diff options
Diffstat (limited to 'misc/dist/html/full-size.html')
-rw-r--r-- | misc/dist/html/full-size.html | 472 |
1 files changed, 235 insertions, 237 deletions
diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html index d5b0050cfd..6ae3e5cc73 100644 --- a/misc/dist/html/full-size.html +++ b/misc/dist/html/full-size.html @@ -1,247 +1,245 @@ <!DOCTYPE html> -<html xmlns='https://www.w3.org/1999/xhtml' lang='' xml:lang=''> -<head> - <meta charset='utf-8' /> - <meta name='viewport' content='width=device-width, user-scalable=no' /> - <title>$GODOT_PROJECT_NAME</title> - <style type='text/css'> - - body { - touch-action: none; - margin: 0; - border: 0 none; - padding: 0; - text-align: center; - background-color: black; - } - - #canvas { - display: block; - margin: 0; - color: white; - } - - #canvas:focus { - outline: none; - } - - .godot { - font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif; - color: #e0e0e0; - background-color: #3b3943; - background-image: linear-gradient(to bottom, #403e48, #35333c); - border: 1px solid #45434e; - box-shadow: 0 0 1px 1px #2f2d35; - } - - - /* Status display - * ============== */ - - #status { - position: absolute; - left: 0; - top: 0; - right: 0; - bottom: 0; - display: flex; - justify-content: center; - align-items: center; - /* don't consume click events - make children visible explicitly */ - visibility: hidden; - } - - #status-progress { - width: 366px; - height: 7px; - background-color: #38363A; - border: 1px solid #444246; - padding: 1px; - box-shadow: 0 0 2px 1px #1B1C22; - border-radius: 2px; - visibility: visible; - } - - @media only screen and (orientation:portrait) { - #status-progress { - width: 61.8%; - } - } +<html lang="en"> + <head> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, user-scalable=no"> + <title>$GODOT_PROJECT_NAME</title> + <style> +body { + touch-action: none; + margin: 0; + border: 0 none; + padding: 0; + text-align: center; + background-color: black; +} + +#canvas { + display: block; + margin: 0; + color: white; +} + +#canvas:focus { + outline: none; +} + +.godot { + font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif; + color: #e0e0e0; + background-color: #3b3943; + background-image: linear-gradient(to bottom, #403e48, #35333c); + border: 1px solid #45434e; + box-shadow: 0 0 1px 1px #2f2d35; +} + +/* Status display */ + +#status { + position: absolute; + left: 0; + top: 0; + right: 0; + bottom: 0; + display: flex; + justify-content: center; + align-items: center; + /* don't consume click events - make children visible explicitly */ + visibility: hidden; +} + +#status-progress { + width: 366px; + height: 7px; + background-color: #38363A; + border: 1px solid #444246; + padding: 1px; + box-shadow: 0 0 2px 1px #1B1C22; + border-radius: 2px; + visibility: visible; +} + +@media only screen and (orientation:portrait) { + #status-progress { + width: 61.8%; + } +} + +#status-progress-inner { + height: 100%; + width: 0; + box-sizing: border-box; + transition: width 0.5s linear; + background-color: #202020; + border: 1px solid #222223; + box-shadow: 0 0 1px 1px #27282E; + border-radius: 3px; +} + +#status-indeterminate { + height: 42px; + visibility: visible; + position: relative; +} + +#status-indeterminate > div { + width: 4.5px; + height: 0; + border-style: solid; + border-width: 9px 3px 0 3px; + border-color: #2b2b2b transparent transparent transparent; + transform-origin: center 21px; + position: absolute; +} + +#status-indeterminate > div:nth-child(1) { transform: rotate( 22.5deg); } +#status-indeterminate > div:nth-child(2) { transform: rotate( 67.5deg); } +#status-indeterminate > div:nth-child(3) { transform: rotate(112.5deg); } +#status-indeterminate > div:nth-child(4) { transform: rotate(157.5deg); } +#status-indeterminate > div:nth-child(5) { transform: rotate(202.5deg); } +#status-indeterminate > div:nth-child(6) { transform: rotate(247.5deg); } +#status-indeterminate > div:nth-child(7) { transform: rotate(292.5deg); } +#status-indeterminate > div:nth-child(8) { transform: rotate(337.5deg); } + +#status-notice { + margin: 0 100px; + line-height: 1.3; + visibility: visible; + padding: 4px 6px; + visibility: visible; +} + </style> + $GODOT_HEAD_INCLUDE + </head> + <body> + <canvas id="canvas"> + HTML5 canvas appears to be unsupported in the current browser.