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-rw-r--r--misc/dist/shell/_godot.zsh-completion4
1 files changed, 2 insertions, 2 deletions
diff --git a/misc/dist/shell/_godot.zsh-completion b/misc/dist/shell/_godot.zsh-completion
index 9a3cf5d069..98ab41ac58 100644
--- a/misc/dist/shell/_godot.zsh-completion
+++ b/misc/dist/shell/_godot.zsh-completion
@@ -30,11 +30,11 @@ _arguments \
'(-h --help)'{-h,--help}'[display the full help message]' \
'--version[display the version string]' \
'(-v --verbose)'{-v,--verbose}'[use verbose stdout mode]' \
- '--quiet[quiet mode, silences stdout messages (errors are still displayed)]' \
+ '(-q --quiet)'{-q,--quiet}'[quiet mode, silences stdout messages (errors are still displayed)]' \
'(-e --editor)'{-e,--editor}'[start the editor instead of running the scene]' \
'(-p --project-manager)'{-p,--project-manager}'[start the project manager, even if a project is auto-detected]' \
'--debug-server[start the editor debug server]:editor debugger listen address' \
- '(-q --quit)'{-q,--quit}'[quit after the first iteration]' \
+ '--quit[quit after the first iteration]' \
'(-l --language)'{-l,--language}'[use a specific locale (<locale> being a two-letter code)]:two-letter locale code' \
"--path[path to a project (<directory> must contain a 'project.godot' file)]:path to directory with 'project.godot' file:_dirs" \
'(-u --upwards)'{-u,--upwards}'[scan folders upwards for project.godot file]' \