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-rw-r--r--methods.py35
1 files changed, 23 insertions, 12 deletions
diff --git a/methods.py b/methods.py
index 6e4fecd67e..2be73f02d2 100644
--- a/methods.py
+++ b/methods.py
@@ -1150,26 +1150,26 @@ def build_gles3_headers(target, source, env):
def add_module_version_string(self,s):
- self.module_version_string+="."+s
+ self.module_version_string += "." + s
def update_version(module_version_string=""):
- rev = "custom_build"
+ build_name = "custom_build"
+ if (os.getenv("BUILD_NAME") != None):
+ build_name = os.getenv("BUILD_NAME")
+ print("Using custom build name: " + build_name)
- if (os.getenv("BUILD_REVISION") != None):
- rev = os.getenv("BUILD_REVISION")
- print("Using custom revision: " + rev)
import version
f = open("core/version_generated.gen.h", "w")
- f.write("#define VERSION_SHORT_NAME " + str(version.short_name) + "\n")
- f.write("#define VERSION_NAME " + str(version.name) + "\n")
+ f.write("#define VERSION_SHORT_NAME \"" + str(version.short_name) + "\"\n")
+ f.write("#define VERSION_NAME \"" + str(version.name) + "\"\n")
f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
if (hasattr(version, 'patch')):
f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
- f.write("#define VERSION_REVISION " + str(rev) + "\n")
- f.write("#define VERSION_STATUS " + str(version.status) + "\n")
+ f.write("#define VERSION_STATUS \"" + str(version.status) + "\"\n")
+ f.write("#define VERSION_BUILD \"" + str(build_name) + "\"\n")
f.write("#define VERSION_MODULE_CONFIG \"" + str(version.module_config) + module_version_string + "\"\n")
import datetime
f.write("#define VERSION_YEAR " + str(datetime.datetime.now().year) + "\n")
@@ -1686,6 +1686,17 @@ def find_visual_c_batch_file(env):
(host_platform, target_platform,req_target_platform) = get_host_target(env)
return find_batch_file(env, version, host_platform, target_platform)[0]
+def generate_cpp_hint_file(filename):
+ import os.path
+ if os.path.isfile(filename):
+ # Don't overwrite an existing hint file since the user may have customized it.
+ pass
+ else:
+ try:
+ fd = open(filename, "w")
+ fd.write("#define GDCLASS(m_class, m_inherits)\n")
+ except IOError:
+ print("Could not write cpp.hint file.")
def generate_vs_project(env, num_jobs):
batch_file = find_visual_c_batch_file(env)
@@ -1712,9 +1723,9 @@ def generate_vs_project(env, num_jobs):
# to double quote off the directory. However, the path ends
# in a backslash, so we need to remove this, lest it escape the
# last double quote off, confusing MSBuild
- env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
- env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs))
- env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" --clean platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
+ env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows progress=no target=$(Configuration) tools=!tools! -j' + str(num_jobs))
+ env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows progress=no target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs))
+ env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" --clean platform=windows progress=no target=$(Configuration) tools=!tools! -j' + str(num_jobs))
# This version information (Win32, x64, Debug, Release, Release_Debug seems to be
# required for Visual Studio to understand that it needs to generate an NMAKE