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-rw-r--r--methods.py323
1 files changed, 222 insertions, 101 deletions
diff --git a/methods.py b/methods.py
index 6f1e7a7279..fe84641e9d 100644
--- a/methods.py
+++ b/methods.py
@@ -3,6 +3,8 @@ import re
import glob
import subprocess
from collections import OrderedDict
+from collections.abc import Mapping
+from typing import Iterator
# We need to define our own `Action` method to control the verbosity of output
# and whenever we need to run those commands in a subprocess on some platforms.
@@ -14,7 +16,7 @@ from SCons.Variables.BoolVariable import _text2bool
from platform_methods import run_in_subprocess
-def add_source_files(self, sources, files, warn_duplicates=True):
+def add_source_files(self, sources, files):
# Convert string to list of absolute paths (including expanding wildcard)
if isinstance(files, (str, bytes)):
# Keep SCons project-absolute path as they are (no wildcard support)
@@ -24,17 +26,20 @@ def add_source_files(self, sources, files, warn_duplicates=True):
return
files = [files]
else:
+ # Exclude .gen.cpp files from globbing, to avoid including obsolete ones.
+ # They should instead be added manually.
+ skip_gen_cpp = "*" in files
dir_path = self.Dir(".").abspath
files = sorted(glob.glob(dir_path + "/" + files))
+ if skip_gen_cpp:
+ files = [f for f in files if not f.endswith(".gen.cpp")]
# Add each path as compiled Object following environment (self) configuration
for path in files:
obj = self.Object(path)
if obj in sources:
- if warn_duplicates:
- print('WARNING: Object "{}" already included in environment sources.'.format(obj))
- else:
- continue
+ print('WARNING: Object "{}" already included in environment sources.'.format(obj))
+ continue
sources.append(obj)
@@ -56,15 +61,25 @@ def disable_warnings(self):
self.Append(CXXFLAGS=["-w"])
+def force_optimization_on_debug(self):
+ # 'self' is the environment
+ if self["target"] != "debug":
+ return
+
+ if self.msvc:
+ self.Append(CCFLAGS=["/O2"])
+ else:
+ self.Append(CCFLAGS=["-O3"])
+
+
def add_module_version_string(self, s):
self.module_version_string += "." + s
def update_version(module_version_string=""):
-
build_name = "custom_build"
if os.getenv("BUILD_NAME") != None:
- build_name = os.getenv("BUILD_NAME")
+ build_name = str(os.getenv("BUILD_NAME"))
print("Using custom build name: " + build_name)
import version
@@ -79,19 +94,26 @@ def update_version(module_version_string=""):
f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
- f.write('#define VERSION_STATUS "' + str(version.status) + '"\n')
+ # For dev snapshots (alpha, beta, RC, etc.) we do not commit status change to Git,
+ # so this define provides a way to override it without having to modify the source.