<br > + Please try updating or use a different browser. + </canvas> + <div id="status"> + <div id="status-progress" style="display: none;" oncontextmenu="event.preventDefault();"> + <div id ="status-progress-inner"></div> + </div> + <div id="status-indeterminate" style="display: none;" oncontextmenu="event.preventDefault();"> + <div></div> + <div></div> + <div></div> + <div></div> + <div></div> + <div></div> + <div></div> + <div></div> + </div> + <div id="status-notice" class="godot" style="display: none;"></div> + </div> - #status-progress-inner { - height: 100%; - width: 0; - box-sizing: border-box; - transition: width 0.5s linear; - background-color: #202020; - border: 1px solid #222223; - box-shadow: 0 0 1px 1px #27282E; - border-radius: 3px; + <script src="$GODOT_URL"></script> + <script> +const GODOT_CONFIG = $GODOT_CONFIG; +const engine = new Engine(GODOT_CONFIG); + +(function () { + const INDETERMINATE_STATUS_STEP_MS = 100; + const statusProgress = document.getElementById('status-progress'); + const statusProgressInner = document.getElementById('status-progress-inner'); + const statusIndeterminate = document.getElementById('status-indeterminate'); + const statusNotice = document.getElementById('status-notice'); + + let initializing = true; + let statusMode = 'hidden'; + + let animationCallbacks = []; + function animate(time) { + animationCallbacks.forEach((callback) => callback(time)); + requestAnimationFrame(animate); + } + requestAnimationFrame(animate); + + function animateStatusIndeterminate(ms) { + const i = Math.floor((ms / INDETERMINATE_STATUS_STEP_MS) % 8); + if (statusIndeterminate.children[i].style.borderTopColor === '') { + Array.prototype.slice.call(statusIndeterminate.children).forEach((child) => { + child.style.borderTopColor = ''; + }); + statusIndeterminate.children[i].style.borderTopColor = '#dfdfdf'; } + } - #status-indeterminate { - height: 42px; - visibility: visible; - position: relative; + function setStatusMode(mode) { + if (statusMode === mode || !initializing) { + return; } - - #status-indeterminate > div { - width: 4.5px; - height: 0; - border-style: solid; - border-width: 9px 3px 0 3px; - border-color: #2b2b2b transparent transparent transparent; - transform-origin: center 21px; - position: absolute; + [statusProgress, statusIndeterminate, statusNotice].forEach((elem) => { + elem.style.display = 'none'; + }); + animationCallbacks = animationCallbacks.filter(function (value) { + return (value !== animateStatusIndeterminate); + }); + switch (mode) { + case 'progress': + statusProgress.style.display = 'block'; + break; + case 'indeterminate': + statusIndeterminate.style.display = 'block'; + animationCallbacks.push(animateStatusIndeterminate); + break; + case 'notice': + statusNotice.style.display = 'block'; + break; + case 'hidden': + break; + default: + throw new Error('Invalid status mode'); } + statusMode = mode; + } - #status-indeterminate > div:nth-child(1) { transform: rotate( 22.5deg); } - #status-indeterminate > div:nth-child(2) { transform: rotate( 67.5deg); } - #status-indeterminate > div:nth-child(3) { transform: rotate(112.5deg); } - #status-indeterminate > div:nth-child(4) { transform: rotate(157.5deg); } - #status-indeterminate > div:nth-child(5) { transform: rotate(202.5deg); } - #status-indeterminate > div:nth-child(6) { transform: rotate(247.5deg); } - #status-indeterminate > div:nth-child(7) { transform: rotate(292.5deg); } - #status-indeterminate > div:nth-child(8) { transform: rotate(337.5deg); } - - #status-notice { - margin: 0 100px; - line-height: 1.3; - visibility: visible; - padding: 4px 6px; - visibility: visible; + function setStatusNotice(text) { + while (statusNotice.lastChild) { + statusNotice.removeChild(statusNotice.lastChild); } - </style> -$GODOT_HEAD_INCLUDE -</head> -<body> - <canvas id='canvas'> - HTML5 canvas appears to be unsupported in the current browser.