diff options
Diffstat (limited to 'main')
-rw-r--r-- | main/SCsub | 5 | ||||
-rw-r--r-- | main/gamecontrollerdb.txt | 48 | ||||
-rw-r--r-- | main/input_default.cpp | 109 | ||||
-rw-r--r-- | main/input_default.h | 14 | ||||
-rw-r--r-- | main/main.cpp | 309 | ||||
-rw-r--r-- | main/main.h | 4 | ||||
-rw-r--r-- | main/main_builders.py | 4 | ||||
-rw-r--r-- | main/main_timer_sync.cpp (renamed from main/timer_sync.cpp) | 8 | ||||
-rw-r--r-- | main/main_timer_sync.h (renamed from main/timer_sync.h) | 9 | ||||
-rw-r--r-- | main/performance.cpp | 25 | ||||
-rw-r--r-- | main/performance.h | 3 | ||||
-rw-r--r-- | main/tests/test_gdscript.cpp | 58 | ||||
-rw-r--r-- | main/tests/test_gui.h | 3 | ||||
-rw-r--r-- | main/tests/test_image.cpp | 69 | ||||
-rw-r--r-- | main/tests/test_image.h | 45 | ||||
-rw-r--r-- | main/tests/test_main.cpp | 8 | ||||
-rw-r--r-- | main/tests/test_math.cpp | 8 | ||||
-rw-r--r-- | main/tests/test_oa_hash_map.cpp | 19 | ||||
-rw-r--r-- | main/tests/test_physics.cpp | 1 | ||||
-rw-r--r-- | main/tests/test_physics.h | 4 | ||||
-rw-r--r-- | main/tests/test_render.h | 4 | ||||
-rw-r--r-- | main/tests/test_shader_lang.cpp | 23 | ||||
-rw-r--r-- | main/tests/test_string.cpp | 98 |
23 files changed, 509 insertions, 369 deletions
diff --git a/main/SCsub b/main/SCsub index e7fe6ab4e1..62bc155c67 100644 --- a/main/SCsub +++ b/main/SCsub @@ -6,6 +6,7 @@ from platform_methods import run_in_subprocess import main_builders env.main_sources = [] + env.add_source_files(env.main_sources, "*.cpp") # order matters here. higher index controller database files write on top of lower index database files @@ -14,7 +15,9 @@ controller_databases = ["#main/gamecontrollerdb.txt", "#main/gamecontrollerdb_20 env.Depends("#main/default_controller_mappings.gen.cpp", controller_databases) env.CommandNoCache("#main/default_controller_mappings.gen.cpp", controller_databases, run_in_subprocess(main_builders.make_default_controller_mappings)) -env.main_sources.append("#main/default_controller_mappings.gen.cpp") +# Don't warn about duplicate entry here, we need it registered manually for first build, +# even if later builds will pick it up twice due to above *.cpp globbing. +env.add_source_files(env.main_sources, "#main/default_controller_mappings.gen.cpp", warn_duplicates=False) env.Depends("#main/splash.gen.h", "#main/splash.png") env.CommandNoCache("#main/splash.gen.h", "#main/splash.png", run_in_subprocess(main_builders.make_splash)) diff --git a/main/gamecontrollerdb.txt b/main/gamecontrollerdb.txt index cb32b4209f..0e30cfe8d0 100644 --- a/main/gamecontrollerdb.txt +++ b/main/gamecontrollerdb.txt @@ -9,6 +9,7 @@ 03000000c82d00000060000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000061000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00003028000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, 03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, 030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, 03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, @@ -26,6 +27,7 @@ 03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000bc2000000055000000000000,Betop BFM Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006321000000000000,BETOP CONTROLLER,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, @@ -38,6 +40,8 @@ 03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000005e040000a102000000000000,Controller (Xbox 360 Wireless Receiver for Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ff02000000000000,Controller (Xbox One For Windows) - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ea02000000000000,Controller (Xbox One For Windows) - Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows, 03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, 03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, @@ -64,6 +68,7 @@ 03000000ac0500003d03000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000ac0500004d04000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006f0e00000102000000007801,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, @@ -73,6 +78,7 @@ 03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000f0250000c383000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000f0250000c483000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000007d0400000540000000000000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, @@ -83,6 +89,7 @@ 030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f0000c100000000000000,Horipad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, @@ -96,11 +103,16 @@ 030000006f0e00002401000000000000,INJUSTICE FightStick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 03000000ac0500002c02000000000000,IPEGA,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, 03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000491900000304000000000000,Ipega PG-9087 - Bluetooth Gamepad,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows, +030000006e0500000a20000000000000,JC-DUX60 ELECOM MMO Gamepad,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows, 030000006e0500000520000000000000,JC-P301U,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, 030000006e0500000320000000000000,JC-U3613M (DInput),a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, 030000006e0500000720000000000000,JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, 030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, +030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, 030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000bd12000003c0000000000000,JY-P70UR,a:b1,b:b0,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b4,x:b3,y:b2,platform:Windows, 03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, 030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, @@ -137,6 +149,7 @@ 03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, 030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows, +03000000550900001472000000000000,NVIDIA Controller v01.04,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows, 030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows, 03000000782300000a10000000000000,Onlive Wireless Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows, 03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, @@ -144,6 +157,7 @@ 03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows, 03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, 030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, 03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, @@ -190,6 +204,7 @@ 0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, 0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, 030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006b140000020d000000000000,Revolution Pro Controller 2(1/2),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, 030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, @@ -197,6 +212,7 @@ 03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, 03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, 03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b0,y:b1,platform:Windows, 03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,platform:Windows, 03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, 03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, @@ -207,6 +223,7 @@ 03000000300f00001101000000000000,Saitek Rumble Pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, 0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, 030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000005e0400008e02000000007801,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, 03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 030000008f0e00000800000000000000,SpeedLink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, @@ -217,6 +234,7 @@ 03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, 03000000d620000011a7000000000000,Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000004f04000007d0000000000000,T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f0400000ab1000000000000,T.16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows, 03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, 030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, @@ -227,6 +245,7 @@ 03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows, 03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, 03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000300f00000701000000000000,USB 4-Axis 12-Button Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, @@ -238,6 +257,7 @@ 03000000ff1100004133000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, 03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, 