+ godot_status = str(version.status)
+ if os.getenv("GODOT_VERSION_STATUS") != None:
+ godot_status = str(os.getenv("GODOT_VERSION_STATUS"))
+ print("Using version status '{}', overriding the original '{}'.".format(godot_status, str(version.status)))
+ f.write('#define VERSION_STATUS "' + godot_status + '"\n')
f.write('#define VERSION_BUILD "' + str(build_name) + '"\n')
f.write('#define VERSION_MODULE_CONFIG "' + str(version.module_config) + module_version_string + '"\n')
f.write("#define VERSION_YEAR " + str(version.year) + "\n")
f.write('#define VERSION_WEBSITE "' + str(version.website) + '"\n')
+ f.write('#define VERSION_DOCS_BRANCH "' + str(version.docs) + '"\n')
+ f.write('#define VERSION_DOCS_URL "https://docs.godotengine.org/en/" VERSION_DOCS_BRANCH\n')
f.write("#endif // VERSION_GENERATED_GEN_H\n")
f.close()
# NOTE: It is safe to generate this file here, since this is still executed serially
- fhash = open("core/version_hash.gen.h", "w")
+ fhash = open("core/version_hash.gen.cpp", "w")
fhash.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- fhash.write("#ifndef VERSION_HASH_GEN_H\n")
- fhash.write("#define VERSION_HASH_GEN_H\n")
+ fhash.write('#include "core/version.h"\n')
githash = ""
gitfolder = ".git"
@@ -109,8 +131,7 @@ def update_version(module_version_string=""):
else:
githash = head
- fhash.write('#define VERSION_HASH "' + githash + '"\n')
- fhash.write("#endif // VERSION_HASH_GEN_H\n")
+ fhash.write('const char *const VERSION_HASH = "' + githash + '";\n')
fhash.close()
@@ -231,6 +252,18 @@ def is_module(path):
return True
+def write_disabled_classes(class_list):
+ f = open("core/disabled_classes.gen.h", "w")
+ f.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ f.write("#ifndef DISABLED_CLASSES_GEN_H\n")
+ f.write("#define DISABLED_CLASSES_GEN_H\n\n")
+ for c in class_list:
+ cs = c.strip()
+ if cs != "":
+ f.write("#define ClassDB_Disable_" + cs + " 1\n")
+ f.write("\n#endif\n")
+
+
def write_modules(modules):
includes_cpp = ""
preregister_cpp = ""
@@ -302,7 +335,7 @@ def disable_module(self):
self.disabled_modules.append(self.current_module)
-def module_check_dependencies(self, module, dependencies):
+def module_check_dependencies(self, module, dependencies, silent=False):
"""
Checks if module dependencies are enabled for a given module,
and prints a warning if they aren't.
@@ -316,11 +349,12 @@ def module_check_dependencies(self, module, dependencies):
missing_deps.append(dep)
if missing_deps != []:
- print(
- "Disabling '{}' module as the following dependencies are not satisfied: {}".format(
- module, ", ".join(missing_deps)
+ if not silent:
+ print(
+ "Disabling '{}' module as the following dependencies are not satisfied: {}".format(
+ module, ", ".join(missing_deps)
+ )
)
- )
return False
else:
return True
@@ -418,45 +452,39 @@ def no_verbose(sys, env):
# Colors are disabled in non-TTY environments such as pipes. This means
# that if output is redirected to a file, it will not contain color codes
if sys.stdout.isatty():
- colors["cyan"] = "\033[96m"
- colors["purple"] = "\033[95m"
- colors["blue"] = "\033[94m"
- colors["green"] = "\033[92m"
- colors["yellow"] = "\033[93m"
- colors["red"] = "\033[91m"
- colors["end"] = "\033[0m"
+ colors["blue"] = "\033[0;94m"
+ colors["bold_blue"] = "\033[1;94m"
+ colors["reset"] = "\033[0m"
else:
- colors["cyan"] = ""
- colors["purple"] = ""
colors["blue"] = ""
- colors["green"] = ""
- colors["yellow"] = ""
- colors["red"] = ""
- colors["end"] = ""
+ colors["bold_blue"] = ""
+ colors["reset"] = ""
- compile_source_message = "{}Compiling {}==> {}$SOURCE{}".format(
- colors["blue"], colors["purple"], colors["yellow"], colors["end"]
+ # There is a space before "..." to ensure that source file names can be
+ # Ctrl + clicked in the VS Code terminal.
