diff options
Diffstat (limited to 'main')
-rw-r--r-- | main/main.cpp | 2 | ||||
-rw-r--r-- | main/main_timer_sync.cpp (renamed from main/timer_sync.cpp) | 4 | ||||
-rw-r--r-- | main/main_timer_sync.h (renamed from main/timer_sync.h) | 8 | ||||
-rw-r--r-- | main/tests/test_shader_lang.cpp | 4 |
4 files changed, 9 insertions, 9 deletions
diff --git a/main/main.cpp b/main/main.cpp index f9044b61cd..5ccc6662e8 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -53,11 +53,11 @@ #include "drivers/register_driver_types.h" #include "main/app_icon.gen.h" #include "main/input_default.h" +#include "main/main_timer_sync.h" #include "main/performance.h" #include "main/splash.gen.h" #include "main/splash_editor.gen.h" #include "main/tests/test_main.h" -#include "main/timer_sync.h" #include "modules/register_module_types.h" #include "platform/register_platform_apis.h" #include "scene/main/scene_tree.h" diff --git a/main/timer_sync.cpp b/main/main_timer_sync.cpp index 5ee834880f..f7388c8517 100644 --- a/main/timer_sync.cpp +++ b/main/main_timer_sync.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* timer_sync.cpp */ +/* main_timer_sync.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "timer_sync.h" +#include "main_timer_sync.h" void MainFrameTime::clamp_idle(float min_idle_step, float max_idle_step) { if (idle_step < min_idle_step) { diff --git a/main/timer_sync.h b/main/main_timer_sync.h index fcce6d7a9a..179119edce 100644 --- a/main/timer_sync.h +++ b/main/main_timer_sync.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* timer_sync.h */ +/* main_timer_sync.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef TIMER_SYNC_H -#define TIMER_SYNC_H +#ifndef MAIN_TIMER_SYNC_H +#define MAIN_TIMER_SYNC_H #include "core/engine.h" @@ -98,4 +98,4 @@ public: MainFrameTime advance(float p_frame_slice, int p_iterations_per_second); }; -#endif // TIMER_SYNC_H +#endif // MAIN_TIMER_SYNC_H diff --git a/main/tests/test_shader_lang.cpp b/main/tests/test_shader_lang.cpp index ebaf7fd602..8441748cc0 100644 --- a/main/tests/test_shader_lang.cpp +++ b/main/tests/test_shader_lang.cpp @@ -110,7 +110,7 @@ static String dump_node_code(SL::Node *p_node, int p_level) { for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = pnode->uniforms.front(); E; E = E->next()) { String ucode = "uniform "; - ucode += _prestr(E->get().precission); + ucode += _prestr(E->get().precision); ucode += _typestr(E->get().type); ucode += " " + String(E->key()); @@ -137,7 +137,7 @@ static String dump_node_code(SL::Node *p_node, int p_level) { for (Map<StringName, SL::ShaderNode::Varying>::Element *E = pnode->varyings.front(); E; E = E->next()) { String vcode = "varying "; - vcode += _prestr(E->get().precission); + vcode += _prestr(E->get().precision); vcode += _typestr(E->get().type); vcode += " " + String(E->key()); |