03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, @@ -253,17 +273,21 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, 03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000a00500003232000009010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, 030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X, 03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, 03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, @@ -289,8 +313,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, 03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, 03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, 030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X, 030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, 030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, 03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, @@ -303,6 +329,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000321500000204000000010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000321500000104000000010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, 0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, 03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, @@ -311,6 +339,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, 03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, 030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X, 030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, @@ -328,6 +357,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, 030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, @@ -339,6 +369,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, # Linux +05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, @@ -350,9 +381,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, 030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000013020000,Afterglow Prismatic Wired Controller 048-007-NA,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux, 030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +05000000491900000204000021000000,Amazon Fire Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, 03000000120c00000500000010010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux, 03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, 03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, @@ -365,9 +399,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000007d0400000540000000010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux, 030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, @@ -383,6 +419,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, 03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, 030000000d0f0000ee00000011010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, @@ -395,9 +432,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 0500000049190000020400001b010000,Ipega PG-9069 - Bluetooth Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, 03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, 03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, 030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, +050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, 030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, 030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, @@ -426,6 +466,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 0300000079000000d218000011010000,MAGIC-NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, 03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000790000004318000010010000,Mayflash GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, 0300000025090000e803000001010000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, 03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, 030000005e0400000e00000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, @@ -437,7 +478,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, 030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000d6200000e589000001000000,Moga 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, 05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, 03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, 030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux, @@ -446,13 +489,17 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux, 03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, 03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, 030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, 05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, 05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, 03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, 03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, @@ -507,6 +554,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, 03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, diff --git a/main/input_default.cpp b/main/input_default.cpp index 18b4649f4d..60675f1115 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -355,6 +355,7 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool Ref<InputEventMouseButton> button_event; button_event.instance(); + button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); button_event->set_position(st->get_position()); button_event->set_global_position(st->get_position()); button_event->set_pressed(st->is_pressed()); @@ -383,6 +384,7 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool Ref<InputEventMouseMotion> motion_event; motion_event.instance(); + motion_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); motion_event->set_position(sd->get_position()); motion_event->set_global_position(sd->get_position()); motion_event->set_relative(sd->get_relative()); @@ -470,6 +472,10 @@ void InputDefault::stop_joy_vibration(int p_device) { joy_vibration[p_device] = vibration; } +void InputDefault::vibrate_handheld(int p_duration_ms) { + OS::get_singleton()->vibrate_handheld(p_duration_ms); +} + void InputDefault::set_gravity(const Vector3 &p_gravity) { _THREAD_SAFE_METHOD_ @@ -600,6 +606,7 @@ void InputDefault::ensure_touch_mouse_raised() { Ref<InputEventMouseButton> button_event; button_event.instance(); + button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); button_event->set_position(mouse_pos); button_event->set_global_position(mouse_pos); button_event->set_pressed(false); @@ -620,11 +627,16 @@ bool InputDefault::is_emulating_mouse_from_touch() const { return emulate_mouse_from_touch; } -Input::CursorShape InputDefault::get_default_cursor_shape() { +Input::CursorShape InputDefault::get_default_cursor_shape() const { + return default_shape; } void InputDefault::set_default_cursor_shape(CursorShape p_shape) { + + if (default_shape == p_shape) + return; + default_shape = p_shape; // The default shape is set in Viewport::_gui_input_event. To instantly // see the shape in the viewport we need to trigger a mouse motion event. @@ -635,6 +647,11 @@ void InputDefault::set_default_cursor_shape(CursorShape p_shape) { parse_input_event(mm); } +Input::CursorShape InputDefault::get_current_cursor_shape() const { + + return (Input::CursorShape)OS::get_singleton()->get_cursor_shape(); +} + void InputDefault::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (Engine::get_singleton()->is_editor_hint()) return; @@ -642,23 +659,49 @@ void InputDefault::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_sh OS::get_singleton()->set_custom_mouse_cursor(p_cursor, (OS::CursorShape)p_shape, p_hotspot); } -void InputDefault::set_mouse_in_window(bool p_in_window) { - /* no longer supported, leaving this for reference to anyone who might want to implement hardware cursors - if (custom_cursor.is_valid()) { +void InputDefault::accumulate_input_event(const Ref<InputEvent> &p_event) { + ERR_FAIL_COND(p_event.is_null()); - if (p_in_window) { - set_mouse_mode(MOUSE_MODE_HIDDEN); - VisualServer::get_singleton()->cursor_set_visible(true); - } else { - set_mouse_mode(MOUSE_MODE_VISIBLE); - VisualServer::get_singleton()->cursor_set_visible(false); - } + if (!use_accumulated_input) { + parse_input_event(p_event); + return; + } + if (!accumulated_events.empty() && accumulated_events.back()->get()->accumulate(p_event)) { + return; //event was accumulated, exit + } + + accumulated_events.push_back(p_event); +} +void InputDefault::flush_accumulated_events() { + + while (accumulated_events.front()) { + parse_input_event(accumulated_events.front()->get()); + accumulated_events.pop_front(); + } +} + +void InputDefault::set_use_accumulated_input(bool p_enable) { + + use_accumulated_input = p_enable; +} + +void InputDefault::release_pressed_events() { + + flush_accumulated_events(); // this