diff options
Diffstat (limited to 'misc/dist')
-rw-r--r-- | misc/dist/html/default.html | 28 | ||||
-rw-r--r-- | misc/dist/linux/godot.6 | 3 | ||||
-rw-r--r-- | misc/dist/linux/godot.appdata.xml | 2 | ||||
-rw-r--r-- | misc/dist/linux/godot.desktop | 2 |
4 files changed, 22 insertions, 13 deletions
diff --git a/misc/dist/html/default.html b/misc/dist/html/default.html index a1a4e89d02..4e3515a7b6 100644 --- a/misc/dist/html/default.html +++ b/misc/dist/html/default.html @@ -244,9 +244,6 @@ $GODOT_HEAD_INCLUDE var statusMode = 'hidden'; var indeterminiateStatusAnimationId = 0; - setStatusMode('indeterminate'); - engine.setCanvas(canvas); - function setStatusMode(mode) { if (statusMode === mode || !initializing) @@ -367,18 +364,27 @@ $GODOT_HEAD_INCLUDE }); } - engine.startGame(BASENAME + '.pck').then(() => { - setStatusMode('hidden'); - initializing = false; - }, err => { + function displayFailureNotice(err) { + var msg = err.message || err; if (DEBUG_ENABLED) { - printError(err.message); - console.warn(err); + printError(msg); } - setStatusNotice(err.message); + console.error(msg); + setStatusNotice(msg); setStatusMode('notice'); initializing = false; - }); + }; + + if (!Engine.isWebGLAvailable()) { + displayFailureNotice("WebGL not available"); + } else { + setStatusMode('indeterminate'); + engine.setCanvas(canvas); + engine.startGame(BASENAME + '.pck').then(() => { + setStatusMode('hidden'); + initializing = false; + }, displayFailureNotice); + } })(); //]]></script> </body> diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6 index 04982d9919..86abdf6ef2 100644 --- a/misc/dist/linux/godot.6 +++ b/misc/dist/linux/godot.6 @@ -119,6 +119,9 @@ Disable crash handler when supported by the platform code. .TP \fB\-\-fixed\-fps\fR <fps> Force a fixed number of frames per second. This setting disables real\-time synchronization. +.TP +\fB\-\-print\-fps\fR +Print the frames per second to the stdout. .SS "Standalone tools:" .TP \fB\-s\fR, \fB\-\-script\fR <script> diff --git a/misc/dist/linux/godot.appdata.xml b/misc/dist/linux/godot.appdata.xml index 907fe1f3be..a381556025 100644 --- a/misc/dist/linux/godot.appdata.xml +++ b/misc/dist/linux/godot.appdata.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Copyright 2017 Rémi Verschelde <akien@godotengine.org> --> +<!-- Copyright 2017-2018 Rémi Verschelde <akien@godotengine.org> --> <component type="desktop"> <id>godot.desktop</id> <metadata_license>CC0-1.0</metadata_license> diff --git a/misc/dist/linux/godot.desktop b/misc/dist/linux/godot.desktop index 545c491256..974352b117 100644 --- a/misc/dist/linux/godot.desktop +++ b/misc/dist/linux/godot.desktop @@ -2,7 +2,7 @@ Name=Godot Engine GenericName=Libre game engine Comment=Multi-platform 2D and 3D game engine with a feature rich editor -Exec=godot -pm +Exec=godot -p Icon=godot Terminal=false Type=Application |