+ compile_source_message = "{}Compiling {}$SOURCE{} ...{}".format(
+ colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
- java_compile_source_message = "{}Compiling {}==> {}$SOURCE{}".format(
- colors["blue"], colors["purple"], colors["yellow"], colors["end"]
+ java_compile_source_message = "{}Compiling {}$SOURCE{} ...{}".format(
+ colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
- compile_shared_source_message = "{}Compiling shared {}==> {}$SOURCE{}".format(
- colors["blue"], colors["purple"], colors["yellow"], colors["end"]
+ compile_shared_source_message = "{}Compiling shared {}$SOURCE{} ...{}".format(
+ colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
- link_program_message = "{}Linking Program {}==> {}$TARGET{}".format(
- colors["red"], colors["purple"], colors["yellow"], colors["end"]
+ link_program_message = "{}Linking Program {}$TARGET{} ...{}".format(
+ colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
- link_library_message = "{}Linking Static Library {}==> {}$TARGET{}".format(
- colors["red"], colors["purple"], colors["yellow"], colors["end"]
+ link_library_message = "{}Linking Static Library {}$TARGET{} ...{}".format(
+ colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
- ranlib_library_message = "{}Ranlib Library {}==> {}$TARGET{}".format(
- colors["red"], colors["purple"], colors["yellow"], colors["end"]
+ ranlib_library_message = "{}Ranlib Library {}$TARGET{} ...{}".format(
+ colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
- link_shared_library_message = "{}Linking Shared Library {}==> {}$TARGET{}".format(
- colors["red"], colors["purple"], colors["yellow"], colors["end"]
+ link_shared_library_message = "{}Linking Shared Library {}$TARGET{} ...{}".format(
+ colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
- java_library_message = "{}Creating Java Archive {}==> {}$TARGET{}".format(
- colors["red"], colors["purple"], colors["yellow"], colors["end"]
+ java_library_message = "{}Creating Java Archive {}$TARGET{} ...{}".format(
+ colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
env.Append(CXXCOMSTR=[compile_source_message])
@@ -572,7 +600,11 @@ def detect_visual_c_compiler_version(tools_env):
def find_visual_c_batch_file(env):
- from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file
+ from SCons.Tool.MSCommon.vc import (
+ get_default_version,
+ get_host_target,
+ find_batch_file,
+ )
version = get_default_version(env)
(host_platform, target_platform, _) = get_host_target(env)
@@ -624,36 +656,107 @@ def generate_vs_project(env, num_jobs):
batch_file = find_visual_c_batch_file(env)
if batch_file:
- def build_commandline(commands):
- common_build_prefix = [
- 'cmd /V /C set "plat=$(PlatformTarget)"',
- '(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
- 'set "tools=%s"' % env["tools"],
- '(if "$(Configuration)"=="release" (set "tools=no"))',
- 'call "' + batch_file + '" !plat!',
- ]
-
- # Windows allows us to have spaces in paths, so we need
- # to double quote off the directory. However, the path ends
- # in a backslash, so we need to remove this, lest it escape the
- # last double quote off, confusing MSBuild
- common_build_postfix = [
- "--directory=\"$(ProjectDir.TrimEnd('\\'))\"",
- "platform=windows",
- "target=$(Configuration)",
- "progress=no",
- "tools=!tools!",
- "-j%s" % num_jobs,
- ]
-
- if env["tests"]:
- common_build_postfix.append("tests=yes")
-
- if env["custom_modules"]:
- common_build_postfix.append("custom_modules=%s" % env["custom_modules"])
-
- result = " ^& ".join(common_build_prefix + [" ".join([commands] + common_build_postfix)])
- return result
+ class ModuleConfigs(Mapping):
+ # This version information (Win32, x64, Debug, Release, Release_Debug seems to be
+ # required for Visual Studio to understand that it needs to generate an NMAKE
+ # project. Do not modify without knowing what you are doing.