<br /> - Please try updating or use a different browser. - </canvas> - <div id='status'> - <div id='status-progress' style='display: none;' oncontextmenu='event.preventDefault();'><div id ='status-progress-inner'></div></div> - <div id='status-indeterminate' style='display: none;' oncontextmenu='event.preventDefault();'> - <div></div> - <div></div> - <div></div> - <div></div> - <div></div> - <div></div> - <div></div> - <div></div> - </div> - <div id='status-notice' class='godot' style='display: none;'></div> - </div> - - <script type='text/javascript' src='$GODOT_URL'></script> - <script type='text/javascript'>//<![CDATA[ - - const GODOT_CONFIG = $GODOT_CONFIG; - var engine = new Engine(GODOT_CONFIG); - - (function() { - const INDETERMINATE_STATUS_STEP_MS = 100; - var statusProgress = document.getElementById('status-progress'); - var statusProgressInner = document.getElementById('status-progress-inner'); - var statusIndeterminate = document.getElementById('status-indeterminate'); - var statusNotice = document.getElementById('status-notice'); - - var initializing = true; - var statusMode = 'hidden'; - - var animationCallbacks = []; - function animate(time) { - animationCallbacks.forEach(callback => callback(time)); - requestAnimationFrame(animate); - } - requestAnimationFrame(animate); - - function setStatusMode(mode) { - - if (statusMode === mode || !initializing) - return; - [statusProgress, statusIndeterminate, statusNotice].forEach(elem => { - elem.style.display = 'none'; - }); - animationCallbacks = animationCallbacks.filter(function(value) { - return (value != animateStatusIndeterminate); - }); - switch (mode) { - case 'progress': - statusProgress.style.display = 'block'; - break; - case 'indeterminate': - statusIndeterminate.style.display = 'block'; - animationCallbacks.push(animateStatusIndeterminate); - break; - case 'notice': - statusNotice.style.display = 'block'; - break; - case 'hidden': - break; - default: - throw new Error('Invalid status mode'); - } - statusMode = mode; - } - - function animateStatusIndeterminate(ms) { - var i = Math.floor(ms / INDETERMINATE_STATUS_STEP_MS % 8); - if (statusIndeterminate.children[i].style.borderTopColor == '') { - Array.prototype.slice.call(statusIndeterminate.children).forEach(child => { - child.style.borderTopColor = ''; - }); - statusIndeterminate.children[i].style.borderTopColor = '#dfdfdf'; - } - } - - function setStatusNotice(text) { - while (statusNotice.lastChild) { - statusNotice.removeChild(statusNotice.lastChild); - } - var lines = text.split('\n'); - lines.forEach((line) => { - statusNotice.appendChild(document.createTextNode(line)); - statusNotice.appendChild(document.createElement('br')); - }); - }; - - function displayFailureNotice(err) { - var msg = err.message || err; - console.error(msg); - setStatusNotice(msg); - setStatusMode('notice'); - initializing = false; - }; - - const missing = Engine.getMissingFeatures(); - if (missing.length !== 0) { - const missingMsg = 'Warning!\nThe following features required to run Godot projects on the Web are missing:\n'; - displayFailureNotice(missingMsg + missing.join("\n")); - } else { - setStatusMode('indeterminate'); - engine.startGame({ - 'onProgress': function (current, total) { - if (total > 0) { - statusProgressInner.style.width = current/total * 100 + '%'; - setStatusMode('progress'); - if (current === total) { - // wait for progress bar animation - setTimeout(() => { - setStatusMode('indeterminate'); - }, 500); - } - } else { + const lines = text.split('\n'); + lines.forEach((line) => { + statusNotice.appendChild(document.createTextNode(line)); + statusNotice.appendChild(document.createElement('br')); + }); + } + + function displayFailureNotice(err) { + const msg = err.message || err; + console.error(msg); + setStatusNotice(msg); + setStatusMode('notice'); + initializing = false; + } + + const missing = Engine.getMissingFeatures(); + if (missing.length !== 0) { + const missingMsg = 'Warning!\nThe following features required to run Godot projects on the Web are missing:\n'; + displayFailureNotice(missingMsg + missing.join('\n')); + } else { + setStatusMode('indeterminate'); + engine.startGame({ + 'onProgress': function (current, total) { + if (total > 0) { + statusProgressInner.style.width = `${(current / total) * 100}%`; + setStatusMode('progress'); + if (current === total) { + // wait for progress bar animation + setTimeout(() => { setStatusMode('indeterminate'); - } - }, - }).then(() => { - setStatusMode('hidden'); - initializing = false; - }, displayFailureNotice); - } - })(); - //]]></script> -</body> + }, 500); + } + } else { + setStatusMode('indeterminate'); + } + }, + }).then(() => { + setStatusMode('hidden'); + initializing = false; + }, displayFailureNotice); + } +}()); + </script> + </body> </html> |