diff options
Diffstat (limited to 'misc/dist/html')
| -rw-r--r-- | misc/dist/html/fixed-size.html | 5 | ||||
| -rw-r--r-- | misc/dist/html/full-size.html | 7 |
2 files changed, 6 insertions, 6 deletions
diff --git a/misc/dist/html/fixed-size.html b/misc/dist/html/fixed-size.html index 6c6a3a5d2d..a5633115d5 100644 --- a/misc/dist/html/fixed-size.html +++ b/misc/dist/html/fixed-size.html @@ -3,7 +3,7 @@ <head> <meta charset="utf-8" /> <link id='-gd-engine-icon' rel='icon' type='image/png' href='favicon.png' /> - <title></title> + <title>$GODOT_PROJECT_NAME</title> <style type="text/css"> body { @@ -232,6 +232,7 @@ $GODOT_HEAD_INCLUDE const EXECUTABLE_NAME = '$GODOT_BASENAME'; const MAIN_PACK = '$GODOT_BASENAME.pck'; + const EXTRA_ARGS = JSON.parse('$GODOT_ARGS'); const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED; const INDETERMINATE_STATUS_STEP_MS = 100; @@ -382,7 +383,7 @@ $GODOT_HEAD_INCLUDE } else { setStatusMode('indeterminate'); engine.setCanvas(canvas); - engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => { + engine.startGame(EXECUTABLE_NAME, MAIN_PACK, EXTRA_ARGS).then(() => { setStatusMode('hidden'); initializing = false; }, displayFailureNotice); diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html index 92b65257d4..435013cb5e 100644 --- a/misc/dist/html/full-size.html +++ b/misc/dist/html/full-size.html @@ -4,7 +4,7 @@ <meta charset='utf-8' /> <meta name='viewport' content='width=device-width, user-scalable=no' /> <link id='-gd-engine-icon' rel='icon' type='image/png' href='favicon.png' /> - <title></title> + <title>$GODOT_PROJECT_NAME</title> <style type='text/css'> body { @@ -145,6 +145,7 @@ $GODOT_HEAD_INCLUDE const EXECUTABLE_NAME = '$GODOT_BASENAME'; const MAIN_PACK = '$GODOT_BASENAME.pck'; + const EXTRA_ARGS = JSON.parse('$GODOT_ARGS'); const INDETERMINATE_STATUS_STEP_MS = 100; var canvas = document.getElementById('canvas'); @@ -169,8 +170,6 @@ $GODOT_HEAD_INCLUDE var height = window.innerHeight; canvas.width = width * scale; canvas.height = height * scale; - canvas.style.width = width + "px"; - canvas.style.height = height + "px"; } animationCallbacks.push(adjustCanvasDimensions); adjustCanvasDimensions(); @@ -256,7 +255,7 @@ $GODOT_HEAD_INCLUDE } else { setStatusMode('indeterminate'); engine.setCanvas(canvas); - engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => { + engine.startGame(EXECUTABLE_NAME, MAIN_PACK, EXTRA_ARGS).then(() => { setStatusMode('hidden'); initializing = false; }, displayFailureNotice); |