-progress'); + var statusProgressInner = document.getElementById('status-progress-inner'); + var statusIndeterminate = document.getElementById('status-indeterminate'); + var statusNotice = document.getElementById('status-notice'); + + var initializing = true; + var statusMode = 'hidden'; + + showTab('status'); + + var animationCallbacks = []; + function animate(time) { + animationCallbacks.forEach(callback => callback(time)); + requestAnimationFrame(animate); + } + requestAnimationFrame(animate); + + function adjustCanvasDimensions() { + var scale = window.devicePixelRatio || 1; + var header = document.getElementById('tabs-buttons'); + var headerHeight = header.offsetHeight + 1; + var width = window.innerWidth; + var height = window.innerHeight - headerHeight; + editorCanvas.width = width * scale; + editorCanvas.height = height * scale; + editorCanvas.style.width = width + "px"; + editorCanvas.style.height = height + "px"; + } + animationCallbacks.push(adjustCanvasDimensions); + adjustCanvasDimensions(); + + setStatusMode = function setStatusMode(mode) { + if (statusMode === mode || !initializing) + return; + [statusProgress, statusIndeterminate, statusNotice].forEach(elem => { + elem.style.display = 'none'; + }); + animationCallbacks = animationCallbacks.filter(function(value) { + return (value != animateStatusIndeterminate); + }); + switch (mode) { + case 'progress': + statusProgress.style.display = 'block'; + break; + case 'indeterminate': + statusIndeterminate.style.display = 'block'; + animationCallbacks.push(animateStatusIndeterminate); + break; + case 'notice': + statusNotice.style.display = 'block'; + break; + case 'hidden': + break; + default: + throw new Error('Invalid status mode'); + } + statusMode = mode; + }; + + function animateStatusIndeterminate(ms) { + var i = Math.floor(ms / INDETERMINATE_STATUS_STEP_MS % 8); + if (statusIndeterminate.children[i].style.borderTopColor == '') { + Array.prototype.slice.call(statusIndeterminate.children).forEach(child => { + child.style.borderTopColor = ''; + }); + statusIndeterminate.children[i].style.borderTopColor = '#dfdfdf'; + } + } + + setStatusNotice = function setStatusNotice(text) { + while (statusNotice.lastChild) { + statusNotice.removeChild(statusNotice.lastChild); + } + var lines = text.split('\n'); + lines.forEach((line) => { + statusNotice.appendChild(document.createTextNode(line)); + statusNotice.appendChild(document.createElement('br')); + }); + }; + + engine.setProgressFunc((current, total) => { + if (total > 0) { + statusProgressInner.style.width = current/total * 100 + '%'; + setStatusMode('progress'); + if (current === total) { + // wait for progress bar animation + setTimeout(() => { + setStatusMode('indeterminate'); + }, 100); + } + } else { + setStatusMode('indeterminate'); + } + }); + + engine.setPersistentPaths(persistentPaths); + + engine.setOnExecute(function(args) { + const is_editor = args.filter(function(v) { return v == '--editor' || v == '-e' }).length != 0; + const is_project_manager = args.filter(function(v) { return v == '--project-manager' }).length != 0; + const is_game = !is_editor && !is_project_manager; + if (is_project_manager) { + args.push('--video-driver', video_driver); + } + if (is_game) { + if (game) { + console.error("A game is already running. Close it first"); + return; + } + setGameTabEnabled(true); + game = new Engine(); + game.setPersistentPaths(persistentPaths); + game.setUnloadAfterInit(false); + game.setOnExecute(engine.onExecute); + game.setCanvas(gameCanvas); + game.setCanvasResizedOnStart(true); + game.setOnExit(function() { + setGameTabEnabled(false); + showTab('editor'); + game = null; + }); + showTab('game'); + game.init().then(function() { + requestAnimationFrame(function() { + game.start.apply(game, args).then(function() { + gameCanvas.focus(); + }); + }); + }); + } else { // New editor instances will be run in the same canvas. We want to wait for it to exit. + engine.setOnExit(function(code) { + setLoaderEnabled(true); + setTimeout(function() { + engine.init().then(function() { + setLoaderEnabled(false); + engine.setOnExit(function() { + showTab('loader'); + setLoaderEnabled(true); + }); + engine.start.apply(engine, args); + }); + }, 0); + engine.setOnExit(null); + }); + } + }); + + function displayFailureNotice(err) { + var msg = err.message || err; + console.error(msg); + setStatusNotice(msg); + setStatusMode('notice'); + initializing = false; + }; + + if (!Engine.isWebGLAvailable()) { + displayFailureNotice('WebGL not available'); + } else { + setStatusMode('indeterminate'); + engine.setCanvas(editorCanvas); + engine.setUnloadAfterInit(false); // Don't want to reload when starting game. + engine.init('godot.tools').then(function() { + if (zip) { + engine.copyToFS("/home/web_user/preload.zip", zip); + } + try { + // Avoid user creating project in the persistent root folder. + engine.copyToFS("/home/web_user/projects/keep", new Uint8Array()); + } catch(e) { + // File exists + } + //selectVideoMode(); + showTab('editor'); + setLoaderEnabled(false); + engine.setOnExit(function() { + showTab('loader'); + setLoaderEnabled(true); + }); + engine.start('--video-driver', video_driver).then(function() { + setStatusMode('hidden'); + initializing = false; + }); + }).catch(displayFailureNotice); + } + }; + document.getElementById("startButton").onclick = function() { + preloadZip(document.getElementById('zip-file')).then(function(zip) { + startEditor(zip); + }); + } + + function preloadZip(target) { + return new Promise(function(resolve, reject) { + if (target.files.length > 0) { + target.files[0].arrayBuffer().then(function(data) { + resolve(data); + }); + } else { + resolve(); + } + }); + } + //]]></script> +</body> +</html> diff --git a/misc/dist/html/fixed-size.html b/misc/dist/html/fixed-size.html index a5633115d5..9d0a946497 100644 --- a/misc/dist/html/fixed-size.html +++ b/misc/dist/html/fixed-size.html @@ -229,14 +229,12 @@ $GODOT_HEAD_INCLUDE var engine = new Engine; (function() { - const EXECUTABLE_NAME = '$GODOT_BASENAME'; const MAIN_PACK = '$GODOT_BASENAME.pck'; const EXTRA_ARGS = JSON.parse('$GODOT_ARGS'); const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED; const INDETERMINATE_STATUS_STEP_MS = 100; - var container = document.getElementById('container'); var canvas = document.getElementById('canvas'); var statusProgress = document.getElementById('status-progress'); var statusProgressInner = document.getElementById('status-progress-inner'); @@ -248,7 +246,6 @@ $GODOT_HEAD_INCLUDE var indeterminiateStatusAnimationId = 0; function setStatusMode(mode) { - if (statusMode === mode || !initializing) return; [statusProgress, statusIndeterminate, statusNotice].forEach(elem => { @@ -289,7 +286,6 @@ $GODOT_HEAD_INCLUDE } function setStatusNotice(text) { - while (statusNotice.lastChild) { statusNotice.removeChild(statusNotice.lastChild); } @@ -301,7 +297,6 @@ $GODOT_HEAD_INCLUDE }; engine.setProgressFunc((current, total) => { - if (total > 0) { statusProgressInner.style.width = current/total * 100 + '%'; setStatusMode('progress'); diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html index 435013cb5e..7d29b35f61 100644 --- a/misc/dist/html/full-size.html +++ b/misc/dist/html/full-size.html @@ -142,11 +142,11 @@ $GODOT_HEAD_INCLUDE var setStatusNotice; (function() { - const EXECUTABLE_NAME = '$GODOT_BASENAME'; const MAIN_PACK = '$GODOT_BASENAME.pck'; const EXTRA_ARGS = JSON.parse('$GODOT_ARGS'); const INDETERMINATE_STATUS_STEP_MS = 100; + const FULL_WINDOW = $GODOT_FULL_WINDOW; var canvas = document.getElementById('canvas'); var statusProgress = document.getElementById('status-progress'); @@ -156,6 +156,9 @@ $GODOT_HEAD_INCLUDE var initializing = true; var statusMode = 'hidden'; + var lastWidth = 0; + var lastHeight = 0; + var lastScale = 0; var animationCallbacks = []; function animate(time) { @@ -165,17 +168,25 @@ $GODOT_HEAD_INCLUDE requestAnimationFrame(animate); function adjustCanvasDimensions() { - var scale = window.devicePixelRatio || 1; - var width = window.innerWidth; - var height = window.innerHeight; - canvas.width = width * scale; - canvas.height = height * scale; + const scale = window.devicePixelRatio || 1; + if (lastWidth != window.innerWidth || lastHeight != window.innerHeight || lastScale != scale) { + lastScale = scale; + lastWidth = window.innerWidth; + lastHeight = window.innerHeight; + canvas.width = Math.floor(lastWidth * scale); + canvas.height = Math.floor(lastHeight * scale); + canvas.style.width = lastWidth + "px"; + canvas.style.height = lastHeight + "px"; + } + } + if (FULL_WINDOW) { + animationCallbacks.push(adjustCanvasDimensions); + adjustCanvasDimensions(); + } else { + engine.setCanvasResizedOnStart(true); } - animationCallbacks.push(adjustCanvasDimensions); - adjustCanvasDimensions(); setStatusMode = function setStatusMode(mode) { - if (statusMode === mode || !initializing) return; [statusProgress, statusIndeterminate, statusNotice].forEach(elem => { @@ -201,10 +212,9 @@ $GODOT_HEAD_INCLUDE throw new Error('Invalid status mode'); } statusMode = mode; - } + }; function animateStatusIndeterminate(ms) { - var i = Math.floor(ms / INDETERMINATE_STATUS_STEP_MS % 8); if (statusIndeterminate.children[i].style.borderTopColor == '') { Array.prototype.slice.call(statusIndeterminate.children).forEach(child => { @@ -215,7 +225,6 @@ $GODOT_HEAD_INCLUDE } setStatusNotice = function setStatusNotice(text) { - while (statusNotice.lastChild) { statusNotice.removeChild(statusNotice.lastChild); } @@ -227,7 +236,6 @@ $GODOT_HEAD_INCLUDE }; engine.setProgressFunc((current, total) => { - if (total > 0) { statusProgressInner.style.width = current/total * 100 + '%'; setStatusMode('progress'); diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj index 8c92ae2a7c..bd21883259 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj @@ -12,8 +12,11 @@ $modules_buildfile 1FF8DBB11FBA9DE1009DE660 /* dummy.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 1FF8DBB01FBA9DE1009DE660 /* dummy.cpp */; }; D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = D07CD44D1C5D589C00B7FB28 /* Images.xcassets */; }; + 9039D3BE24C093AC0020482C /* MoltenVK.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 9039D3BD24C093AC0020482C /* MoltenVK.a */; }; + 9073252C24BF980B0063BCD4 /* vulkan in Resources */ = {isa = PBXBuildFile; fileRef = 905036DC24BF932E00301046 /* vulkan */; }; D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE4418AEBDA2004A7AAE /* InfoPlist.strings */; }; D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7718AEBFEB004A7AAE /* $binary.pck */; }; + $pbx_launch_screen_build_reference /* End PBXBuildFile section */ /* Begin PBXCopyFilesBuildPhase section */ @@ -36,11 +39,14 @@ $modules_fileref 1FF4C1881F584E6300A41E41 /* $binary.entitlements */ = {isa = PBXFileReference; lastKnownFileType = text.plist.entitlements; path = "$binary.entitlements"; sourceTree = "<group>"; }; 1FF8DBB01FBA9DE1009DE660 /* dummy.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = dummy.cpp; sourceTree = "<group>"; }; + 9039D3BD24C093AC0020482C /* MoltenVK.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = MoltenVK; path = MoltenVK.a; sourceTree = "<group>"; }; + 905036DC24BF932E00301046 /* vulkan */ = {isa = PBXFileReference; lastKnownFileType = folder; name = vulkan; path = "$binary/vulkan"; sourceTree = "<group>"; }; D07CD44D1C5D589C00B7FB28 /* Images.xcassets */ = {isa = PBXFileReference; lastKnownFileType = folder.assetcatalog; path = Images.xcassets; sourceTree = "<group>"; }; D0BCFE3418AEBDA2004A7AAE /* $binary.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "$binary.app"; sourceTree = BUILT_PRODUCTS_DIR; }; D0BCFE4318AEBDA2004A7AAE /* $binary-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "$binary-Info.plist"; sourceTree = "<group>"; }; D0BCFE4518AEBDA2004A7AAE /* en */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = en; path = en.lproj/InfoPlist.strings; sourceTree = "<group>"; }; D0BCFE7718AEBFEB004A7AAE /* $binary.pck */ = {isa = PBXFileReference; lastKnownFileType = file; path = "$binary.pck"; sourceTree = "<group>"; }; + $pbx_launch_screen_file_reference /* End PBXFileReference section */ $additional_pbx_files @@ -50,6 +56,7 @@ isa = PBXFrameworksBuildPhase; buildActionMask = 2147483647; files = ( + 9039D3BE24C093AC0020482C /* MoltenVK.a in Frameworks */, DEADBEEF2F582BE20003B888 /* $binary.a */, $modules_buildphase $additional_pbx_frameworks_build @@ -62,6 +69,7 @@ D0BCFE2B18AEBDA2004A7AAE = { isa = PBXGroup; children = ( + 905036DC24BF932E00301046 /* vulkan */, 1F1575711F582BE20003B888 /* dylibs */, D0BCFE7718AEBFEB004A7AAE /* $binary.pck */, D0BCFE4118AEBDA2004A7AAE /* $binary */, @@ -82,6 +90,7 @@ D0BCFE3618AEBDA2004A7AAE /* Frameworks */ = { isa = PBXGroup; children = ( + 9039D3BD24C093AC0020482C /* MoltenVK.a */, DEADBEEF1F582BE20003B888 /* $binary.a */, $modules_buildgrp $additional_pbx_frameworks_refs @@ -92,6 +101,7 @@ D0BCFE4118AEBDA2004A7AAE /* $binary */ = { isa = PBXGroup; children = ( + $pbx_launch_screen_copy_files 1FF4C1881F584E6300A41E41 /* $binary.entitlements */, D07CD44D1C5D589C00B7FB28 /* Images.xcassets */, D0BCFE4218AEBDA2004A7AAE /* Supporting Files */, @@ -143,81 +153,6 @@ DevelopmentTeam = $team_id; ProvisioningStyle = Automatic; SystemCapabilities = { - com.apple.AccessWiFi = { - enabled = $access_wifi; - }; - com.apple.ApplePay = { - enabled = 0; - }; - com.apple.ApplicationGroups.iOS = { - enabled = 0; - }; - com.apple.AutoFillCredentialProvider = { - enabled = 0; - }; - com.apple.BackgroundModes = { - enabled = 0; - }; - com.apple.ClassKit = { - enabled = 0; - }; - com.apple.DataProtection = { - enabled = 0; - }; - com.apple.GameCenter.iOS = { - enabled = $game_center; - }; - com.apple.HealthKit = { - enabled = 0; - }; - com.apple.HomeKit = { - enabled = 0; - }; - com.apple.HotspotConfiguration = { - enabled = 0; - }; - com.apple.InAppPurchase = { - enabled = $in_app_purchases; - }; - com.apple.InterAppAudio = { - enabled = 0; - }; - com.apple.Keychain = { - enabled = 0; - }; - com.apple.Maps.iOS = { - enabled = 0; - }; - com.apple.Multipath = { - enabled = 0; - }; - com.apple.NearFieldCommunicationTagReading = { - enabled = 0; - }; - com.apple.NetworkExtensions.iOS = { - enabled = 0; - }; - com.apple.Push = { - enabled = $push_notifications; - }; - com.apple.SafariKeychain = { - enabled = 0; - }; - com.apple.Siri = { - enabled = 0; - }; - com.apple.VPNLite = { - enabled = 0; - }; - com.apple.WAC = { - enabled = 0; - }; - com.apple.Wallet = { - enabled = 0; - }; - com.apple.iCloud = { - enabled = 0; - }; }; }; }; @@ -245,8 +180,10 @@ isa = PBXResourcesBuildPhase; buildActionMask = 2147483647; files = ( + 9073252C24BF980B0063BCD4 /* vulkan in Resources */, D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */, D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */, + $pbx_launch_screen_build_phase D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */, $additional_pbx_resources_build ); @@ -315,7 +252,7 @@ GCC_WARN_UNINITIALIZED_AUTOS = YES; GCC_WARN_UNUSED_FUNCTION = YES; GCC_WARN_UNUSED_VARIABLE = YES; - IPHONEOS_DEPLOYMENT_TARGET = 9.0; + IPHONEOS_DEPLOYMENT_TARGET = 11.0; OTHER_LDFLAGS = "$linker_flags"; SDKROOT = iphoneos; TARGETED_DEVICE_FAMILY = "1,2"; @@ -354,7 +291,7 @@ GCC_WARN_UNINITIALIZED_AUTOS = YES; GCC_WARN_UNUSED_FUNCTION = YES; GCC_WARN_UNUSED_VARIABLE = YES; - IPHONEOS_DEPLOYMENT_TARGET = 9.0; + IPHONEOS_DEPLOYMENT_TARGET = 11.0; OTHER_LDFLAGS = "$linker_flags"; SDKROOT = iphoneos; TARGETED_DEVICE_FAMILY = "1,2"; @@ -367,21 +304,21 @@ buildSettings = { ARCHS = "$godot_archs"; ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; - ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage; + $pbx_launch_image_usage_setting CODE_SIGN_ENTITLEMENTS = "$binary/$binary.entitlements"; CODE_SIGN_IDENTITY = "$code_sign_identity_debug"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_debug"; CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)"; DEVELOPMENT_TEAM = $team_id; INFOPLIST_FILE = "$binary/$binary-Info.plist"; - IPHONEOS_DEPLOYMENT_TARGET = 9.0; + IPHONEOS_DEPLOYMENT_TARGET = 11.0; LD_RUNPATH_SEARCH_PATHS = ( "$(inherited)", "@executable_path/Frameworks", ); LIBRARY_SEARCH_PATHS = ( "$(inherited)", - "$(PROJECT_DIR)", + "$(PROJECT_DIR)/**", ); PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier; PRODUCT_NAME = "$(TARGET_NAME)"; @@ -397,21 +334,21 @@ buildSettings = { ARCHS = "$godot_archs"; ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; - ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage; + $pbx_launch_image_usage_setting CODE_SIGN_ENTITLEMENTS = "$binary/$binary.entitlements"; CODE_SIGN_IDENTITY = "$code_sign_identity_release"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_release"; CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)"; DEVELOPMENT_TEAM = $team_id; INFOPLIST_FILE = "$binary/$binary-Info.plist"; - IPHONEOS_DEPLOYMENT_TARGET = 9.0; + IPHONEOS_DEPLOYMENT_TARGET = 11.0; LD_RUNPATH_SEARCH_PATHS = ( "$(inherited)", "@executable_path/Frameworks", ); LIBRARY_SEARCH_PATHS = ( "$(inherited)", - "$(PROJECT_DIR)", + "$(PROJECT_DIR)/**", ); PRODUCT_BUNDLE_IDENTIFIER = $bundle_identifier; PRODUCT_NAME = "$(TARGET_NAME)"; diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Contents.json b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Contents.json index ce81d76027..f3ac82189f 100644 --- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Contents.json +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/LaunchImage.launchimage/Contents.json @@ -99,4 +99,4 @@ "version" : 1, "author" : "xcode" } -}
\ No newline at end of file +} diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/Contents.json b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/Contents.json new file mode 100644 index 0000000000..1e63e78eda --- /dev/null +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/Contents.json @@ -0,0 +1,22 @@ +{ + "images" : [ + { + "idiom" : "universal", + "scale" : "1x" + }, + { + "filename" : "splash@2x.png", + "idiom" : "universal", + "scale" : "2x" + }, + { + "filename" : "splash@3x.png", + "idiom" : "universal", + "scale" : "3x" + } + ], + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@2x.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@2x.png Binary files differnew file mode 100644 index 0000000000..3a0469319b --- /dev/null +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@2x.png diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@3x.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@3x.png Binary files differnew file mode 100644 index 0000000000..3a0469319b --- /dev/null +++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@3x.png diff --git a/misc/dist/ios_xcode/godot_ios/Launch Screen.storyboard b/misc/dist/ios_xcode/godot_ios/Launch Screen.storyboard new file mode 100644 index 0000000000..3a7752a669 --- /dev/null +++ b/misc/dist/ios_xcode/godot_ios/Launch Screen.storyboard @@ -0,0 +1,41 @@ +<?xml version="1.0" encoding="UTF-8"?> +<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="16097" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM"> + <device id="retina6_1" orientation="portrait" appearance="light"/> + <dependencies> + <deployment identifier="iOS"/> + <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="16087"/> + <capability name="Safe area layout guides" minToolsVersion="9.0"/> + <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/> + </dependencies> + <scenes> + <!--View Controller--> + <scene sceneID="EHf-IW-A2E"> + <objects> + <viewController id="01J-lp-oVM" sceneMemberID="viewController"> + <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3"> + <rect key="frame" x="0.0" y="0.0" width="414" height="896"/> + <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/> + <subviews> + <imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="$launch_screen_image_mode" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="SplashImage" translatesAutoresizingMaskIntoConstraints="NO" id="tjZ-vn-Lsv"> + <rect key="frame" x="0.0" y="0.0" width="414" height="896"/> + </imageView> + </subviews> + <color key="backgroundColor" $launch_screen_background_color colorSpace="custom" customColorSpace="sRGB"/> + <constraints> + <constraint firstItem="tjZ-vn-Lsv" firstAttribute="top" secondItem="Ze5-6b-2t3" secondAttribute="top" id="Ak7-I4-yrQ"/> + <constraint firstAttribute="trailing" secondItem="tjZ-vn-Lsv" secondAttribute="trailing" id="Fon-JO-5cz"/> + <constraint firstItem="tjZ-vn-Lsv" firstAttribute="leading" secondItem="Ze5-6b-2t3" secondAttribute="leading" id="bkx-rj-PKc"/> + <constraint firstAttribute="bottom" secondItem="tjZ-vn-Lsv" secondAttribute="bottom" id="yjq-MJ-tym"/> + </constraints> + <viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/> + </view> + </viewController> + <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/> + </objects> + <point key="canvasLocation" x="52.173913043478265" y="375"/> + </scene> + </scenes> + <resources> + <image name="SplashImage" width="266.66665649414062" height="200"/> + </resources> +</document> diff --git a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist index e0cad2e7d1..e9d22f6b4d 100644 --- a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist +++ b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist @@ -57,5 +57,6 @@ $interface_orientations </array> $additional_plist_content + $plist_launch_screen_name </dict> </plist> diff --git a/misc/dist/ios_xcode/godot_ios/vulkan/icd.d/MoltenVK_icd.json b/misc/dist/ios_xcode/godot_ios/vulkan/icd.d/MoltenVK_icd.json new file mode 100644 index 0000000000..7501cb548c --- /dev/null +++ b/misc/dist/ios_xcode/godot_ios/vulkan/icd.d/MoltenVK_icd.json @@ -0,0 +1,7 @@ +{ + "file_format_version" : "1.0.0", + "ICD": { + "library_path": "./../../Frameworks/MoltenVK.framework/MoltenVK", + "api_version" : "1.0.0" + } +} diff --git a/misc/dist/linux/x-godot-project.xml b/misc/dist/linux/x-godot-project.xml index 0572e4e54e..9f28bab2ae 100644 --- a/misc/dist/linux/x-godot-project.xml +++ b/misc/dist/linux/x-godot-project.xml @@ -1,8 +1,8 @@ <?xml version="1.0"?