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-rw-r--r--methods.py16
1 files changed, 12 insertions, 4 deletions
diff --git a/methods.py b/methods.py
index b56a0364b5..2f3dac7e42 100644
--- a/methods.py
+++ b/methods.py
@@ -1149,7 +1149,10 @@ def build_gles3_headers(target, source, env):
build_legacygl_header(str(x), include="drivers/gles3/shader_gles3.h", class_suffix="GLES3", output_attribs=True)
-def update_version():
+def add_module_version_string(self,s):
+ self.module_version_string+="."+s
+
+def update_version(module_version_string=""):
rev = "custom_build"
@@ -1167,6 +1170,7 @@ def update_version():
f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
f.write("#define VERSION_REVISION " + str(rev) + "\n")
f.write("#define VERSION_STATUS " + str(version.status) + "\n")
+ f.write("#define VERSION_MODULE_CONFIG \"" + str(version.module_config) + module_version_string + "\"\n")
import datetime
f.write("#define VERSION_YEAR " + str(datetime.datetime.now().year) + "\n")
f.close()
@@ -1710,9 +1714,13 @@ def generate_vs_project(env, num_jobs):
env.AddToVSProject(env.servers_sources)
env.AddToVSProject(env.editor_sources)
- env['MSVSBUILDCOM'] = build_commandline('scons --directory=$(ProjectDir) platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
- env['MSVSREBUILDCOM'] = build_commandline('scons --directory=$(ProjectDir) platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs))
- env['MSVSCLEANCOM'] = build_commandline('scons --directory=$(ProjectDir) --clean platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
+ # windows allows us to have spaces in paths, so we need
+ # to double quote off the directory. However, the path ends
+ # in a backslash, so we need to remove this, lest it escape the
+ # last double quote off, confusing MSBuild
+ env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
+ env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs))
+ env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" --clean platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
# This version information (Win32, x64, Debug, Release, Release_Debug seems to be
# required for Visual Studio to understand that it needs to generate an NMAKE