+ PLATFORMS = ["Win32", "x64"]
+ PLATFORM_IDS = ["32", "64"]
+ CONFIGURATIONS = ["debug", "release", "release_debug"]
+ CONFIGURATION_IDS = ["tools", "opt", "opt.tools"]
+
+ @staticmethod
+ def for_every_variant(value):
+ return [value for _ in range(len(ModuleConfigs.CONFIGURATIONS) * len(ModuleConfigs.PLATFORMS))]
+
+ def __init__(self):
+
+ shared_targets_array = []
+ self.names = []
+ self.arg_dict = {
+ "variant": [],
+ "runfile": shared_targets_array,
+ "buildtarget": shared_targets_array,
+ "cpppaths": [],
+ "cppdefines": [],
+ "cmdargs": [],
+ }
+ self.add_mode() # default
+
+ def add_mode(
+ self,
+ name: str = "",
+ includes: str = "",
+ cli_args: str = "",
+ defines=None,
+ ):
+ if defines is None:
+ defines = []
+ self.names.append(name)
+ self.arg_dict["variant"] += [
+ f'{config}{f"_[{name}]" if name else ""}|{platform}'
+ for config in ModuleConfigs.CONFIGURATIONS
+ for platform in ModuleConfigs.PLATFORMS
+ ]
+ self.arg_dict["runfile"] += [
+ f'bin\\godot.windows.{config_id}.{plat_id}{f".{name}" if name else ""}.exe'
+ for config_id in ModuleConfigs.CONFIGURATION_IDS
+ for plat_id in ModuleConfigs.PLATFORM_IDS
+ ]
+ self.arg_dict["cpppaths"] += ModuleConfigs.for_every_variant(env["CPPPATH"] + [includes])
+ self.arg_dict["cppdefines"] += ModuleConfigs.for_every_variant(env["CPPDEFINES"] + defines)
+ self.arg_dict["cmdargs"] += ModuleConfigs.for_every_variant(cli_args)
+
+ def build_commandline(self, commands):
+
+ configuration_getter = (
+ "$(Configuration"
+ + "".join([f'.Replace("{name}", "")' for name in self.names[1:]])
+ + '.Replace("_[]", "")'
+ + ")"
+ )
+
+ common_build_prefix = [
+ 'cmd /V /C set "plat=$(PlatformTarget)"',
+ '(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
+ 'set "tools=%s"' % env["tools"],
+ f'(if "{configuration_getter}"=="release" (set "tools=no"))',
+ 'call "' + batch_file + '" !plat!',
+ ]
+
+ # Windows allows us to have spaces in paths, so we need
+ # to double quote off the directory. However, the path ends
+ # in a backslash, so we need to remove this, lest it escape the
+ # last double quote off, confusing MSBuild
+ common_build_postfix = [
+ "--directory=\"$(ProjectDir.TrimEnd('\\'))\"",
+ "platform=windows",
+ f"target={configuration_getter}",
+ "progress=no",
+ "tools=!tools!",
+ "-j%s" % num_jobs,
+ ]
+
+ if env["tests"]:
+ common_build_postfix.append("tests=yes")
+
+ if env["custom_modules"]:
+ common_build_postfix.append("custom_modules=%s" % env["custom_modules"])
+
+ result = " ^& ".join(common_build_prefix + [" ".join([commands] + common_build_postfix)])
+ return result
+
+ # Mappings interface definitions
+
+ def __iter__(self) -> Iterator[str]:
+ for x in self.arg_dict:
+ yield x
+
+ def __len__(self) -> int:
+ return len(self.names)
+
+ def __getitem__(self, k: str):
+ return self.arg_dict[k]
add_to_vs_project(env, env.core_sources)
add_to_vs_project(env, env.drivers_sources)
@@ -668,21 +771,25 @@ def generate_vs_project(env, num_jobs):
for header in glob_recursive("**/*.h"):
env.vs_incs.append(str(header))
- env["MSVSBUILDCOM"] = build_commandline("scons")
- env["MSVSREBUILDCOM"] = build_commandline("scons vsproj=yes")
- env["MSVSCLEANCOM"] = build_commandline("scons --clean")
-
- # This version information (Win32, x64, Debug, Release, Release_Debug seems to be
- # required for Visual Studio to understand that it needs to generate an NMAKE
- # project. Do not modify without knowing what you are doing.