> - <mime-info xmlns='http://www.freedesktop.org/standards/shared-mime-info'> - <mime-type type="application/x-godot-project"> - <comment>Godot Engine project</comment> - <icon name="godot" /> - <glob pattern="*.godot" weight="100" /> +<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info"> + <mime-type type="application/x-godot-project"> + <comment>Godot Engine project</comment> + <icon name="godot" /> + <glob pattern="*.godot" weight="100" /> </mime-type> </mime-info> diff --git a/misc/dist/osx_tools.app/Contents/Info.plist b/misc/dist/osx_tools.app/Contents/Info.plist index fd62bc0ef5..508586904c 100755 --- a/misc/dist/osx_tools.app/Contents/Info.plist +++ b/misc/dist/osx_tools.app/Contents/Info.plist @@ -111,7 +111,7 @@ <string>GDScript.icns</string> <key>UTTypeConformsTo</key> <array> - <string>public.data</string> + <string>public.script</string> </array> <key>UTTypeTagSpecification</key> <dict> diff --git a/misc/dist/project_icon.svg b/misc/dist/project_icon.svg index 650c71fd12..1a355131ba 100644 --- a/misc/dist/project_icon.svg +++ b/misc/dist/project_icon.svg @@ -1,138 +1 @@ -<?xml version="1.0" encoding="UTF-8" standalone="no"?> -<!-- Created with Inkscape (http://www.inkscape.org/) --> - -<svg - xmlns:dc="http://purl.org/dc/elements/1.1/" - xmlns:cc="http://creativecommons.org/ns#" - xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" - xmlns:svg="http://www.w3.org/2000/svg" - xmlns="http://www.w3.org/2000/svg" - xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" - xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" - width="1024" - height="1024" - id="svg3030" - version="1.1" - inkscape:version="0.92.1 r15371" - 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a/misc/dist/uwp_template/AppxManifest.xml b/misc/dist/uwp_template/AppxManifest.xml index cf26387f22..c25be4add2 100644 --- a/misc/dist/uwp_template/AppxManifest.xml +++ b/misc/dist/uwp_template/AppxManifest.xml @@ -29,4 +29,4 @@ <build:Metadata> <build:Item Name="GodotEngine" Version="$godot_version$" /> </build:Metadata> -</Package>
\ No newline at end of file +</Package> diff --git a/misc/dist/windows/.gitignore b/misc/dist/windows/.gitignore new file mode 100644 index 0000000000..b615268279 --- /dev/null +++ b/misc/dist/windows/.gitignore @@ -0,0 +1,2 @@ +# Ignore both the Godot executable and generated installers. +*.exe diff --git a/misc/dist/windows/README.md b/misc/dist/windows/README.md new file mode 100644 index 0000000000..6df66437a7 --- /dev/null +++ b/misc/dist/windows/README.md @@ -0,0 +1,17 @@ +# Windows installer + +`godot.iss` is an [Inno Setup](https://jrsoftware.org/isinfo.php) installer file +that can be used to build a Windows installer. The generated installer is able +to run without Administrator privileges and can optionally add Godot to the +user's `PATH` environment variable. + +To use Inno Setup on Linux, use [innoextract](https://constexpr.org/innoextract/) +to extract the Inno Setup installer then run `ISCC.exe` using +[WINE](https://www.winehq.org/). + +## Building + +- Place a Godot editor executable in this folder and rename it to `godot.exe`. +- Run the Inno Setup Compiler (part of the Inno Setup suite) on the `godot.iss` file. + +If everything succeeds, an installer will be generated in this folder. diff --git a/misc/dist/windows/godot.iss b/misc/dist/windows/godot.iss new file mode 100644 index 0000000000..f7aa8249bc --- /dev/null +++ b/misc/dist/windows/godot.iss @@ -0,0 +1,63 @@ +#define MyAppName "Godot Engine" +#define MyAppVersion "4.0.dev" +#define MyAppPublisher "Godot Engine contributors" +#define MyAppURL "https://godotengine.org/" +#define MyAppExeName "godot.exe" + +[Setup] +AppId={{60D07AAA-400E-40F5-B073-A796C34D9D78} +AppName={#MyAppName} +AppVersion={#MyAppVersion} +; Don't add "version {version}" to the installed app name in the Add/Remove Programs +; dialog as it's redundant with the Version field in that same dialog. +AppVerName={#MyAppName} +AppPublisher={#MyAppPublisher} +AppPublisherURL={#MyAppURL} +AppSupportURL={#MyAppURL} +AppUpdatesURL={#MyAppURL} +AppComments=Godot Engine editor +ChangesEnvironment=yes +DefaultDirName={localappdata}\Godot +DefaultGroupName=Godot Engine +AllowNoIcons=yes +UninstallDisplayIcon={app}\{#MyAppExeName} +#ifdef App32Bit + OutputBaseFilename=godot-setup-x86 +#else + OutputBaseFilename=godot-setup-x86_64 + ArchitecturesAllowed=x64 + ArchitecturesInstallIn64BitMode=x64 +#endif +Compression=lzma +SolidCompression=yes +PrivilegesRequired=lowest + +[Languages] +Name: "english"; MessagesFile: "compiler:Default.isl" + +[Tasks] +Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked +Name: "modifypath"; Description: "Add Godot to PATH environment variable" + +[Files] +Source: "{#MyAppExeName}"; DestDir: "{app}"; Flags: ignoreversion + +[Icons] +Name: "{group}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}" +Name: "{commondesktop}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: desktopicon + +[Run] +Filename: "{app}\{#MyAppExeName}"; Description: "{cm:LaunchProgram,{#StringChange(MyAppName, '&', '&&')}}"; Flags: nowait postinstall skipifsilent + +[Code] +const + ModPathName = 'modifypath'; + ModPathType = 'user'; + +function ModPathDir(): TArrayOfString; +begin + setArrayLength(Result, 1) + Result[0] := ExpandConstant('{app}'); +end; + +#include "modpath.pas" diff --git a/misc/dist/windows/modpath.pas b/misc/dist/windows/modpath.pas new file mode 100644 index 0000000000..c55ec60163 --- /dev/null +++ b/misc/dist/windows/modpath.pas @@ -0,0 +1,219 @@ +// ---------------------------------------------------------------------------- +// +// Inno Setup Ver: 5.4.2 +// Script Version: 1.4.2 +// Author: Jared Breland <jbreland@legroom.net> +// Homepage: http://www.legroom.net/software +// License: GNU Lesser General Public License (LGPL), version 3 +// http://www.gnu.org/licenses/lgpl.html +// +// Script Function: +// Allow modification of environmental path directly from Inno Setup installers +// +// Instructions: +// Copy modpath.iss to the same directory as your setup script +// +// Add this statement to your [Setup] section +// ChangesEnvironment=true +// +// Add this statement to your [Tasks] section +// You can change the Description or Flags +// You can change the Name, but it must match the ModPathName setting below +// Name: modifypath; Description: &Add application directory to your environmental path; Flags: unchecked +// +// Add the following to the end of your [Code] section +// ModPathName defines the name of the task defined above +// ModPathType defines whether the 'user' or 'system' path will be modified; +// this will default to user if anything other than system is set +// setArrayLength must specify the total number of dirs to be added +// Result[0] contains first directory, Result[1] contains second, etc. +// const +// ModPathName = 'modifypath'; +// ModPathType = 'user'; +// +// function ModPathDir(): TArrayOfString; +// begin +// setArrayLength(Result, 1); +// Result[0] := ExpandConstant('{app}'); +// end; +// #include "modpath.iss" +// ---------------------------------------------------------------------------- + +procedure ModPath(); +var + oldpath: String; + newpath: String; + updatepath: Boolean; + pathArr: TArrayOfString; + aExecFile: String; + aExecArr: TArrayOfString; + i, d: Integer; + pathdir: TArrayOfString; + regroot: Integer; + regpath: String; + +begin + // Get constants from main script and adjust behavior accordingly + // ModPathType MUST be 'system' or 'user'; force 'user' if invalid + if ModPathType = 'system' then begin + regroot := HKEY_LOCAL_MACHINE; + regpath := 'SYSTEM\CurrentControlSet\Control\Session Manager\Environment'; + end else begin + regroot := HKEY_CURRENT_USER; + regpath := 'Environment'; + end; + + // Get array of new directories and act on each individually + pathdir := ModPathDir(); + for d := 0 to GetArrayLength(pathdir)-1 do begin + updatepath := true; + + // Modify WinNT path + if UsingWinNT() = true then begin + + // Get current path, split into an array + RegQueryStringValue(regroot, regpath, 'Path', oldpath); + oldpath := oldpath + ';'; + i := 0; + + while (Pos(';', oldpath) > 0) do begin + SetArrayLength(pathArr, i+1); + pathArr[i] := Copy(oldpath, 0, Pos(';', oldpath)-1); + oldpath := Copy(oldpath, Pos(';', oldpath)+1, Length(oldpath)); + i := i + 1; + + // Check if current directory matches app dir + if pathdir[d] = pathArr[i-1] then begin + // if uninstalling, remove dir from path + if IsUninstaller() = true then begin + continue; + // if installing, flag that dir already exists in path + end else begin + updatepath := false; + end; + end; + + // Add current directory to new path + if i = 1 then begin + newpath := pathArr[i-1]; + end else begin + newpath := newpath + ';' + pathArr[i-1]; + end; + end; + + // Append app dir to path if not already included + if (IsUninstaller() = false) AND (updatepath = true) then + newpath := newpath + ';' + pathdir[d]; + + // Write new path + RegWriteStringValue(regroot, regpath, 'Path', newpath); + + // Modify Win9x path + end else begin + + // Convert to shortened dirname + pathdir[d] := GetShortName(pathdir[d]); + + // If autoexec.bat exists, check if app dir already exists in path + aExecFile := 'C:\AUTOEXEC.BAT'; + if FileExists(aExecFile) then begin + LoadStringsFromFile(aExecFile, aExecArr); + for i := 0 to GetArrayLength(aExecArr)-1 do begin + if IsUninstaller() = false then begin + // If app dir already exists while installing, skip add + if (Pos(pathdir[d], aExecArr[i]) > 0) then + updatepath := false; + break; + end else begin + // If app dir exists and = what we originally set, then delete at uninstall + if aExecArr[i] = 'SET PATH=%PATH%;' + pathdir[d] then + aExecArr[i] := ''; + end; + end; + end; + + // If app dir not found, or autoexec.bat didn't exist, then (create and) append to current path + if (IsUninstaller() = false) AND (updatepath = true) then begin + SaveStringToFile(aExecFile, #13#10 + 'SET PATH=%PATH%;' + pathdir[d], True); + + // If uninstalling, write the full autoexec out + end else begin + SaveStringsToFile(aExecFile, aExecArr, False); + end; + end; + end; +end; + +// Split a string into an array using passed delimeter +procedure MPExplode(var Dest: TArrayOfString; Text: String; Separator: String); +var + i: Integer; +begin + i := 0; + repeat + SetArrayLength(Dest, i+1); + if Pos(Separator,Text) > 0 then begin + Dest[i] := Copy(Text, 1, Pos(Separator, Text)-1); + Text := Copy(Text, Pos(Separator,Text) + Length(Separator), Length(Text)); + i := i + 1; + end else begin + Dest[i] := Text; + Text := ''; + end; + until Length(Text)=0; +end; + + +procedure CurStepChanged(CurStep: TSetupStep); +var + taskname: String; +begin + taskname := ModPathName; + if CurStep = ssPostInstall then + if IsTaskSelected(taskname) then + ModPath(); +end; + +procedure CurUninstallStepChanged(CurUninstallStep: TUninstallStep); +var + aSelectedTasks: TArrayOfString; + i: Integer; + taskname: String; + regpath: String; + regstring: String; + appid: String; +begin + // only run during actual uninstall + if CurUninstallStep = usUninstall then begin + // get list of selected tasks saved in registry at install time + appid := '{#emit SetupSetting("AppId")}'; + if appid = '' then appid := '{#emit SetupSetting("AppName")}'; + regpath := ExpandConstant('Software\Microsoft\Windows\CurrentVersion\Uninstall\'+appid+'_is1'); + RegQueryStringValue(HKLM, regpath, 'Inno Setup: Selected Tasks', regstring); + if regstring = '' then RegQueryStringValue(HKCU, regpath, 'Inno Setup: Selected Tasks', regstring); + + // check each task; if matches modpath taskname, trigger patch removal + if regstring <> '' then begin + taskname := ModPathName; + MPExplode(aSelectedTasks, regstring, ','); + if GetArrayLength(aSelectedTasks) > 0 then begin + for i := 0 to GetArrayLength(aSelectedTasks)-1 do begin + if comparetext(aSelectedTasks[i], taskname) = 0 then + ModPath(); + end; + end; + end; + end; +end; + +function NeedRestart(): Boolean; +var + taskname: String; +begin + taskname := ModPathName; + if IsTaskSelected(taskname) and not UsingWinNT() then begin + Result := True; + end else begin + Result := False; + end; +end; diff --git a/misc/scons/compilation_db.py b/misc/scons/compilation_db.py deleted file mode 100644 index 87db32adc9..0000000000 --- a/misc/scons/compilation_db.py +++ /dev/null @@ -1,177 +0,0 @@ -# Copyright 2015 MongoDB Inc. -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. - -import json -import SCons -import itertools - -# Implements the ability for SCons to emit a compilation database for the MongoDB project. See -# http://clang.llvm.org/docs/JSONCompilationDatabase.html for details on what a compilation -# database is, and why you might want one. The only user visible entry point here is -# 'env.CompilationDatabase'. This method takes an optional 'target' to name the file that -# should hold the compilation database, otherwise, the file defaults to compile_commands.json, -# which is the name that most clang tools search for by default. - -# TODO: Is there a better way to do this than this global? Right now this exists so that the -# emitter we add can record all of the things it emits, so that the scanner for the top level -# compilation database can access the complete list, and also so that the writer has easy -# access to write all of the files. But it seems clunky. How can the emitter and the scanner -# communicate more gracefully? -__COMPILATION_DB_ENTRIES = [] - -# We make no effort to avoid rebuilding the entries. Someday, perhaps we could and even -# integrate with the cache, but there doesn't seem to be much call for it. -class __CompilationDbNode(SCons.Node.Python.Value): - def __init__(self, value): - SCons.Node.Python.Value.__init__(self, value) - self.Decider(changed_since_last_build_node) - - -def changed_since_last_build_node(child, target, prev_ni, node): - """ Dummy decider to force always building""" - return True - - -def makeEmitCompilationDbEntry(comstr): - """ - Effectively this creates a lambda function to capture: - * command line - * source - * target - :param comstr: unevaluated command line - :return: an emitter which has captured the above - """ - user_action = SCons.Action.Action(comstr) - - def EmitCompilationDbEntry(target, source, env): - """ - This emitter will be added to each c/c++ object build to capture the info needed - for clang tools - :param target: target node(s) - :param source: source node(s) - :param env: Environment for use building this node - :return: target(s), source(s) - """ - - dbtarget = __CompilationDbNode(source) - - entry = env.