diff options
Diffstat (limited to 'misc')
-rw-r--r-- | misc/dist/html/default.html | 28 | ||||
-rw-r--r-- | misc/dist/linux/godot.6 | 16 | ||||
-rw-r--r-- | misc/dist/linux/godot.appdata.xml | 2 | ||||
-rw-r--r-- | misc/dist/linux/godot.desktop | 2 | ||||
-rwxr-xr-x | misc/hooks/pre-commit-clang-format | 2 | ||||
-rw-r--r-- | misc/scripts/fix_headers.py | 8 | ||||
-rw-r--r-- | misc/scripts/make_glwrapper.py | 9 |
7 files changed, 45 insertions, 22 deletions
diff --git a/misc/dist/html/default.html b/misc/dist/html/default.html index a1a4e89d02..4e3515a7b6 100644 --- a/misc/dist/html/default.html +++ b/misc/dist/html/default.html @@ -244,9 +244,6 @@ $GODOT_HEAD_INCLUDE var statusMode = 'hidden'; var indeterminiateStatusAnimationId = 0; - setStatusMode('indeterminate'); - engine.setCanvas(canvas); - function setStatusMode(mode) { if (statusMode === mode || !initializing) @@ -367,18 +364,27 @@ $GODOT_HEAD_INCLUDE }); } - engine.startGame(BASENAME + '.pck').then(() => { - setStatusMode('hidden'); - initializing = false; - }, err => { + function displayFailureNotice(err) { + var msg = err.message || err; if (DEBUG_ENABLED) { - printError(err.message); - console.warn(err); + printError(msg); } - setStatusNotice(err.message); + console.error(msg); + setStatusNotice(msg); setStatusMode('notice'); initializing = false; - }); + }; + + if (!Engine.isWebGLAvailable()) { + displayFailureNotice("WebGL not available"); + } else { + setStatusMode('indeterminate'); + engine.setCanvas(canvas); + engine.startGame(BASENAME + '.pck').then(() => { + setStatusMode('hidden'); + initializing = false; + }, displayFailureNotice); + } })(); //]]></script> </body> diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6 index 22836e03ed..26ebe01af7 100644 --- a/misc/dist/linux/godot.6 +++ b/misc/dist/linux/godot.6 @@ -1,4 +1,4 @@ -.TH GODOT "6" "January 2018" "godot 3.0" "Games" +.TH GODOT "6" "February 2018" "godot 3.1" "Games" .SH NAME godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor .SH SYNOPSIS @@ -31,6 +31,9 @@ Start the editor instead of running the scene. \fB\-p\fR, \fB\-\-project\-manager\fR Start the project manager, even if a project is auto\-detected. .TP +\fB\-q\fR, \fB\-\-quit\fR +Quit after the first iteration. +.TP \fB\-l\fR, \fB\-\-language\fR <locale> Use a specific locale (<locale> being a two\-letter code). .TP @@ -56,7 +59,7 @@ Password for remote filesystem. Audio driver ('PulseAudio', 'ALSA'). .TP \fB\-\-video\-driver\fR <driver> -Video driver ('GLES3'). +Video driver ('GLES3', 'GLES2'). .SS "Display options:" .TP \fB\-f\fR, \fB\-\-fullscreen\fR @@ -68,6 +71,9 @@ Request a maximized window. \fB\-w\fR, \fB\-\-windowed\fR Request windowed mode. .TP +\fB\-t\fR, \fB\-\-always\-on\-top\fR +Request an always\-on\-top window. +.TP \fB\-\-resolution\fR <W>x<H> Request window resolution. .TP @@ -113,6 +119,9 @@ Disable crash handler when supported by the platform code. .TP \fB\-\-fixed\-fps\fR <fps> Force a fixed number of frames per second. This setting disables real\-time synchronization. +.TP +\fB\-\-print\-fps\fR +Print the frames per second to the stdout. .SS "Standalone tools:" .TP \fB\-s\fR, \fB\-\-script\fR <script> @@ -130,6 +139,9 @@ Dump the engine API reference to the given <path> in XML format, merging if exis \fB\-\-no\-docbase\fR Disallow dumping the base types (used with \fB\-\-doctool\fR). .TP +\fB\-\-build\-solutions\fR +Build the scripting solutions (e.g. for C# projects). +.TP \fB\-\-gdnative\-generate\-json\-api\fR Generate JSON dump of the Godot API for GDNative bindings. .TP diff --git a/misc/dist/linux/godot.appdata.xml b/misc/dist/linux/godot.appdata.xml index 907fe1f3be..a381556025 100644 --- a/misc/dist/linux/godot.appdata.xml +++ b/misc/dist/linux/godot.appdata.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Copyright 2017 Rémi Verschelde <akien@godotengine.org> --> +<!-- Copyright 2017-2018 Rémi Verschelde <akien@godotengine.org> --> <component type="desktop"> <id>godot.desktop</id> <metadata_license>CC0-1.0</metadata_license> diff --git a/misc/dist/linux/godot.desktop b/misc/dist/linux/godot.desktop index 545c491256..974352b117 100644 --- a/misc/dist/linux/godot.desktop +++ b/misc/dist/linux/godot.desktop @@ -2,7 +2,7 @@ Name=Godot Engine GenericName=Libre game engine Comment=Multi-platform 2D and 3D game engine with a feature rich editor -Exec=godot -pm +Exec=godot -p Icon=godot Terminal=false Type=Application diff --git a/misc/hooks/pre-commit-clang-format b/misc/hooks/pre-commit-clang-format index 8ef4e27748..016a43038b 100755 --- a/misc/hooks/pre-commit-clang-format +++ b/misc/hooks/pre-commit-clang-format @@ -1,4 +1,4 @@ -#!/bin/bash +#!/usr/bin/env bash # git pre-commit hook that runs a clang-format stylecheck. # Features: diff --git a/misc/scripts/fix_headers.py b/misc/scripts/fix_headers.py index 809820c20f..48b9628b1f 100644 --- a/misc/scripts/fix_headers.py +++ b/misc/scripts/fix_headers.py @@ -92,9 +92,11 @@ while (fname != ""): fileread.close() # Write - fileread = open(fname.strip(), "wb") - fileread.write(text) - fileread.close() + filewrite = open(fname.strip(), "wb") + filewrite.write(text) + filewrite.close() # Next file fname = files.readline() + +files.close()
\ No newline at end of file diff --git a/misc/scripts/make_glwrapper.py b/misc/scripts/make_glwrapper.py index 5694d2327e..15b66a950b 100644 --- a/misc/scripts/make_glwrapper.py +++ b/misc/scripts/make_glwrapper.py @@ -16,9 +16,7 @@ READ_CONSTANTS = 2 read_what = READ_TYPES -for x in (range(len(sys.argv) - 1)): - f = open(sys.argv[x + 1], "r") - +def read_file(f): while(True): line = f.readline() @@ -86,6 +84,9 @@ for x in (range(len(sys.argv) - 1)): functions.append(funcdata) print(funcdata) +for path in sys.argv[1:]: + with open(path, "r") as f: + read_file(f) # print(types) # print(constants) @@ -156,6 +157,7 @@ f.write("void glWrapperInit( GLWrapperFuncPtr (*wrapperFunc)(const char*) );\n") f.write("#ifdef __cplusplus\n}\n#endif\n") f.write("#endif\n\n") +f.close() f = open("glwrapper.c", "w") @@ -176,3 +178,4 @@ for x in functions: f.write("\n\n") f.write("}\n") f.write("\n\n") +f.close() |