is needed to release actions strengths + + keys_pressed.clear(); + joy_buttons_pressed.clear(); + _joy_axis.clear(); + + for (Map<StringName, InputDefault::Action>::Element *E = action_state.front(); E; E = E->next()) { + if (E->get().pressed) + action_release(E->key()); } - */ } InputDefault::InputDefault() { + use_accumulated_input = true; mouse_button_mask = 0; emulate_touch_from_mouse = false; emulate_mouse_from_touch = false; @@ -692,14 +735,14 @@ InputDefault::InputDefault() { if (entries[i] == "") continue; parse_mapping(entries[i]); - }; - }; + } + } int i = 0; while (DefaultControllerMappings::mappings[i]) { parse_mapping(DefaultControllerMappings::mappings[i++]); - }; + } } void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) { @@ -714,14 +757,14 @@ void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) { if (joy.mapping == -1) { _button_event(p_device, p_button, p_pressed); return; - }; + } const Map<int, JoyEvent>::Element *el = map_db[joy.mapping].buttons.find(p_button); if (!el) { //don't process un-mapped events for now, it could mess things up badly for devices with additional buttons/axis //return _button_event(p_last_id, p_device, p_button, p_pressed); return; - }; + } JoyEvent map = el->get(); if (map.type == TYPE_BUTTON) { @@ -733,14 +776,13 @@ void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) { } _button_event(p_device, map.index, p_pressed); return; - }; + } if (map.type == TYPE_AXIS) { _axis_event(p_device, map.index, p_pressed ? 1.0 : 0.0); - }; - - return; // no event? -}; + } + // no event? +} void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { @@ -840,23 +882,22 @@ void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { return; } float deadzone = p_value.min == 0 ? 0.5f : 0.0f; - bool pressed = p_value.value > deadzone ? true : false; + bool pressed = p_value.value > deadzone; if (pressed == joy_buttons_pressed.has(_combine_device(map.index, p_device))) { // button already pressed or released, this is an axis bounce value return; - }; + } _button_event(p_device, map.index, pressed); return; - }; + } if (map.type == TYPE_AXIS) { _axis_event(p_device, map.index, val); return; - }; + } //printf("invalid mapping\n"); - return; -}; +} void InputDefault::joy_hat(int p_device, int p_val) { @@ -875,20 +916,20 @@ void InputDefault::joy_hat(int p_device, int p_val) { if ((p_val & HAT_MASK_UP) != (cur_val & HAT_MASK_UP)) { _button_event(p_device, map[HAT_UP].index, p_val & HAT_MASK_UP); - }; + } if ((p_val & HAT_MASK_RIGHT) != (cur_val & HAT_MASK_RIGHT)) { _button_event(p_device, map[HAT_RIGHT].index, p_val & HAT_MASK_RIGHT); - }; + } if ((p_val & HAT_MASK_DOWN) != (cur_val & HAT_MASK_DOWN)) { _button_event(p_device, map[HAT_DOWN].index, p_val & HAT_MASK_DOWN); - }; + } if ((p_val & HAT_MASK_LEFT) != (cur_val & HAT_MASK_LEFT)) { _button_event(p_device, map[HAT_LEFT].index, p_val & HAT_MASK_LEFT); - }; + } joy_names[p_device].hat_current = p_val; -}; +} void InputDefault::_button_event(int p_device, int p_index, bool p_pressed) { @@ -899,7 +940,7 @@ void InputDefault::_button_event(int p_device, int p_index, bool p_pressed) { ievent->set_pressed(p_pressed); parse_input_event(ievent); -}; +} void InputDefault::_axis_event(int p_device, int p_axis, float p_value) { diff --git a/main/input_default.h b/main/input_default.h index 75dd1e67f6..4fc4ad6506 100644 --- a/main/input_default.h +++ b/main/input_default.h @@ -183,6 +183,9 @@ private: void _parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated); + List<Ref<InputEvent> > accumulated_events; + bool use_accumulated_input; + public: virtual bool is_key_pressed(int p_scancode) const; virtual bool is_mouse_button_pressed(int p_button) const; @@ -223,6 +226,7 @@ public: virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0); virtual void stop_joy_vibration(int p_device); + virtual void vibrate_handheld(int p_duration_ms = 500); void set_main_loop(MainLoop *p_main_loop); void set_mouse_position(const Point2 &p_posf); @@ -239,10 +243,10 @@ public: void set_emulate_mouse_from_touch(bool p_emulate); virtual bool is_emulating_mouse_from_touch() const; - virtual CursorShape get_default_cursor_shape(); + virtual CursorShape get_default_cursor_shape() const; virtual void set_default_cursor_shape(CursorShape p_shape); + virtual CursorShape get_current_cursor_shape() const; virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); - virtual void set_mouse_in_window(bool p_in_window); void parse_mapping(String p_mapping); void joy_button(int p_device, int p_button, bool p_pressed); @@ -264,6 +268,12 @@ public: bool is_joy_mapped(int p_device); String get_joy_guid_remapped(int p_device) const; void set_fallback_mapping(String p_guid); + + virtual void accumulate_input_event(const Ref<InputEvent> &p_event); + virtual void flush_accumulated_events(); + virtual void set_use_accumulated_input(bool p_enable); + + virtual void release_pressed_events(); InputDefault(); }; diff --git a/main/main.cpp b/main/main.cpp index f9044b61cd..f4665c4ad4 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -30,6 +30,7 @@ #include "main.h" +#include "core/crypto/crypto.h" #include "core/input_map.h" #include "core/io/file_access_network.h" #include "core/io/file_access_pack.h" @@ -37,8 +38,6 @@ #include "core/io/image_loader.h" #include "core/io/ip.h" #include "core/io/resource_loader.h" -#include "core/io/stream_peer_ssl.h" -#include "core/io/stream_peer_tcp.h" #include "core/message_queue.h" #include "core/os/dir_access.h" #include "core/os/os.h" @@ -53,11 +52,11 @@ #include "drivers/register_driver_types.h" #include "main/app_icon.gen.h" #include "main/input_default.h" +#include "main/main_timer_sync.h" #include "main/performance.h" #include "main/splash.gen.h" #include "main/splash_editor.gen.h" #include "main/tests/test_main.h" -#include "main/timer_sync.h" #include "modules/register_module_types.h" #include "platform/register_platform_apis.h" #include "scene/main/scene_tree.h" @@ -161,7 +160,7 @@ static String unescape_cmdline(const String &p_str) { static String get_full_version_string() { String hash = String(VERSION_HASH); if (hash.length() != 0) - hash = "." + hash.left(7); + hash = "." + hash.left(9); return String(VERSION_FULL_BUILD) + hash; } @@ -204,7 +203,8 @@ void finalize_physics() { void Main::print_help(const char *p_binary) { - print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - https://godotengine.org"); + print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - " + String(VERSION_WEBSITE)); + OS::get_singleton()->print("Free and open source software under the terms of the MIT license.\n"); OS::get_singleton()->print("(c) 2007-2019 Juan Linietsky, Ariel Manzur.\n"); OS::get_singleton()->print("(c) 2014-2019 Godot Engine contributors.\n"); OS::get_singleton()->print("\n"); @@ -247,6 +247,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(").\n"); OS::get_singleton()->print("\n"); +#ifndef SERVER_ENABLED OS::get_singleton()->print("Display options:\n"); OS::get_singleton()->print(" -f, --fullscreen Request fullscreen mode.\n"); OS::get_singleton()->print(" -m, --maximized Request a maximized window.\n"); @@ -257,14 +258,15 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" --low-dpi Force low-DPI mode (macOS and Windows only).\n"); OS::get_singleton()->print(" --no-window Disable window creation (Windows only). Useful together with --script.\n"); OS::get_singleton()->print("\n"); +#endif OS::get_singleton()->print("Debug options:\n"); OS::get_singleton()->print(" -d, --debug Debug (local stdout debugger).\n"); OS::get_singleton()->print(" -b, --breakpoints Breakpoint list as source::line comma-separated pairs, no spaces (use %%20 instead).\n"); OS::get_singleton()->print(" --profiling Enable profiling in the script debugger.\n"); OS::get_singleton()->print(" --remote-debug <address> Remote debug (<host/IP>:<port> address).\n"); -#ifdef DEBUG_ENABLED - OS::get_singleton()->print(" --debug-collisions Show collisions shapes when running the scene.\n"); +#if defined(DEBUG_ENABLED) && !defined(SERVER_ENABLED) + OS::get_singleton()->print(" --debug-collisions Show collision shapes when running the scene.\n"); OS::get_singleton()->print(" --debug-navigation Show navigation polygons when running the scene.\n"); #endif OS::get_singleton()->print(" --frame-delay <ms> Simulate high CPU load (delay each frame by <ms> milliseconds).