diff options
Diffstat (limited to 'misc/dist')
-rw-r--r-- | misc/dist/shell/_godot.zsh-completion | 6 | ||||
-rw-r--r-- | misc/dist/shell/godot.bash-completion | 9 | ||||
-rw-r--r-- | misc/dist/shell/godot.fish | 5 |
3 files changed, 18 insertions, 2 deletions
diff --git a/misc/dist/shell/_godot.zsh-completion b/misc/dist/shell/_godot.zsh-completion index 9b4ef52f3f..7b3e01d277 100644 --- a/misc/dist/shell/_godot.zsh-completion +++ b/misc/dist/shell/_godot.zsh-completion @@ -50,14 +50,15 @@ _arguments \ '--text-driver[set the text driver]:text driver name' \ '--tablet-driver[set the pen tablet input driver]:tablet driver name' \ '--headless[enable headless mode (--display-driver headless --audio-driver Dummy), useful for servers and with --script]' \ + '--write-movie[writes a video to the specified path (usually with .avi or .png extension)]:path to output video file' \ '(-f --fullscreen)'{-f,--fullscreen}'[request fullscreen mode]' \ '(-m --maximized)'{-m,--maximized}'[request a maximized window]' \ '(-w --windowed)'{-w,--windowed}'[request windowed mode]' \ '(-t --always-on-top)'{-t,--always-on-top}'[request an always-on-top window]' \ '--resolution[request window resolution]:resolution in WxH format' \ '--position[request window position]:position in X,Y format' \ - '--headless[enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script]' \ '--single-window[use a single window (no separate subwindows)]' \ + '--xr-mode[select Extended Reality (XR) mode]:Extended Reality (XR) mode:(default off on)' \ '(-d --debug)'{-d,--debug}'[debug (local stdout debugger)]' \ '(-b --breakpoints)'{-b,--breakpoints}'[specify the breakpoint list as source::line comma-separated pairs, no spaces (use %20 instead)]:breakpoint list' \ '--profiling[enable profiling in the script debugger]' \ @@ -70,6 +71,7 @@ _arguments \ '--debug-stringnames[print all StringName allocations to stdout when the engine quits]' \ '--frame-delay[simulate high CPU load (delay each frame by the given number of milliseconds)]:number of milliseconds' \ '--time-scale[force time scale (higher values are faster, 1.0 is normal speed)]:time scale' \ + '--disable-vsync[disable vertical synchronization even if enabled in the project settings]' \ '--disable-render-loop[disable render loop so rendering only occurs when called explicitly from script]' \ '--disable-crash-handler[disable crash handler when supported by the platform code]' \ '--fixed-fps[force a fixed number of frames per second (this setting disables real-time synchronization)]:frames per second' \ @@ -86,4 +88,6 @@ _arguments \ '--build-solutions[build the scripting solutions (e.g. for C# projects)]' \ '--dump-gdextension-interface[generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension.]' \ '--dump-extension-api[generate JSON dump of the Godot API for GDExtension bindings named "extension_api.json" in the current folder]' \ + '--startup-benchmark[benchmark the startup time and print it to console]' \ + '--startup-benchmark-file[benchmark the startup time and save it to a given file in JSON format]:path to output JSON file' \ '--test[run all unit tests; run with "--test --help" for more information]' diff --git a/misc/dist/shell/godot.bash-completion b/misc/dist/shell/godot.bash-completion index 02dcc94033..73107c0cf3 100644 --- a/misc/dist/shell/godot.bash-completion +++ b/misc/dist/shell/godot.bash-completion @@ -53,6 +53,7 @@ _complete_godot_options() { --text-driver --tablet-driver --headless +--write-movie --fullscreen --maximized --windowed @@ -60,6 +61,7 @@ _complete_godot_options() { --resolution --position --single-window +--xr-mode --debug --breakpoints --profiling @@ -72,6 +74,7 @@ _complete_godot_options() { --debug-stringnames --frame-delay --time-scale +--disable-vsync --disable-render-loop --disable-crash-handler --fixed-fps @@ -88,6 +91,8 @@ _complete_godot_options() { --build-solutions --dump-gdextension-interface --dump-extension-api +--startup-benchmark +--startup-benchmark-file --test " -- "$1")) } @@ -121,6 +126,10 @@ _complete_godot_bash() { local IFS=$' \n\t' # shellcheck disable=SC2207 COMPREPLY=($(compgen -W "vulkan opengl3 dummy" -- "$cur")) + elif [[ $prev == "--xr-mode" ]]; then + local IFS=$' \n\t' + # shellcheck disable=SC2207 + COMPREPLY=($(compgen -W "default off on" -- "$cur")) elif [[ $prev == "--path" || $prev == "--doctool" ]]; then local IFS=$'\n\t' # shellcheck disable=SC2207 diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish index 4f7803124b..c6edf75112 100644 --- a/misc/dist/shell/godot.fish +++ b/misc/dist/shell/godot.fish @@ -66,6 +66,7 @@ complete -c godot -l gpu-index -d "Use a specific GPU (run with --verbose to get complete -c godot -l text-driver -d "Set the text driver" -x complete -c godot -l tablet-driver -d "Set the pen tablet input driver" -x complete -c godot -l headless -d "Enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script" +complete -c godot -l write-movie -d "Writes a video to the specified path (usually with .avi or .png extension). --fixed-fps is forced when enabled" -x # Display options: complete -c godot -s f -l fullscreen -d "Request fullscreen mode" @@ -74,8 +75,8 @@ complete -c godot -s w -l windowed -d "Request windowed mode" complete -c godot -s t -l always-on-top -d "Request an always-on-top window" complete -c godot -l resolution -d "Request window resolution" -x complete -c godot -l position -d "Request window position" -x -complete -c godot -l headless -d "Enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script" complete -c godot -l single-window -d "Use a single window (no separate subwindows)" +complete -c godot -l xr-mode -d "Select Extended Reality (XR) mode" -a "default off on" # Debug options: complete -c godot -s d -l debug -d "Debug (local stdout debugger)" @@ -108,4 +109,6 @@ complete -c godot -l no-docbase -d "Disallow dumping the base types (used with - complete -c godot -l build-solutions -d "Build the scripting solutions (e.g. for C# projects)" complete -c godot -l dump-gdextension-interface -d "Generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension" complete -c godot -l dump-extension-api -d "Generate JSON dump of the Godot API for GDExtension bindings named 'extension_api.json' in the current folder" +complete -c godot -l startup-benchmark -d "Benchmark the startup time and print it to console" +complete -c godot -l startup-benchmark-file -d "Benchmark the startup time and save it to a given file in JSON format" -x complete -c godot -l test -d "Run all unit tests; run with '--test --help' for more information" -x |