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Diffstat (limited to 'misc/dist/shell/godot.bash-completion')
-rw-r--r-- | misc/dist/shell/godot.bash-completion | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/misc/dist/shell/godot.bash-completion b/misc/dist/shell/godot.bash-completion new file mode 100644 index 0000000000..714b6758e3 --- /dev/null +++ b/misc/dist/shell/godot.bash-completion @@ -0,0 +1,124 @@ +#!/usr/bin/env bash + +# Bash completion for the Godot editor +# To use it, install this file in `/etc/bash_completion.d` then restart your shell. +# You can also `source` this file directly in your shell startup file. +# +# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in all +# copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. + +_complete_godot_options() { + # Since Bash doesn't support option descriptions in autocompletion, + # only display long options to be more descriptive. + # shellcheck disable=SC2207 + COMPREPLY=($(compgen -W " \ +--help +--version +--verbose +--quiet +--editor +--project-manager +--quit +--language +--path +--upwards +--main-pack +--render-thread +--remote-fs +--remote-fs-password +--audio-driver +--video-driver +--fullscreen +--maximized +--windowed +--always-on-top +--resolution +--position +--low-dpi +--no-window +--enable-vsync-via-compositor +--disable-vsync-via-compositor +--debug +--breakpoints +--profiling +--remote-debug +--debug-collisions +--debug-navigation +--frame-delay +--time-scale +--disable-render-loop +--disable-crash-handler +--fixed-fps +--print-fps +--script +--check-only +--export +--export-debug +--export-pack +--doctool +--no-docbase +--build-solutions +--gdnative-generate-json-api +--test +" -- "$1")) +} + +_complete_godot_bash() { + local cur="${COMP_WORDS[$COMP_CWORD]}" prev + + # Complete options or the positional argument. + if [[ $cur == -* ]]; then + _complete_godot_options "$cur" + else + local IFS=$'\n\t' + # shellcheck disable=SC2207 + COMPREPLY=($(compgen -f -X "!*.@(scn|tscn|escn|godot)" -- "$cur")) + fi + + # If the array is accessed out of bounds (which will happen for the first argument), + # `$prev` will be an empty string and won't match any of the conditions below. + prev="${COMP_WORDS[$((COMP_CWORD-1))]}" + + # Complete option values. + if [[ $prev == "--render-thread" ]]; then + local IFS=$' \n\t' + # shellcheck disable=SC2207 + COMPREPLY=($(compgen -W "unsafe safe separate" -- "$cur")) + elif [[ $prev == "--video-driver" ]]; then + local IFS=$' \n\t' + # shellcheck disable=SC2207 + COMPREPLY=($(compgen -W "GLES3 GLES2" -- "$cur")) + elif [[ $prev == "--path" || $prev == "--doctool" ]]; then + local IFS=$'\n\t' + # shellcheck disable=SC2207 + COMPREPLY=($(compgen -d -- "$cur")) + elif [[ $prev == "--main-pack" ]]; then + local IFS=$'\n\t' + # shellcheck disable=SC2207 + COMPREPLY=($(compgen -f -X "!*.@(pck|zip)" -- "$cur")) + elif [[ $prev == "-s" || $prev == "--script" ]]; then + local IFS=$'\n\t' + # shellcheck disable=SC2207 + COMPREPLY=($(compgen -f -X "!*.gd" -- "$cur")) + fi +} + +complete -o filenames -F _complete_godot_bash godot |