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-rw-r--r--misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist2
-rw-r--r--misc/dist/linux/godot.62
-rw-r--r--misc/dist/linux/x-godot-project.xml (renamed from misc/dist/linux/org.godotengine.Godot.xml)0
-rwxr-xr-xmisc/dist/osx_tools.app/Contents/Info.plist6
4 files changed, 5 insertions, 5 deletions
diff --git a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
index 1c68c72385..b7cd94e3d5 100644
--- a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
+++ b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
@@ -34,8 +34,6 @@
</array>
<key>NSCameraUsageDescription</key>
<string>$camera_usage_description</string>
- <key>NSMicrophoneUsageDescription</key>
- <string>$microphone_usage_description</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>$photolibrary_usage_description</string>
<key>UIRequiresFullScreen</key>
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6
index 078f8bcf91..4860c7b5a8 100644
--- a/misc/dist/linux/godot.6
+++ b/misc/dist/linux/godot.6
@@ -1,4 +1,4 @@
-.TH GODOT "6" "January 2019" "godot 3.1" "Games"
+.TH GODOT "6" "March 2019" "godot 3.2" "Games"
.SH NAME
godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
.SH SYNOPSIS
diff --git a/misc/dist/linux/org.godotengine.Godot.xml b/misc/dist/linux/x-godot-project.xml
index 0572e4e54e..0572e4e54e 100644
--- a/misc/dist/linux/org.godotengine.Godot.xml
+++ b/misc/dist/linux/x-godot-project.xml
diff --git a/misc/dist/osx_tools.app/Contents/Info.plist b/misc/dist/osx_tools.app/Contents/Info.plist
index 2d6fa4d059..bb22f1807c 100755
--- a/misc/dist/osx_tools.app/Contents/Info.plist
+++ b/misc/dist/osx_tools.app/Contents/Info.plist
@@ -19,11 +19,13 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
- <string>3.1</string>
+ <string>3.2</string>
<key>CFBundleSignature</key>
<string>godot</string>
<key>CFBundleVersion</key>
- <string>3.1</string>
+ <string>3.2</string>
+ <key>NSRequiresAquaSystemAppearance</key>
+ <false />
<key>NSHumanReadableCopyright</key>
<string>© 2007-2019 Juan Linietsky, Ariel Manzur &amp; Godot Engine contributors</string>
<key>LSMinimumSystemVersion</key>