- debug_variants = ["debug|Win32"] + ["debug|x64"]
- release_variants = ["release|Win32"] + ["release|x64"]
- release_debug_variants = ["release_debug|Win32"] + ["release_debug|x64"]
- variants = debug_variants + release_variants + release_debug_variants
- debug_targets = ["bin\\godot.windows.tools.32.exe"] + ["bin\\godot.windows.tools.64.exe"]
- release_targets = ["bin\\godot.windows.opt.32.exe"] + ["bin\\godot.windows.opt.64.exe"]
- release_debug_targets = ["bin\\godot.windows.opt.tools.32.exe"] + ["bin\\godot.windows.opt.tools.64.exe"]
- targets = debug_targets + release_targets + release_debug_targets
+ module_configs = ModuleConfigs()
+
+ if env.get("module_mono_enabled"):
+ import modules.mono.build_scripts.mono_reg_utils as mono_reg
+
+ mono_root = env.get("mono_prefix") or mono_reg.find_mono_root_dir(env["bits"])
+ if mono_root:
+ module_configs.add_mode(
+ "mono",
+ includes=os.path.join(mono_root, "include", "mono-2.0"),
+ cli_args="module_mono_enabled=yes mono_glue=yes",
+ defines=[("MONO_GLUE_ENABLED",)],
+ )
+ else:
+ print("Mono installation directory not found. Generated project will not have build variants for Mono.")
+
+ env["MSVSBUILDCOM"] = module_configs.build_commandline("scons")
+ env["MSVSREBUILDCOM"] = module_configs.build_commandline("scons vsproj=yes")
+ env["MSVSCLEANCOM"] = module_configs.build_commandline("scons --clean")
if not env.get("MSVS"):
env["MSVS"]["PROJECTSUFFIX"] = ".vcxproj"
env["MSVS"]["SOLUTIONSUFFIX"] = ".sln"
@@ -690,10 +797,8 @@ def generate_vs_project(env, num_jobs):
target=["#godot" + env["MSVSPROJECTSUFFIX"]],
incs=env.vs_incs,
srcs=env.vs_srcs,
- runfile=targets,
- buildtarget=targets,
auto_build_solution=1,
- variant=variants,
+ **module_configs,
)
else:
print("Could not locate Visual Studio batch file to set up the build environment. Not generating VS project.")
@@ -787,9 +892,18 @@ def get_compiler_version(env):
return None
else: # TODO: Implement for MSVC
return None
- match = re.search("[0-9]+\.[0-9.]+", version)
+ match = re.search(
+ "(?:(?<=version )|(?<=\) )|(?<=^))"
+ "(?P<major>\d+)"
+ "(?:\.(?P<minor>\d*))?"
+ "(?:\.(?P<patch>\d*))?"
+ "(?:-(?P<metadata1>[0-9a-zA-Z-]*))?"
+ "(?:\+(?P<metadata2>[0-9a-zA-Z-]*))?"
+ "(?: (?P<date>[0-9]{8}|[0-9]{6})(?![0-9a-zA-Z]))?",
+ version,
+ )
if match is not None:
- return list(map(int, match.group().split(".")))
+ return match.groupdict()
else:
return None
@@ -802,6 +916,10 @@ def using_clang(env):
return "clang" in os.path.basename(env["CC"])
+def using_emcc(env):
+ return "emcc" in os.path.basename(env["CC"])
+
+
def show_progress(env):
import sys
from SCons.Script import Progress, Command, AlwaysBuild
@@ -904,9 +1022,12 @@ def show_progress(env):
def progress_finish(target, source, env):
nonlocal node_count, progressor
- with open(node_count_fname, "w") as f:
- f.write("%d\n" % node_count)
- progressor.delete(progressor.file_list())
+ try:
+ with open(node_count_fname, "w") as f:
+ f.write("%d\n" % node_count)
+ progressor.delete(progressor.file_list())
+ except Exception:
+ pass
try:
with open(node_count_fname) as f: