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-rw-r--r--misc/dist/shell/godot.fish1
1 files changed, 1 insertions, 0 deletions
diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish
index 610a8c1a2f..f756e4cd8a 100644
--- a/misc/dist/shell/godot.fish
+++ b/misc/dist/shell/godot.fish
@@ -78,6 +78,7 @@ complete -c godot -l gpu-abort -d "Abort on GPU errors (usually validation layer
complete -c godot -l remote-debug -d "Enable remote debugging"
complete -c godot -l debug-collisions -d "Show collision shapes when running the scene"
complete -c godot -l debug-navigation -d "Show navigation polygons when running the scene"
+complete -c godot -l debug-stringnames -d "Print all StringName allocations to stdout when the engine quits"
complete -c godot -l frame-delay -d "Simulate high CPU load (delay each frame by the given number of milliseconds)" -x
complete -c godot -l time-scale -d "Force time scale (higher values are faster, 1.0 is normal speed)" -x
complete -c godot -l disable-render-loop -d "Disable render loop so rendering only occurs when called explicitly from script"