__COMPILATIONDB_Entry( - target=dbtarget, - source=[], - __COMPILATIONDB_UTARGET=target, - __COMPILATIONDB_USOURCE=source, - __COMPILATIONDB_UACTION=user_action, - __COMPILATIONDB_ENV=env, - ) - - # TODO: Technically, these next two lines should not be required: it should be fine to - # cache the entries. However, they don't seem to update properly. Since they are quick - # to re-generate disable caching and sidestep this problem. - env.AlwaysBuild(entry) - env.NoCache(entry) - - __COMPILATION_DB_ENTRIES.append(dbtarget) - - return target, source - - return EmitCompilationDbEntry - - -def CompilationDbEntryAction(target, source, env, **kw): - """ - Create a dictionary with evaluated command line, target, source - and store that info as an attribute on the target - (Which has been stored in __COMPILATION_DB_ENTRIES array - :param target: target node(s) - :param source: source node(s) - :param env: Environment for use building this node - :param kw: - :return: None - """ - - command = env["__COMPILATIONDB_UACTION"].strfunction( - target=env["__COMPILATIONDB_UTARGET"], source=env["__COMPILATIONDB_USOURCE"], env=env["__COMPILATIONDB_ENV"], - ) - - entry = { - "directory": env.Dir("#").abspath, - "command": command, - "file": str(env["__COMPILATIONDB_USOURCE"][0]), - } - - target[0].write(entry) - - -def WriteCompilationDb(target, source, env): - entries = [] - - for s in __COMPILATION_DB_ENTRIES: - entries.append(s.read()) - - with open(str(target[0]), "w") as target_file: - json.dump(entries, target_file, sort_keys=True, indent=4, separators=(",", ": ")) - - -def ScanCompilationDb(node, env, path): - return __COMPILATION_DB_ENTRIES - - -def generate(env, **kwargs): - - static_obj, shared_obj = SCons.Tool.createObjBuilders(env) - - env["COMPILATIONDB_COMSTR"] = kwargs.get("COMPILATIONDB_COMSTR", "Building compilation database $TARGET") - - components_by_suffix = itertools.chain( - itertools.product( - env["CPPSUFFIXES"], - [ - (static_obj, SCons.Defaults.StaticObjectEmitter, "$CXXCOM"), - (shared_obj, SCons.Defaults.SharedObjectEmitter, "$SHCXXCOM"), - ], - ), - ) - - for entry in components_by_suffix: - suffix = entry[0] - builder, base_emitter, command = entry[1] - - # Ensure we have a valid entry - # used to auto ignore header files - if suffix in builder.emitter: - emitter = builder.emitter[suffix] - builder.emitter[suffix] = SCons.Builder.ListEmitter([emitter, makeEmitCompilationDbEntry(command),]) - - env["BUILDERS"]["__COMPILATIONDB_Entry"] = SCons.Builder.Builder( - action=SCons.Action.Action(CompilationDbEntryAction, None), - ) - - env["BUILDERS"]["__COMPILATIONDB_Database"] = SCons.Builder.Builder( - action=SCons.Action.Action(WriteCompilationDb, "$COMPILATIONDB_COMSTR"), - target_scanner=SCons.Scanner.Scanner(function=ScanCompilationDb, node_class=None), - ) - - def CompilationDatabase(env, target): - result = env.__COMPILATIONDB_Database(target=target, source=[]) - - env.AlwaysBuild(result) - env.NoCache(result) - - return result - - env.AddMethod(CompilationDatabase, "CompilationDatabase") - - -def exists(env): - return True diff --git a/misc/scripts/black_format.sh b/misc/scripts/black_format.sh new file mode 100755 index 0000000000..f93e8cbc2a --- /dev/null +++ b/misc/scripts/black_format.sh @@ -0,0 +1,33 @@ +#!/usr/bin/env bash + +# This script runs black on all Python files in the repo. + +set -uo pipefail + +# Apply black. +echo -e "Formatting Python files..." +PY_FILES=$(find \( -path "./.git" \ + -o -path "./thirdparty" \ + \) -prune \ + -o \( -name "SConstruct" \ + -o -name "SCsub" \ + -o -name "*.py" \ + \) -print) +black -l 120 $PY_FILES + +git diff > patch.patch + +# If no patch has been generated all is OK, clean up, and exit. +if [ ! -s patch.patch ] ; then + printf "Files in this commit comply with the black style rules.\n" + rm -f patch.patch + exit 0 +fi + +# A patch has been created, notify the user, clean up, and exit. +printf "\n*** The following differences were found between the code " +printf "and the formatting rules:\n\n" +cat patch.patch +printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n" +rm -f patch.patch +exit 1 diff --git a/misc/scripts/clang_format.sh b/misc/scripts/clang_format.sh new file mode 100755 index 0000000000..e686305dea --- /dev/null +++ b/misc/scripts/clang_format.sh @@ -0,0 +1,56 @@ +#!/usr/bin/env bash + +# This script runs clang-format and fixes copyright headers on all relevant files in the repo. +# This is the primary script responsible for fixing style violations. + +set -uo pipefail +IFS=$'\n\t' + +CLANG_FORMAT_FILE_EXTS=(".c" ".h" ".cpp" ".hpp" ".cc" ".hh" ".cxx" ".m" ".mm" ".inc" ".java" ".glsl") + +# Loops through all text files tracked by Git. +git grep -zIl '' | +while IFS= read -rd '' f; do + # Exclude some files. + if [[ "$f" == "thirdparty"* ]]; then + continue + elif [[ "$f" == "platform/android/java/lib/src/com/google"* ]]; then + continue + fi + + for extension in ${CLANG_FORMAT_FILE_EXTS[@]}; do + if [[ "$f" == *"$extension" ]]; then + # Run clang-format. + clang-format -i "$f" + # Fix copyright headers, but not all files get them. + if [[ "$f" == *"inc" ]]; then + continue 2 + elif [[ "$f" == *"glsl" ]]; then + continue 2 + elif [[ "$f" == *"theme_data.h" ]]; then + continue 2 + elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/input/InputManager"* ]]; then + continue 2 + fi + python misc/scripts/copyright_headers.py "$f" + continue 2 + fi + done +done + +git diff > patch.patch + +# If no patch has been generated all is OK, clean up, and exit. +if [ ! -s patch.patch ] ; then + printf "Files in this commit comply with the clang-format style rules.\n" + rm -f patch.patch + exit 0 +fi + +# A patch has been created, notify the user, clean up, and exit. +printf "\n*** The following differences were found between the code " +printf "and the formatting rules:\n\n" +cat patch.patch +printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n" +rm -f patch.patch +exit 1 diff --git a/misc/scripts/fix_headers.py b/misc/scripts/copyright_headers.py index 7af97eec4b..bf1e0d3f9c 100755 --- a/misc/scripts/fix_headers.py +++ b/misc/scripts/copyright_headers.py @@ -1,6 +1,8 @@ #!/usr/bin/env python # -*- coding: utf-8 -*- +import sys + header = """\ /*************************************************************************/ /* $filename */ @@ -33,70 +35,61 @@ header = """\ /*************************************************************************/ """ -files = open("files", "r") - -fname = files.readline() +fname = sys.argv[1] -while fname != "": +# Handle replacing $filename with actual filename and keep alignment +fsingle = fname.strip() +if fsingle.find("/") != -1: + fsingle = fsingle[fsingle.rfind("/") + 1 :] +rep_fl = "$filename" +rep_fi = fsingle +len_fl = len(rep_fl) +len_fi = len(rep_fi) +# Pad with spaces to keep alignment +if len_fi < len_fl: + for x in range(len_fl - len_fi): + rep_fi += " " +elif len_fl < len_fi: + for x in range(len_fi - len_fl): + rep_fl += " " +if header.find(rep_fl) != -1: + text = header.replace(rep_fl, rep_fi) +else: + text = header.replace("$filename", fsingle) +text += "\n" - # Handle replacing $filename with actual filename and keep alignment - fsingle = fname.strip() - if fsingle.find("/") != -1: - fsingle = fsingle[fsingle.rfind("/") + 1 :] - rep_fl = "$filename" - rep_fi = fsingle - len_fl = len(rep_fl) - len_fi = len(rep_fi) - # Pad with spaces to keep alignment - if len_fi < len_fl: - for x in range(len_fl - len_fi): - rep_fi += " " - elif len_fl < len_fi: - for x in range(len_fi - len_fl): - rep_fl += " " - if header.find(rep_fl) != -1: - text = header.replace(rep_fl, rep_fi) - else: - text = header.replace("$filename", fsingle) - text += "\n" +# We now have the proper header, so we want to ignore the one in the original file +# and potentially empty lines and badly formatted lines, while keeping comments that +# come after the header, and then keep everything non-header unchanged. +# To do so, we skip empty lines that may be at the top in a first pass. +# In a second pass, we skip all consecutive comment lines starting with "/*", +# then we can append the rest (step 2). - # We now have the proper header, so we want to ignore the one in the original file - # and potentially empty lines and badly formatted lines, while keeping comments that - # come after the header, and then keep everything non-header unchanged. - # To do so, we skip empty lines that may be at the top in a first pass. - # In a second pass, we skip all consecutive comment lines starting with "/*", - # then we can append the rest (step 2). +fileread = open(fname.strip(), "r") +line = fileread.readline() +header_done = False - fileread = open(fname.strip(), "r") +while line.strip() == "": # Skip empty lines at the top line = fileread.readline() - header_done = False - while line.strip() == "": # Skip empty lines at the top - line = fileread.readline() +if line.find("/**********") == -1: # Godot header starts this way + # Maybe starting with a non-Godot comment, abort header magic + header_done = True - if line.find("/**********") == -1: # Godot header starts this way - # Maybe starting with a non-Godot comment, abort header magic +while not header_done: # Handle header now + if line.find("/*") != 0: # No more starting with a comment header_done = True + if line.strip() != "": + text += line + line = fileread.readline() - while not header_done: # Handle header now - if line.find("/*") != 0: # No more starting with a comment - header_done = True - if line.strip() != "": - text += line - line = fileread.readline() - - while line != "": # Dump everything until EOF - text += line - line = fileread.readline() - - fileread.close() - - # Write - filewrite = open(fname.strip(), "w") - filewrite.write(text) - filewrite.close() +while line != "": # Dump everything until EOF + text += line + line = fileread.readline() - # Next file - fname = files.readline() +fileread.close() -files.close() +# Write +filewrite = open(fname.strip(), "w") +filewrite.write(text) +filewrite.close() diff --git a/misc/scripts/file_format.sh b/misc/scripts/file_format.sh new file mode 100755 index 0000000000..0e9db68a90 --- /dev/null +++ b/misc/scripts/file_format.sh @@ -0,0 +1,67 @@ +#!/usr/bin/env bash + +# This script ensures proper POSIX text file formatting and a few other things. +# This is supplementary to clang_format.sh and black_format.sh, but should be +# run before them. + +# We need dos2unix and recode. +if [ ! -x "$(command -v dos2unix)" -o ! -x "$(command -v recode)" ]; then + printf "Install 'dos2unix' and 'recode' to use this script.\n" +fi + +set -uo pipefail +IFS=$'\n\t' + +# Loops through all text files tracked by Git. +git grep -zIl '' | +while IFS= read -rd '' f; do + # Exclude some types of files. + if [[ "$f" == *"csproj" ]]; then + continue + elif [[ "$f" == *"sln" ]]; then + continue + elif [[ "$f" == *"patch" ]]; then + continue + elif [[ "$f" == *"pot" ]]; then + continue + elif [[ "$f" == *"po" ]]; then + continue + elif [[ "$f" == "thirdparty"* ]]; then + continue + elif [[ "$f" == "platform/android/java/lib/src/com/google"* ]]; then + continue + fi + # Ensure that files are UTF-8 formatted. + recode UTF-8 "$f" 2> /dev/null + # Ensure that files have LF line endings and do not contain a BOM. + dos2unix "$f" 2> /dev/null + # Remove trailing space characters and ensures that files end + # with newline characters. -l option handles newlines conveniently. + perl -i -ple 's/\s*$//g' "$f" + # Remove the character sequence "== true" if it has a leading space. + perl -i -pe 's/\x20== true//g' "$f" + + if [[ $(uname) == "Linux" ]] && [[ "$f" != *"xml" ]]; then + # Remove empty lines after the opening brace of indented blocks. + sed -z -i 's/\x7B\x0A\x0A\x09/\x7B\x0A\x09/g' "$f" + # Remove empty lines before the closing brace (in some cases). + sed -z -i 's/\x0A\x0A\x7D/\x0A\x7D/g' "$f" + fi +done + +git diff > patch.patch + +# If no patch has been generated all is OK, clean up, and exit. +if [ ! -s patch.patch ] ; then + printf "Files in this commit comply with the formatting rules.\n" + rm -f patch.patch + exit 0 +fi + +# A patch has been created, notify the user, clean up, and exit. +printf "\n*** The following differences were found between the code " +printf "and the formatting rules:\n\n" +cat patch.patch +printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n" +rm -f patch.patch +exit 1 diff --git a/misc/scripts/fix_style.sh b/misc/scripts/fix_style.sh deleted file mode 100755 index 2eee61a459..0000000000 --- a/misc/scripts/fix_style.sh +++ /dev/null @@ -1,78 +0,0 @@ -#!/usr/bin/env bash - -# Command line arguments -run_black=false -run_clang_format=false -run_fix_headers=false -usage="Invalid argument. Usage:\n$0 <option>\n\t--black|-b\n\t--clang-format|-c\n\t--headers|-h\n\t--all|-a" - -if [ -z "$1" ]; then - echo -e $usage - exit 0 -fi - -while [ $# -gt 0 ]; do - case "$1" in - --black|-b) - run_black=true - ;; - --clang-format|-c) - run_clang_format=true - ;; - --headers|-h) - run_fix_headers=true - ;; - --all|-a) - run_black=true - run_clang_format=true - run_fix_headers=true - ;; - *) - echo -e $usage - exit 0 - esac - shift -done - -echo "Removing generated files, some have binary data and make clang-format freeze." -find -name "*.gen.*" -delete - -# Apply black -if $run_black; then - echo -e "Formatting Python files..." - PY_FILES=$(find \( -path "./.git" \ - -o -path "./thirdparty" \ - \) -prune \ - -o \( -name "SConstruct" \ - -o -name "SCsub" \ - -o -name "*.py" \ - \) -print) - black -l 120 $PY_FILES -fi - -# Apply clang-format -if $run_clang_format; then - # Sync list with pre-commit hook - FILE_EXTS=".c .h .cpp .hpp .cc .hh .cxx .m .mm .inc .java .glsl" - - for extension in ${FILE_EXTS}; do - echo -e "Formatting ${extension} files..." - find \( -path "./.git" \ - -o -path "./thirdparty" \ - -o -path "./platform/android/java/lib/src/com/google" \ - \) -prune \ - -o -name "*${extension}" \ - -exec clang-format -i {} \; - done -fi - -# Add missing copyright headers -if $run_fix_headers; then - echo "Fixing copyright headers in Godot code files..." - find \( -path "./.git" -o -path "./thirdparty" \) -prune \ - -o -regex '.*\.\(c\|h\|cpp\|hpp\|cc\|hh\|cxx\|m\|mm\|java\)' \ - > tmp-files - cat tmp-files | grep -v ".git\|thirdparty\|theme_data.h\|platform/android/java/lib/src/com/google\|platform/android/java/lib/src/org/godotengine/godot/input/InputManager" > files - python misc/scripts/fix_headers.py - rm -f tmp-files files -fi diff --git a/misc/travis/android-tools-linux.sh b/misc/travis/android-tools-linux.sh deleted file mode 100755 index 6114551861..0000000000 --- a/misc/travis/android-tools-linux.sh +++ /dev/null @@ -1,108 +0,0 @@ -#!/bin/bash - -# SDK -# https://dl.google.com/android/repository/sdk-tools-linux-3859397.zip -# SHA-256 444e22ce8ca0f67353bda4b85175ed3731cae3ffa695ca18119cbacef1c1bea0 -# latest version available here: https://developer.android.com/studio/index.html - -# NDK -# https://dl.google.com/android/repository/android-ndk-r15c-linux-x86_64.zip -# SHA-1 0bf02d4e8b85fd770fd7b9b2cdec57f9441f27a2 -# latest version available here: https://developer.android.com/ndk/downloads/index.html - -BASH_RC=~/.bashrc -GODOT_BUILD_TOOLS_PATH=./godot-dev/build-tools -mkdir -p $GODOT_BUILD_TOOLS_PATH -cd $GODOT_BUILD_TOOLS_PATH - -ANDROID_BASE_URL=http://dl.google.com/android/repository - -ANDROID_SDK_RELEASE=4333796 -ANDROID_SDK_DIR=android-sdk -ANDROID_SDK_FILENAME=sdk-tools-linux-$ANDROID_SDK_RELEASE.zip -ANDROID_SDK_URL=$ANDROID_BASE_URL/$ANDROID_SDK_FILENAME -ANDROID_SDK_PATH=$GODOT_BUILD_TOOLS_PATH/$ANDROID_SDK_DIR -ANDROID_SDK_SHA256=92ffee5a1d98d856634e8b71132e8a95d96c83a63fde1099be3d86df3106def9 - -ANDROID_NDK_RELEASE=r21 -ANDROID_NDK_DIR=android-ndk -ANDROID_NDK_FILENAME=android-ndk-$ANDROID_NDK_RELEASE-linux-x86_64.zip -ANDROID_NDK_URL=$ANDROID_BASE_URL/$ANDROID_NDK_FILENAME -ANDROID_NDK_PATH=$GODOT_BUILD_TOOLS_PATH/$ANDROID_NDK_DIR -ANDROID_NDK_SHA1=afc9c0b9faad222898ac8168c78ad4ccac8a1b5c - -echo -echo "Download and install Android development tools ..." -echo - -if [ ! -e $ANDROID_SDK_FILENAME ]; then - echo "Downloading: Android SDK ..." - curl -L -O $ANDROID_SDK_URL -else - echo $ANDROID_SDK_SHA1 $ANDROID_SDK_FILENAME > $ANDROID_SDK_FILENAME.sha1 - if [ $(shasum -a 256 < $ANDROID_SDK_FILENAME | awk '{print $1;}') != $ANDROID_SDK_SHA1 ]; then - echo "Downloading: Android SDK ..." - curl -L -O $ANDROID_SDK_URL - fi -fi - -if [ ! -d $ANDROID_SDK_DIR ]; then - echo "Extracting: Android SDK ..." - unzip -qq $ANDROID_SDK_FILENAME -d $ANDROID_SDK_DIR - echo -fi - -if [ ! -e $ANDROID_NDK_FILENAME ]; then - echo "Downloading: Android NDK ..." - curl -L -O $ANDROID_NDK_URL -else - echo $ANDROID_NDK_MD5 $ANDROID_NDK_FILENAME > $ANDROID_NDK_FILENAME.md5 - if [ $(shasum -a 1 < $ANDROID_NDK_FILENAME | awk '{print $1;}') != $ANDROID_NDK_SHA1 ]; then - echo "Downloading: Android NDK ..." - curl -L -O $ANDROID_NDK_URL - fi -fi - -if [ ! -d $ANDROID_NDK_DIR ]; then - echo "Extracting: Android NDK ..." - unzip -qq $ANDROID_NDK_FILENAME - mv android-ndk-$ANDROID_NDK_RELEASE $ANDROID_NDK_DIR - echo -fi - -mkdir -p ~/.android && echo "count=0" > ~/.android/repositories.cfg -echo "Installing: Accepting Licenses ..." -yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager --licenses > /dev/null -echo "Installing: Android Build and Platform Tools ..." -yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager 'tools' > /dev/null -yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager 'platform-tools' > /dev/null -yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager 'build-tools;29.0.3' > /dev/null -echo - -EXPORT_VAL="export ANDROID_HOME=$ANDROID_SDK_PATH" -if ! grep -q "^$EXPORT_VAL" $BASH_RC; then - echo $EXPORT_VAL >> $BASH_RC -fi -#eval $EXPORT_VAL - -EXPORT_VAL="export ANDROID_NDK_ROOT=$ANDROID_NDK_PATH" -if ! grep -q "^$EXPORT_VAL" $BASH_RC; then - echo $EXPORT_VAL >> $BASH_RC -fi -#eval $EXPORT_VAL - -EXPORT_VAL="export PATH=$PATH:$ANDROID_SDK_PATH/tools" -if ! grep -q "^export PATH=.*$ANDROID_SDK_PATH/tools.*" $BASH_RC; then - echo $EXPORT_VAL >> $BASH_RC -fi -#eval $EXPORT_VAL - -EXPORT_VAL="export PATH=$PATH:$ANDROID_SDK_PATH/tools/bin" -if ! grep -q "^export PATH=.*$ANDROID_SDK_PATH/tools/bin.*" $BASH_RC; then - echo $EXPORT_VAL >> $BASH_RC -fi -#eval $EXPORT_VAL - -echo -echo "Done!" -echo diff --git a/misc/travis/black-format.sh b/misc/travis/black-format.sh deleted file mode 100755 index 75b153f6bb..0000000000 --- a/misc/travis/black-format.sh +++ /dev/null @@ -1,48 +0,0 @@ -#!/bin/sh - -BLACK=black -BLACK_OPTIONS="-l 120" - -if [ "$TRAVIS_PULL_REQUEST" != "false" ]; then - # Travis only clones the PR branch and uses its HEAD commit as detached HEAD, - # so it's problematic when we want an exact commit range for format checks. - # We fetch upstream to ensure that we have the proper references to resolve. - # Ideally we would use $TRAVIS_COMMIT_RANGE but it doesn't play well with PR - # updates, as it only includes changes since the previous state of the PR. - if [ -z "$(git remote | grep upstream)" ]; then - git remote add upstream https://github.com/godotengine/godot \ - --no-tags -f -t $TRAVIS_BRANCH - fi - RANGE="upstream/$TRAVIS_BRANCH HEAD" -else - # Test only the last commit, since $TRAVIS_COMMIT_RANGE wouldn't support - # force pushes. - RANGE=HEAD -fi - -FILES=$(git diff-tree --no-commit-id --name-only -r $RANGE | grep -v thirdparty/| grep -E "(SConstruct|SCsub|\.py)$") -echo "Checking files:\n$FILES" - -# create a random filename to store our generated patch -prefix="static-check-black" -suffix="$(date +%s)" -patch="/tmp/$prefix-$suffix.patch" - -for file in $FILES; do - "$BLACK" "$BLACK_OPTIONS" --diff "$file" | \ - sed -e "1s|--- |--- a/|" -e "2s|+++ |+++ b/|" >> "$patch" -done - -# if no patch has been generated all is ok, clean up the file stub and exit -if [ ! -s "$patch" ] ; then - printf "Files in this commit comply with the black formatting rules.\n" - rm -f "$patch" - exit 0 -fi - -# a patch has been created, notify the user and exit -printf "\n*** The following differences were found between the code to commit " -printf "and the black formatting rules:\n\n" -pygmentize -l diff "$patch" -printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n" -exit 1 diff --git a/misc/travis/ccache-osx.sh b/misc/travis/ccache-osx.sh deleted file mode 100755 index 5ce7a80cbc..0000000000 --- a/misc/travis/ccache-osx.sh +++ /dev/null @@ -1,43 +0,0 @@ -#!/bin/bash - -echo -echo "Download and install ccache ..." -echo - -echo "Downloading sources ..." -curl -L -O https://www.samba.org/ftp/ccache/ccache-3.3.4.tar.gz # latest version available here: https://ccache.samba.org/download.html - -echo "Extracting to build directory ..." -tar xzf ccache-3.3.4.tar.gz -cd ccache-3.3.4 - -echo "Compiling sources ..." -./configure --prefix=/usr/local --with-bundled-zlib > /dev/null -make - -echo "Installing ..." - -mkdir /usr/local/opt/ccache - -mkdir /usr/local/opt/ccache/bin -cp ccache /usr/local/opt/ccache/bin -ln -s /usr/local/opt/ccache/bin/ccache /usr/local/bin/ccache - -mkdir /usr/local/opt/ccache/libexec -links=( - clang - clang++ - cc - gcc gcc2 gcc3 gcc-3.3 gcc-4.0 gcc-4.2 gcc-4.3 gcc-4.4 gcc-4.5 gcc-4.6 gcc-4.7 gcc-4.8 gcc-4.9 gcc-5 gcc-6 gcc-7 - c++ c++3 c++-3.3 c++-4.0 c++-4.2 c++-4.3 c++-4.4 c++-4.5 c++-4.6 c++-4.7 c++-4.8 c++-4.9 c++-5 c++-6 c++-7 - g++ g++2 g++3 g++-3.3 g++-4.0 g++-4.2 g++-4.3 g++-4.4 g++-4.5 g++-4.6 g++-4.7 g++-4.8 g++-4.9 g++-5 g++-6 g++-7 -) -for link in "${links[@]}"; do - ln -s ../bin/ccache /usr/local/opt/ccache/libexec/$link -done -#/usr/local/bin/ccache -M 2G -cd $TRAVIS_BUILD_DIR - -echo -echo "Done!" -echo diff --git a/misc/travis/clang-format.sh b/misc/travis/clang-format.sh deleted file mode 100755 index c917744ece..0000000000 --- a/misc/travis/clang-format.sh +++ /dev/null @@ -1,48 +0,0 @@ -#!/bin/sh - -CLANG_FORMAT=clang-format-8 - -if [ "$TRAVIS_PULL_REQUEST" != "false" ]; then - # Travis only clones the PR branch and uses its HEAD commit as detached HEAD, - # so it's problematic when we want an exact commit range for format checks. - # We fetch upstream to ensure that we have the proper references to resolve. - # Ideally we would use $TRAVIS_COMMIT_RANGE but it doesn't play well with PR - # updates, as it only includes changes since the previous state of the PR. - if [ -z "$(git remote | grep upstream)" ]; then - git remote add upstream https://github.com/godotengine/godot \ - --no-tags -f -t $TRAVIS_BRANCH - fi - RANGE="upstream/$TRAVIS_BRANCH HEAD" -else - # Test only the last commit, since $TRAVIS_COMMIT_RANGE wouldn't support - # force pushes. - RANGE=HEAD -fi - -FILES=$(git diff-tree --no-commit-id --name-only -r $RANGE | grep -v thirdparty/ | grep -v platform/android/java/lib/src/com/ | grep -E "\.(c|h|cpp|hpp|cc|hh|cxx|m|mm|inc|java|glsl)$") -echo "Checking files:\n$FILES" - -# create a random filename to store our generated patch -prefix="static-check-clang-format" -suffix="$(date +%s)" -patch="/tmp/$prefix-$suffix.patch" - -for file in $FILES; do - "$CLANG_FORMAT" -style=file "$file" | \ - diff -u "$file" - | \ - sed -e "1s|--- |--- a/|" -e "2s|+++ -|+++ b/$file|" >> "$patch" -done - -# if no patch has been generated all is ok, clean up the file stub and exit -if [ ! -s "$patch" ] ; then - printf "Files in this commit comply with the clang-format rules.\n" - rm -f "$patch" - exit 0 -fi - -# a patch has been created, notify the user and exit -printf "\n*** The following differences were found between the code to commit " -printf "and the clang-format rules:\n\n" -pygmentize -l diff "$patch" -printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n" -exit 1 |