\n"); @@ -372,7 +374,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph while (I) { - I->get() = unescape_cmdline(I->get().strip_escapes()); + I->get() = unescape_cmdline(I->get().strip_edges()); I = I->next(); } @@ -394,7 +396,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph Vector<String> breakpoints; bool use_custom_res = true; bool force_res = false; +#ifdef TOOLS_ENABLED bool found_project = false; +#endif packed_data = PackedData::get_singleton(); if (!packed_data) @@ -427,6 +431,49 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph print_line(get_full_version_string()); goto error; + } else if (I->get() == "-v" || I->get() == "--verbose") { // verbose output + + OS::get_singleton()->_verbose_stdout = true; + } else if (I->get() == "--quiet") { // quieter output + + quiet_stdout = true; + + } else if (I->get() == "--audio-driver") { // audio driver + + if (I->next()) { + + audio_driver = I->next()->get(); + N = I->next()->next(); + } else { + OS::get_singleton()->print("Missing audio driver argument, aborting.\n"); + goto error; + } + + } else if (I->get() == "--video-driver") { // force video driver + + if (I->next()) { + + video_driver = I->next()->get(); + N = I->next()->next(); + } else { + OS::get_singleton()->print("Missing video driver argument, aborting.\n"); + goto error; + } +#ifndef SERVER_ENABLED + } else if (I->get() == "-f" || I->get() == "--fullscreen") { // force fullscreen + + init_fullscreen = true; + } else if (I->get() == "-m" || I->get() == "--maximized") { // force maximized window + + init_maximized = true; + video_mode.maximized = true; + + } else if (I->get() == "-w" || I->get() == "--windowed") { // force windowed window + + init_windowed = true; + } else if (I->get() == "-t" || I->get() == "--always-on-top") { // force always-on-top window + + init_always_on_top = true; } else if (I->get() == "--resolution") { // force resolution if (I->next()) { @@ -457,6 +504,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->print("Missing resolution argument, aborting.\n"); goto error; } + } else if (I->get() == "--position") { // set window position if (I->next()) { @@ -481,29 +529,17 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph goto error; } - } else if (I->get() == "-m" || I->get() == "--maximized") { // force maximized window - - init_maximized = true; - video_mode.maximized = true; - } else if (I->get() == "-w" || I->get() == "--windowed") { // force windowed window + } else if (I->get() == "--low-dpi") { // force low DPI (macOS only) - init_windowed = true; - } else if (I->get() == "-t" || I->get() == "--always-on-top") { // force always-on-top window + force_lowdpi = true; + } else if (I->get() == "--no-window") { // disable window creation (Windows only) - init_always_on_top = true; + OS::get_singleton()->set_no_window_mode(true); +#endif } else if (I->get() == "--profiling") { // enable profiling use_debug_profiler = true; - } else if (I->get() == "--video-driver") { // force video driver - if (I->next()) { - - video_driver = I->next()->get(); - N = I->next()->next(); - } else { - OS::get_singleton()->print("Missing video driver argument, aborting.\n"); - goto error; - } } else if (I->get() == "-l" || I->get() == "--language") { // language if (I->next()) { @@ -514,9 +550,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->print("Missing language argument, aborting.\n"); goto error; } - } else if (I->get() == "--low-dpi") { // force low DPI (macOS only) - force_lowdpi = true; } else if (I->get() == "--remote-fs") { // remote filesystem if (I->next()) { @@ -553,22 +587,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->print("Missing render thread mode argument, aborting.\n"); goto error; } - - } else if (I->get() == "--audio-driver") { // audio driver - - if (I->next()) { - - audio_driver = I->next()->get(); - N = I->next()->next(); - } else { - OS::get_singleton()->print("Missing audio driver argument, aborting.\n"); - goto error; - } - - } else if (I->get() == "-f" || I->get() == "--fullscreen") { // force fullscreen - - //video_mode.fullscreen=false; - init_fullscreen = true; #ifdef TOOLS_ENABLED } else if (I->get() == "-e" || I->get() == "--editor") { // starts editor @@ -580,15 +598,19 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph auto_build_solutions = true; editor = true; -#endif - } else if (I->get() == "--no-window") { // disable window creation, Windows only +#ifdef DEBUG_METHODS_ENABLED + } else if (I->get() == "--gdnative-generate-json-api") { + // Register as an editor instance to use the GLES2 fallback automatically on hardware that doesn't support the GLES3 backend + editor = true; - OS::get_singleton()->set_no_window_mode(true); - } else if (I->get() == "--quiet") { // quieter output + // We still pass it to the main arguments since the argument handling itself is not done in this function + main_args.push_back(I->get()); +#endif + } else if (I->get() == "--export" || I->get() == "--export-debug") { // Export project - quiet_stdout = true; - } else if (I->get() == "-v" || I->get() == "--verbose") { // verbose output - OS::get_singleton()->_verbose_stdout = true; + editor = true; + main_args.push_back(I->get()); +#endif } else if (I->get() == "--path") { // set path of project to start or edit if (I->next()) { @@ -672,7 +694,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } else if (I->get() == "-d" || I->get() == "--debug") { debug_mode = "local"; -#ifdef DEBUG_ENABLED +#if defined(DEBUG_ENABLED) && !defined(SERVER_ENABLED) } else if (I->get() == "--debug-collisions") { debug_collisions = true; } else if (I->get() == "--debug-navigation") { @@ -746,14 +768,16 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } if (globals->setup(project_path, main_pack, upwards) == OK) { +#ifdef TOOLS_ENABLED found_project = true; +#endif } else { #ifdef TOOLS_ENABLED editor = false; #else String error_msg = "Error: Could not load game data at path '" + project_path + "'. Is the .pck file missing?\n"; - OS::get_singleton()->print(error_msg.ascii().get_data()); + OS::get_singleton()->print("%s", error_msg.ascii().get_data()); OS::get_singleton()->alert(error_msg); goto error; @@ -766,8 +790,10 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_chars_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater")); GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10); ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_messages_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_messages_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater")); - GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_frame", 10); - ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater")); + GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_second", 100); + ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater")); + GLOBAL_DEF("network/limits/debugger_stdout/max_warnings_per_second", 100); + ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_warnings_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_warnings_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater")); if (debug_mode == "remote") { @@ -784,7 +810,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph memdelete(sdr); } else { script_debugger = sdr; - sdr->set_allow_focus_steal_pid(allow_focus_steal_pid); } } else if (debug_mode == "local") { @@ -798,10 +823,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph String bp = breakpoints[i]; int sp = bp.find_last(":"); - if (sp == -1) { - ERR_EXPLAIN("Invalid breakpoint: '" + bp + "', expected file:line format."); - ERR_CONTINUE(sp == -1); - } + ERR_CONTINUE_MSG(sp == -1, "Invalid breakpoint: '" + bp + "', expected file:line format."); script_debugger->insert_breakpoint(bp.substr(sp + 1, bp.length()).to_int(), bp.substr(0, sp)); } @@ -853,6 +875,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } if (editor || project_manager) { + Engine::get_singleton()->set_editor_hint(true); use_custom_res = false; input_map->load_default(); //keys for editor } else { @@ -877,8 +900,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph video_driver = GLOBAL_GET("rendering/quality/driver/driver_name"); } - GLOBAL_DEF("rendering/quality/driver/driver_fallback", "Best"); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/driver/driver_fallback", PropertyInfo(Variant::STRING, "rendering/quality/driver/driver_fallback", PROPERTY_HINT_ENUM, "Best,Never")); + GLOBAL_DEF("rendering/quality/driver/fallback_to_gles2", false); // Assigning here even though it's GLES2-specific, to be sure that it appears in docs GLOBAL_DEF("rendering/quality/2d/gles2_use_nvidia_rect_flicker_workaround", false); @@ -922,13 +944,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->_allow_hidpi = GLOBAL_DEF("display/window/dpi/allow_hidpi", false); } - OS::get_singleton()->_allow_layered = GLOBAL_DEF("display/window/allow_per_pixel_transparency", false); - - video_mode.use_vsync = GLOBAL_DEF("display/window/vsync/use_vsync", true); + video_mode.use_vsync = GLOBAL_DEF_RST("display/window/vsync/use_vsync", true); OS::get_singleton()->_use_vsync = video_mode.use_vsync; - video_mode.layered = GLOBAL_DEF("display/window/per_pixel_transparency", false); - video_mode.layered_splash = GLOBAL_DEF("display/window/per_pixel_transparency_splash", false); + OS::get_singleton()->_allow_layered = GLOBAL_DEF("display/window/per_pixel_transparency/allowed", false); + video_mode.layered = GLOBAL_DEF("display/window/per_pixel_transparency/enabled", false); GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation", 2); GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation.mobile", 3); @@ -1010,6 +1030,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/common/physics_fps", PropertyInfo(Variant::INT, "physics/common/physics_fps", PROPERTY_HINT_RANGE, "1,120,1,or_greater")); Engine::get_singleton()->set_physics_jitter_fix(GLOBAL_DEF("physics/common/physics_jitter_fix", 0.5)); Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0)); ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/fps/force_fps", PropertyInfo(Variant::INT, "debug/settings/fps/force_fps", PROPERTY_HINT_RANGE, "0,120,1,or_greater")); @@ -1025,7 +1046,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } OS::get_singleton()->set_low_processor_usage_mode(GLOBAL_DEF("application/run/low_processor_mode", false)); - OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(GLOBAL_DEF("application/run/low_processor_mode_sleep_usec", 8000)); + OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(GLOBAL_DEF("application/run/low_processor_mode_sleep_usec", 6900)); // Roughly 144 FPS ProjectSettings::get_singleton()->set_custom_property_info("application/run/low_processor_mode_sleep_usec", PropertyInfo(Variant::INT, "application/run/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "0,33200,1,or_greater")); // No negative numbers Engine::get_singleton()->set_frame_delay(frame_delay); @@ -1081,6 +1102,9 @@ error: Error Main::setup2(Thread::ID p_main_tid_override) { + // Print engine name and version + print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - " + String(VERSION_WEBSITE)); + if (p_main_tid_override) { Thread::_main_thread_id = p_main_tid_override; } @@ -1090,6 +1114,8 @@ Error Main::setup2(Thread::ID p_main_tid_override) { return err; } + print_line(" "); //add a blank line for readability + if (init_use_custom_pos) { OS::get_singleton()->set_window_position(init_custom_pos); } @@ -1126,6 +1152,10 @@ Error Main::setup2(Thread::ID p_main_tid_override) { OS::get_singleton()->set_window_always_on_top(true); } + if (allow_focus_steal_pid) { + OS::get_singleton()->enable_for_stealing_focus(allow_focus_steal_pid); + } + register_server_types(); MAIN_PRINT("Main: Load Remaps"); @@ -1136,6 +1166,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { if (show_logo) { //boot logo! String boot_logo_path = GLOBAL_DEF("application/boot_splash/image", String()); bool boot_logo_scale = GLOBAL_DEF("application/boot_splash/fullsize", true); + bool boot_logo_filter = GLOBAL_DEF("application/boot_splash/use_filter", true); ProjectSettings::get_singleton()->set_custom_property_info("application/boot_splash/image", PropertyInfo(Variant::STRING, "application/boot_splash/image", PROPERTY_HINT_FILE, "*.png")); Ref<Image> boot_logo; @@ -1144,15 +1175,15 @@ Error Main::setup2(Thread::ID p_main_tid_override) { if (boot_logo_path != String()) { boot_logo.instance(); - Error err = ImageLoader::load_image(boot_logo_path, boot_logo); - if (err) + Error load_err = ImageLoader::load_image(boot_logo_path, boot_logo); + if (load_err) ERR_PRINTS("Non-existing or invalid boot splash at: " + boot_logo_path + ". Loading default splash."); } Color boot_bg_color = GLOBAL_DEF("application/boot_splash/bg_color", boot_splash_bg_color); if (boot_logo.is_valid()) { OS::get_singleton()->_msec_splash = OS::get_singleton()->get_ticks_msec(); - VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale); + VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale, boot_logo_filter); } else { #ifndef NO_DEFAULT_BOOT_LOGO @@ -1183,6 +1214,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) { GLOBAL_DEF("application/config/icon", String()); ProjectSettings::get_singleton()->set_custom_property_info("application/config/icon", PropertyInfo(Variant::STRING, "application/config/icon", PROPERTY_HINT_FILE, "*.png,*.webp")); + GLOBAL_DEF("application/config/macos_native_icon", String()); + ProjectSettings::get_singleton()->set_custom_property_info("application/config/macos_native_icon", PropertyInfo(Variant::STRING, "application/config/macos_native_icon", PROPERTY_HINT_FILE, "*.icns")); + + GLOBAL_DEF("application/config/windows_native_icon", String()); + ProjectSettings::get_singleton()->set_custom_property_info("application/config/windows_native_icon", PropertyInfo(Variant::STRING, "application/config/windows_native_icon", PROPERTY_HINT_FILE, "*.ico")); + InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); if (id) { if (bool(GLOBAL_DEF("input_devices/pointing/emulate_touch_from_mouse", false)) && !(editor || project_manager)) { @@ -1203,6 +1240,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { GLOBAL_DEF("display/mouse_cursor/custom_image", String()); GLOBAL_DEF("display/mouse_cursor/custom_image_hotspot", Vector2()); + GLOBAL_DEF("display/mouse_cursor/tooltip_position_offset", Point2(10, 10)); ProjectSettings::get_singleton()->set_custom_property_info("display/mouse_cursor/custom_image", PropertyInfo(Variant::STRING, "display/mouse_cursor/custom_image", PROPERTY_HINT_FILE, "*.png,*.webp")); if (String(ProjectSettings::get_singleton()->get("display/mouse_cursor/custom_image")) != String()) { @@ -1273,7 +1311,9 @@ bool Main::start() { bool hasicon = false; String doc_tool; List<String> removal_docs; +#ifdef TOOLS_ENABLED bool doc_base = true; +#endif String game_path; String script; String test; @@ -1286,9 +1326,11 @@ bool Main::start() { List<String> args = OS::get_singleton()->get_cmdline_args(); for (int i = 0; i < args.size(); i++) { //parameters that do not have an argument to the right - if (args[i] == "--no-docbase") { - doc_base = false; + if (args[i] == "--check-only") { + check_only = true; #ifdef TOOLS_ENABLED + } else if (args[i] == "--no-docbase") { + doc_base = false; } else if (args[i] == "-e" || args[i] == "--editor") { editor = true; } else if (args[i] == "-p" || args[i] == "--project-manager") { @@ -1296,8 +1338,6 @@ bool Main::start() { #endif } else if (args[i].length() && args[i][0] != '-' && game_path == "") { game_path = args[i]; - } else if (args[i] == "--check-only") { - check_only = true; } //parameters that have an argument to the right else if (i < (args.size() - 1)) { @@ -1313,20 +1353,10 @@ bool Main::start() { removal_docs.push_back(args[j]); } else if (args[i] == "--export") { editor = true; //needs editor - if (i + 1 < args.size()) { - _export_preset = args[i + 1]; - } else { - ERR_PRINT("Export preset name not specified"); - return false; - } + _export_preset = args[i + 1]; } else if (args[i] == "--export-debug") { editor = true; //needs editor - if (i + 1 < args.size()) { - _export_preset = args[i + 1]; - } else { - ERR_PRINT("Export preset name not specified"); - return false; - } + _export_preset = args[i + 1]; export_debug = true; #endif } else { @@ -1345,12 +1375,11 @@ bool Main::start() { #ifdef TOOLS_ENABLED if (doc_tool != "") { + Engine::get_singleton()->set_editor_hint(true); // Needed to instance editor-only classes for their default values + { DirAccessRef da = DirAccess::open(doc_tool); - if (!da) { - ERR_EXPLAIN("Argument supplied to --doctool must be a base godot build directory"); - ERR_FAIL_V(false); - } + ERR_FAIL_COND_V_MSG(!da, false, "Argument supplied to --doctool must be a base Godot build directory."); } DocData doc; doc.generate(doc_base); @@ -1366,12 +1395,23 @@ bool Main::start() { doc_data_classes[name] = path; if (!checked_paths.has(path)) { checked_paths.insert(path); + + // Create the module documentation directory if it doesn't exist + DirAccess *da = DirAccess::create_for_path(path); + da->make_dir_recursive(path); + memdelete(da); + docsrc.load_classes(path); print_line("Loading docs from: " + path); } } String index_path = doc_tool.plus_file("doc/classes"); + // Create the main documentation directory if it doesn't exist + DirAccess *da = DirAccess::create_for_path(index_path); + da->make_dir_recursive(index_path); + memdelete(da); + docsrc.load_classes(index_path); checked_paths.insert(index_path); print_line("Loading docs from: " + index_path); @@ -1423,8 +1463,7 @@ bool Main::start() { } else if (script != "") { Ref<Script> script_res = ResourceLoader::load(script); - ERR_EXPLAIN("Can't load script: " + script); - ERR_FAIL_COND_V(script_res.is_null(), false); + ERR_FAIL_COND_V_MSG(script_res.is_null(), false, "Can't load script: " + script); if (check_only) { return false; @@ -1438,8 +1477,7 @@ bool Main::start() { if (!script_loop) { if (obj) memdelete(obj); - ERR_EXPLAIN("Can't load script '" + script + "', it does not inherit from a MainLoop type"); - ERR_FAIL_COND_V(!script_loop, false); + ERR_FAIL_V_MSG(false, "Can't load script '" + script + "', it does not inherit from a MainLoop type."); } script_loop->set_init_script(script_res); @@ -1463,17 +1501,13 @@ bool Main::start() { } else { Object *ml = ClassDB::instance(main_loop_type); - if (!ml) { - ERR_EXPLAIN("Can't instance MainLoop type"); - ERR_FAIL_V(false); - } + ERR_FAIL_COND_V_MSG(!ml, false, "Can't instance MainLoop type."); main_loop = Object::cast_to<MainLoop>(ml); if (!main_loop) { memdelete(ml); - ERR_EXPLAIN("Invalid MainLoop type"); - ERR_FAIL_V(false); + ERR_FAIL_V_MSG(false, "Invalid MainLoop type."); } } } @@ -1536,30 +1570,26 @@ bool Main::start() { } RES res = ResourceLoader::load(path); - ERR_EXPLAIN("Can't autoload: " + path); - ERR_CONTINUE(res.is_null()); + ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + path); Node *n = NULL; if (res->is_class("PackedScene")) { Ref<PackedScene> ps = res; n = ps->instance(); } else if (res->is_class("Script")) { - Ref<Script> s = res; - StringName ibt = s->get_instance_base_type(); + Ref<Script> script_res = res; + StringName ibt = script_res->get_instance_base_type(); bool valid_type = ClassDB::is_parent_class(ibt, "Node"); - ERR_EXPLAIN("Script does not inherit a Node: " + path); - ERR_CONTINUE(!valid_type); + ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + path); Object *obj = ClassDB::instance(ibt); - ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt)); - ERR_CONTINUE(obj == NULL); + ERR_CONTINUE_MSG(obj == NULL, "Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt)); n = Object::cast_to<Node>(obj); - n->set_script(s.get_ref_ptr()); + n->set_script(script_res.get_ref_ptr()); } - ERR_EXPLAIN("Path in autoload not a node or script: " + path); - ERR_CONTINUE(!n); + ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + path); n->set_name(name); //defer so references are all valid on _ready() @@ -1604,7 +1634,7 @@ bool Main::start() { String stretch_mode = GLOBAL_DEF("display/window/stretch/mode", "disabled"); String stretch_aspect = GLOBAL_DEF("display/window/stretch/aspect", "ignore"); Size2i stretch_size = Size2(GLOBAL_DEF("display/window/size/width", 0), GLOBAL_DEF("display/window/size/height", 0)); - real_t stretch_shrink = GLOBAL_DEF("display/window/stretch/shrink", 1.0f); + real_t stretch_shrink = GLOBAL_DEF("display/window/stretch/shrink", 1.0); SceneTree::StretchMode sml_sm = SceneTree::STRETCH_MODE_DISABLED; if (stretch_mode == "2d") @@ -1656,8 +1686,8 @@ bool Main::start() { ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/mode", PropertyInfo(Variant::STRING, "display/window/stretch/mode", PROPERTY_HINT_ENUM, "disabled,2d,viewport")); GLOBAL_DEF("display/window/stretch/aspect", "ignore"); ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect", PropertyInfo(Variant::STRING, "display/window/stretch/aspect", PROPERTY_HINT_ENUM, "ignore,keep,keep_width,keep_height,expand")); - GLOBAL_DEF("display/window/stretch/shrink", 1); - ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::REAL, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1,8,1")); + GLOBAL_DEF("display/window/stretch/shrink", 1.0); + ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::REAL, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1.0,8.0,0.1")); sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true)); sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true)); GLOBAL_DEF("gui/common/snap_controls_to_pixels", true); @@ -1683,13 +1713,13 @@ bool Main::start() { if (sep == -1) { DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - local_game_path = da->get_current_dir() + "/" + local_game_path; + local_game_path = da->get_current_dir().plus_file(local_game_path); memdelete(da); } else { DirAccess *da = DirAccess::open(local_game_path.substr(0, sep)); if (da) { - local_game_path = da->get_current_dir() + "/" + local_game_path.substr(sep + 1, local_game_path.length()); + local_game_path = da->get_current_dir().plus_file(local_game_path.substr(sep + 1, local_game_path.length())); memdelete(da); } } @@ -1717,8 +1747,8 @@ bool Main::start() { if (!project_manager && !editor) { // game - // Load SSL Certificates from Project Settings (or builtin) - StreamPeerSSL::load_certs_from_memory(StreamPeerSSL::get_project_cert_array()); + // Load SSL Certificates from Project Settings (or builtin). + Crypto::load_default_certificates(GLOBAL_DEF("network/ssl/certificates", "")); if (game_path != "") { Node *scene = NULL; @@ -1726,12 +1756,27 @@ bool Main::start() { if (scenedata.is_valid()) scene = scenedata->instance(); - ERR_EXPLAIN("Failed loading scene: " + local_game_path); - ERR_FAIL_COND_V(!scene, false) + ERR_FAIL_COND_V_MSG(!scene, false, "Failed loading scene: " + local_game_path); sml->add_current_scene(scene); +#ifdef OSX_ENABLED + String mac_iconpath = GLOBAL_DEF("application/config/macos_native_icon", "Variant()"); + if (mac_iconpath != "") { + OS::get_singleton()->set_native_icon(mac_iconpath); + hasicon = true; + } +#endif + +#ifdef WINDOWS_ENABLED + String win_iconpath = GLOBAL_DEF("application/config/windows_native_icon", "Variant()"); + if (win_iconpath != "") { + OS::get_singleton()->set_native_icon(win_iconpath); + hasicon = true; + } +#endif + String iconpath = GLOBAL_DEF("application/config/icon", "Variant()"); - if (iconpath != "") { + if ((iconpath != "") && (!hasicon)) { Ref<Image> icon; icon.instance(); if (ImageLoader::load_image(iconpath, icon) == OK) { @@ -1751,15 +1796,18 @@ bool Main::start() { pmanager->add_child(progress_dialog); sml->get_root()->add_child(pmanager); OS::get_singleton()->set_context(OS::CONTEXT_PROJECTMAN); + project_manager = true; + } + + if (project_manager || editor) { + // Hide console window if requested (Windows-only). + bool hide_console = EditorSettings::get_singleton()->get_setting("interface/editor/hide_console_window"); + OS::get_singleton()->set_console_visible(!hide_console); } if (project_manager || editor) { // Load SSL Certificates from Editor Settings (or builtin) - String certs = EditorSettings::get_singleton()->get_setting("network/ssl/editor_ssl_certificates").operator String(); - if (certs != "") - StreamPeerSSL::load_certs_from_file(certs); - else - StreamPeerSSL::load_certs_from_memory(StreamPeerSSL::get_project_cert_array()); + Crypto::load_default_certificates(EditorSettings::get_singleton()->get_setting("network/ssl/editor_ssl_certificates").operator String()); } #endif } @@ -1794,7 +1842,7 @@ bool Main::is_iterating() { return iterating > 0; } -// For performance metrics +// For performance metrics. static uint64_t physics_process_max = 0; static uint64_t idle_process_max = 0; @@ -1822,6 +1870,7 @@ bool Main::iteration() { double scaled_step = step * time_scale; Engine::get_singleton()->_frame_step = step; + Engine::get_singleton()->_physics_interpolation_fraction = advance.interpolation_fraction; uint64_t physics_process_ticks = 0; uint64_t idle_process_ticks = 0; @@ -1873,7 +1922,9 @@ bool Main::iteration() { uint64_t idle_begin = OS::get_singleton()->get_ticks_usec(); - OS::get_singleton()->get_main_loop()->idle(step * time_scale); + if (OS::get_singleton()->get_main_loop()->idle(step * time_scale)) { + exit = true; + } message_queue->flush(); VisualServer::get_singleton()->sync(); //sync if still drawing from previous frames. @@ -1938,7 +1989,7 @@ bool Main::iteration() { return exit; if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw()) - OS::get_singleton()->delay_usec(OS::get_singleton()->get_low_processor_usage_mode_sleep_usec()); //apply some delay to force idle time (results in about 60 FPS max) + OS::get_singleton()->delay_usec(OS::get_singleton()->get_low_processor_usage_mode_sleep_usec()); //apply some delay to force idle time else { uint32_t frame_delay = Engine::get_singleton()->get_frame_delay(); if (frame_delay) diff --git a/main/main.h b/main/main.h index 694305526a..b0b90dc0fe 100644 --- a/main/main.h +++ b/main/main.h @@ -31,10 +31,6 @@ #ifndef MAIN_H #define MAIN_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #include "core/error_list.h" #include "core/os/thread.h" #include "core/typedefs.h" diff --git a/main/main_builders.py b/main/main_builders.py index 038a7d17f5..c48aaaa572 100644 --- a/main/main_builders.py +++ b/main/main_builders.py @@ -19,7 +19,7 @@ def make_splash(target, source, env): g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") g.write("#ifndef BOOT_SPLASH_H\n") g.write("#define BOOT_SPLASH_H\n") - g.write('static const Color boot_splash_bg_color = Color::html("#232323");\n') + g.write('static const Color boot_splash_bg_color = Color(0.14, 0.14, 0.14);\n') g.write("static const unsigned char boot_splash_png[] = {\n") for i in range(len(buf)): g.write(byte_to_str(buf[i]) + ",\n") @@ -38,7 +38,7 @@ def make_splash_editor(target, source, env): g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") g.write("#ifndef BOOT_SPLASH_EDITOR_H\n") g.write("#define BOOT_SPLASH_EDITOR_H\n") - g.write('static const Color boot_splash_editor_bg_color = Color::html("#232323");\n') + g.write('static const Color boot_splash_editor_bg_color = Color(0.14, 0.14, 0.14);\n') g.write("static const unsigned char boot_splash_editor_png[] = {\n") for i in range(len(buf)): g.write(byte_to_str(buf[i]) + ",\n") diff --git a/main/timer_sync.cpp b/main/main_timer_sync.cpp index 5ee834880f..edacb20f28 100644 --- a/main/timer_sync.cpp +++ b/main/main_timer_sync.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* timer_sync.cpp */ +/* main_timer_sync.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "timer_sync.h" +#include "main_timer_sync.h" void MainFrameTime::clamp_idle(float min_idle_step, float max_idle_step) { if (idle_step < min_idle_step) { @@ -178,6 +178,10 @@ MainFrameTime MainTimerSync::advance_checked(float p_frame_slice, int p_iteratio // track deficit time_deficit = p_idle_step - ret.idle_step; + // p_frame_slice is 1.0 / iterations_per_sec + // i.e. the time in seconds taken by a physics tick + ret.interpolation_fraction = time_accum / p_frame_slice; + return ret; } diff --git a/main/timer_sync.h b/main/main_timer_sync.h index fcce6d7a9a..93d335b27f 100644 --- a/main/timer_sync.h +++ b/main/main_timer_sync.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* timer_sync.h */ +/* main_timer_sync.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,14 +28,15 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef TIMER_SYNC_H -#define TIMER_SYNC_H +#ifndef MAIN_TIMER_SYNC_H +#define MAIN_TIMER_SYNC_H #include "core/engine.h" struct MainFrameTime { float idle_step; // time to advance idles for (argument to process()) int physics_steps; // number of times to iterate the physics engine + float interpolation_fraction; // fraction through the current physics tick void clamp_idle(float min_idle_step, float max_idle_step); }; @@ -98,4 +99,4 @@ public: MainFrameTime advance(float p_frame_slice, int p_iterations_per_second); }; -#endif // TIMER_SYNC_H +#endif // MAIN_TIMER_SYNC_H diff --git a/main/performance.cpp b/main/performance.cpp index 49a08aa8d1..71cd94aeab 100644 --- a/main/performance.cpp +++ b/main/performance.cpp @@ -32,6 +32,7 @@ #include "core/message_queue.h" #include "core/os/os.h" +#include "scene/main/node.h" #include "scene/main/scene_tree.h" #include "servers/audio_server.h" #include "servers/physics_2d_server.h" @@ -55,6 +56,7 @@ void Performance::_bind_methods() { BIND_ENUM_CONSTANT(OBJECT_COUNT); BIND_ENUM_CONSTANT(OBJECT_RESOURCE_COUNT); BIND_ENUM_CONSTANT(OBJECT_NODE_COUNT); + BIND_ENUM_CONSTANT(OBJECT_ORPHAN_NODE_COUNT); BIND_ENUM_CONSTANT(RENDER_OBJECTS_IN_FRAME); BIND_ENUM_CONSTANT(RENDER_VERTICES_IN_FRAME); BIND_ENUM_CONSTANT(RENDER_MATERIAL_CHANGES_IN_FRAME); @@ -76,6 +78,14 @@ void Performance::_bind_methods() { BIND_ENUM_CONSTANT(MONITOR_MAX); } +float Performance::_get_node_count() const { + MainLoop *ml = OS::get_singleton()->get_main_loop(); + SceneTree *sml = Object::cast_to<SceneTree>(ml); + if (!sml) + return 0; + return sml->get_node_count(); +} + String Performance::get_monitor_name(Monitor p_monitor) const { ERR_FAIL_INDEX_V(p_monitor, MONITOR_MAX, String()); @@ -92,6 +102,7 @@ String Performance::get_monitor_name(Monitor p_monitor) const { "object/objects", "object/resources", "object/nodes", + "object/orphan_nodes", "raster/objects_drawn", "raster/vertices_drawn", "raster/mat_changes", @@ -128,14 +139,8 @@ float Performance::get_monitor(Monitor p_monitor) const { case MEMORY_MESSAGE_BUFFER_MAX: return MessageQueue::get_singleton()->get_max_buffer_usage(); case OBJECT_COUNT: return ObjectDB::get_object_count(); case OBJECT_RESOURCE_COUNT: return ResourceCache::get_cached_resource_count(); - case OBJECT_NODE_COUNT: { - - MainLoop *ml = OS::get_singleton()->get_main_loop(); - SceneTree *sml = Object::cast_to<SceneTree>(ml); - if (!sml) - return 0; - return sml->get_node_count(); - }; + case OBJECT_NODE_COUNT: return _get_node_count(); + case OBJECT_ORPHAN_NODE_COUNT: return Node::orphan_node_count; case RENDER_OBJECTS_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_OBJECTS_IN_FRAME); case RENDER_VERTICES_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_VERTICES_IN_FRAME); case RENDER_MATERIAL_CHANGES_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_MATERIAL_CHANGES_IN_FRAME); @@ -154,7 +159,8 @@ float Performance::get_monitor(Monitor p_monitor) const { case PHYSICS_3D_ISLAND_COUNT: return PhysicsServer::get_singleton()->get_process_info(PhysicsServer::INFO_ISLAND_COUNT); case AUDIO_OUTPUT_LATENCY: return AudioServer::get_singleton()->get_output_latency(); - default: {} + default: { + } } return 0; @@ -182,6 +188,7 @@ Performance::MonitorType Performance::get_monitor_type(Monitor p_monitor) const MONITOR_TYPE_QUANTITY, MONITOR_TYPE_QUANTITY, MONITOR_TYPE_QUANTITY, + MONITOR_TYPE_QUANTITY, MONITOR_TYPE_MEMORY, MONITOR_TYPE_MEMORY, MONITOR_TYPE_MEMORY, diff --git a/main/performance.h b/main/performance.h index 850c4c2d52..912e005c53 100644 --- a/main/performance.h +++ b/main/performance.h @@ -43,6 +43,8 @@ class Performance : public Object { static Performance *singleton; static void _bind_methods(); + float _get_node_count() const; + float _process_time; float _physics_process_time; @@ -60,6 +62,7 @@ public: OBJECT_COUNT, OBJECT_RESOURCE_COUNT, OBJECT_NODE_COUNT, + OBJECT_ORPHAN_NODE_COUNT, RENDER_OBJECTS_IN_FRAME, RENDER_VERTICES_IN_FRAME, RENDER_MATERIAL_CHANGES_IN_FRAME, diff --git a/main/tests/test_gdscript.cpp b/main/tests/test_gdscript.cpp index 60f9568fbd..b2b2c22bf9 100644 --- a/main/tests/test_gdscript.cpp +++ b/main/tests/test_gdscript.cpp @@ -127,6 +127,7 @@ static String _parser_expr(const GDScriptParser::Node *p_expr) { case GDScriptParser::OperatorNode::OP_PARENT_CALL: txt += "."; + FALLTHROUGH; case GDScriptParser::OperatorNode::OP_CALL: { ERR_FAIL_COND_V(c_node->arguments.size() < 1, ""); @@ -283,24 +284,27 @@ static String _parser_expr(const GDScriptParser::Node *p_expr) { case GDScriptParser::OperatorNode::OP_BIT_XOR: { txt = _parser_expr(c_node->arguments[0]) + "^" + _parser_expr(c_node->arguments[1]); } break; - default: {} + default: { + } } } break; + case GDScriptParser::Node::TYPE_CAST: { + const GDScriptParser::CastNode *cast_node = static_cast<const GDScriptParser::CastNode *>(p_expr); + txt = _parser_expr(cast_node->source_node) + " as " + cast_node->cast_type.to_string(); + + } break; case GDScriptParser::Node::TYPE_NEWLINE: { //skippie } break; default: { - String error = "Parser bug at " + itos(p_expr->line) + ", invalid expression type: " + itos(p_expr->type); - ERR_EXPLAIN(error); - ERR_FAIL_V(""); + ERR_FAIL_V_MSG("", "Parser bug at " + itos(p_expr->line) + ", invalid expression type: " + itos(p_expr->type)); } } return txt; - //return "("+txt+")"; } static void _parser_show_block(const GDScriptParser::BlockNode *p_block, int p_indent) { @@ -360,9 +364,6 @@ static void _parser_show_block(const GDScriptParser::BlockNode *p_block, int p_i case GDScriptParser::ControlFlowNode::CF_MATCH: { // FIXME: Implement } break; - case GDScriptParser::ControlFlowNode::CF_SWITCH: { - - } break; case GDScriptParser::ControlFlowNode::CF_CONTINUE: { _print_indent(p_indent, "continue"); @@ -566,7 +567,7 @@ static void _disassemble_class(const Ref<GDScript> &p_class, const Vector<String case GDScriptFunction::OPCODE_OPERATOR: { int op = code[ip + 1]; - txt += "op "; + txt += " op "; String opname = Variant::get_operator_name(Variant::Operator(op)); @@ -670,6 +671,17 @@ static void _disassemble_class(const Ref<GDScript> &p_class, const Vector<String incr += 2; } break; + case GDScriptFunction::OPCODE_CAST_TO_SCRIPT: { + + txt += " cast "; + txt += DADDR(3); + txt += "="; + txt += DADDR(1); + txt += " as "; + txt += DADDR(2); + incr += 4; + + } break; case GDScriptFunction::OPCODE_CONSTRUCT: { Variant::Type t = Variant::Type(code[ip + 1]); @@ -895,8 +907,7 @@ static void _disassemble_class(const Ref<GDScript> &p_class, const Vector<String if (incr == 0) { - ERR_EXPLAIN("unhandled opcode: " + itos(code[ip])); - ERR_BREAK(incr == 0); + ERR_BREAK_MSG(true, "Unhandled opcode: " + itos(code[ip])); } ip += incr; @@ -911,18 +922,17 @@ MainLoop *test(TestType p_type) { List<String> cmdlargs = OS::get_singleton()->get_cmdline_args(); if (cmdlargs.empty()) { - //try editor! return NULL; } String test = cmdlargs.back()->get(); + if (!test.ends_with(".gd") && !test.ends_with(".gdc")) { + print_line("This test expects a path to a GDScript file as its last parameter. Got: " + test); + return NULL; + } FileAccess *fa = FileAccess::open(test, FileAccess::READ); - - if (!fa) { - ERR_EXPLAIN("Could not open file: " + test); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!fa, NULL, "Could not open file: " + test); Vector<uint8_t> buf; int flen = fa->get_len(); @@ -956,7 +966,7 @@ MainLoop *test(TestType p_type) { if (tk.get_token() == GDScriptTokenizer::TK_IDENTIFIER) text = "'" + tk.get_token_identifier() + "' (identifier)"; else if (tk.get_token() == GDScriptTokenizer::TK_CONSTANT) { - Variant c = tk.get_token_constant(); + const Variant &c = tk.get_token_constant(); if (c.get_type() == Variant::STRING) text = "\"" + String(c) + "\""; else @@ -1016,19 +1026,17 @@ MainLoop *test(TestType p_type) { return NULL; } - GDScript *script = memnew(GDScript); + Ref<GDScript> gds; + gds.instance(); GDScriptCompiler gdc; - err = gdc.compile(&parser, script); + err = gdc.compile(&parser, gds.ptr()); if (err) { print_line("Compile Error:\n" + itos(gdc.get_error_line()) + ":" + itos(gdc.get_error_column()) + ":" + gdc.get_error()); - memdelete(script); return NULL; } - Ref<GDScript> gds = Ref<GDScript>(script); - Ref<GDScript> current = gds; while (current.is_valid()) { @@ -1041,10 +1049,10 @@ MainLoop *test(TestType p_type) { } else if (p_type == TEST_BYTECODE) { - Vector<uint8_t> buf = GDScriptTokenizerBuffer::parse_code_string(code); + Vector<uint8_t> buf2 = GDScriptTokenizerBuffer::parse_code_string(code); String dst = test.get_basename() + ".gdc"; FileAccess *fw = FileAccess::open(dst, FileAccess::WRITE); - fw->store_buffer(buf.ptr(), buf.size()); + fw->store_buffer(buf2.ptr(), buf2.size()); memdelete(fw); } diff --git a/main/tests/test_gui.h b/main/tests/test_gui.h index 1752818981..075bc40aa7 100644 --- a/main/tests/test_gui.h +++ b/main/tests/test_gui.h @@ -33,9 +33,6 @@ #include "core/os/main_loop.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ namespace TestGUI { MainLoop *test(); diff --git a/main/tests/test_image.cpp b/main/tests/test_image.cpp deleted file mode 100644 index ee4f43bae0..0000000000 --- a/main/tests/test_image.cpp +++ /dev/null @@ -1,69 +0,0 @@ -/*************************************************************************/ -/* test_image.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "test_image.h" - -#include "core/io/image_loader.h" -#include "core/math/math_funcs.h" -#include "core/os/main_loop.h" -#include "core/print_string.h" - -namespace TestImage { - -class TestMainLoop : public MainLoop { - - bool quit; - -public: - virtual void input_event(const Ref<InputEvent> &p_event) { - } - - virtual void init() { - - quit = false; - } - virtual bool iteration(float p_time) { - - return quit; - } - - virtual bool idle(float p_time) { - return quit; - } - - virtual void finish() { - } -}; - -MainLoop *test() { - - return memnew(TestMainLoop); -} -} // namespace TestImage diff --git a/main/tests/test_image.h b/main/tests/test_image.h deleted file mode 100644 index b9b3c0cb48..0000000000 --- a/main/tests/test_image.h +++ /dev/null @@ -1,45 +0,0 @@ -/*************************************************************************/ -/* test_image.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef TEST_IMAGE_H -#define TEST_IMAGE_H - -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - -#include "core/os/main_loop.h" - -namespace TestImage { - -MainLoop *test(); -} - -#endif diff --git a/main/tests/test_main.cpp b/main/tests/test_main.cpp index 49f5cc5a18..22f1d7319f 100644 --- a/main/tests/test_main.cpp +++ b/main/tests/test_main.cpp @@ -36,7 +36,6 @@ #include "test_astar.h" #include "test_gdscript.h" #include "test_gui.h" -#include "test_image.h" #include "test_math.h" #include "test_oa_hash_map.h" #include "test_ordered_hash_map.h" @@ -61,7 +60,6 @@ const char **tests_get_names() { "gd_parser", "gd_compiler", "gd_bytecode", - "image", "ordered_hash_map", "astar", NULL @@ -134,11 +132,6 @@ MainLoop *test_main(String p_test, const List<String> &p_args) { return TestGDScript::test(TestGDScript::TEST_BYTECODE); } - if (p_test == "image") { - - return TestImage::test(); - } - if (p_test == "ordered_hash_map") { return TestOrderedHashMap::test(); @@ -149,6 +142,7 @@ MainLoop *test_main(String p_test, const List<String> &p_args) { return TestAStar::test(); } + print_line("Unknown test: " + p_test); return NULL; } diff --git a/main/tests/test_math.cpp b/main/tests/test_math.cpp index a082abcaba..68ecb2b1b2 100644 --- a/main/tests/test_math.cpp +++ b/main/tests/test_math.cpp @@ -30,9 +30,9 @@ #include "test_math.h" +#include "core/math/basis.h" #include "core/math/camera_matrix.h" #include "core/math/math_funcs.h" -#include "core/math/matrix3.h" #include "core/math/transform.h" #include "core/os/file_access.h" #include "core/os/keyboard.h" @@ -494,11 +494,7 @@ MainLoop *test() { } FileAccess *fa = FileAccess::open(test, FileAccess::READ); - - if (!fa) { - ERR_EXPLAIN("Could not open file: " + test); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!fa, NULL, "Could not open file: " + test); Vector<uint8_t> buf; int flen = fa->get_len(); diff --git a/main/tests/test_oa_hash_map.cpp b/main/tests/test_oa_hash_map.cpp index 070420e432..bf5b4588ea 100644 --- a/main/tests/test_oa_hash_map.cpp +++ b/main/tests/test_oa_hash_map.cpp @@ -121,6 +121,25 @@ MainLoop *test() { delete[] keys; } + // regression test / test for issue related to #31402 + { + + OS::get_singleton()->print("test for issue #31402 started...\n"); + + const int num_test_values = 12; + int test_values[num_test_values] = { 0, 24, 48, 72, 96, 120, 144, 168, 192, 216, 240, 264 }; + + int dummy = 0; + OAHashMap<int, int> map; + map.clear(); + + for (int i = 0; i < num_test_values; ++i) { + map.set(test_values[i], dummy); + } + + OS::get_singleton()->print("test for issue #31402 passed.\n"); + } + return NULL; } } // namespace TestOAHashMap diff --git a/main/tests/test_physics.cpp b/main/tests/test_physics.cpp index 84f504a78d..6850c4d88a 100644 --- a/main/tests/test_physics.cpp +++ b/main/tests/test_physics.cpp @@ -329,7 +329,6 @@ public: make_grid(5, 5, 2.5, 1, gxf); test_fall(); quit = false; - return; } virtual bool iteration(float p_time) { diff --git a/main/tests/test_physics.h b/main/tests/test_physics.h index 699e31f492..a281f669e0 100644 --- a/main/tests/test_physics.h +++ b/main/tests/test_physics.h @@ -31,10 +31,6 @@ #ifndef TEST_PHYSICS_H #define TEST_PHYSICS_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #include "core/os/main_loop.h" namespace TestPhysics { diff --git a/main/tests/test_render.h b/main/tests/test_render.h index 3810760b56..6dda57db5b 100644 --- a/main/tests/test_render.h +++ b/main/tests/test_render.h @@ -31,10 +31,6 @@ #ifndef TEST_RENDER_H #define TEST_RENDER_H -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - #include "core/os/main_loop.h" namespace TestRender { diff --git a/main/tests/test_shader_lang.cpp b/main/tests/test_shader_lang.cpp index ebaf7fd602..d66e706b6f 100644 --- a/main/tests/test_shader_lang.cpp +++ b/main/tests/test_shader_lang.cpp @@ -110,7 +110,7 @@ static String dump_node_code(SL::Node *p_node, int p_level) { for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = pnode->uniforms.front(); E; E = E->next()) { String ucode = "uniform "; - ucode += _prestr(E->get().precission); + ucode += _prestr(E->get().precision); ucode += _typestr(E->get().type); ucode += " " + String(E->key()); @@ -137,7 +137,7 @@ static String dump_node_code(SL::Node *p_node, int p_level) { for (Map<StringName, SL::ShaderNode::Varying>::Element *E = pnode->varyings.front(); E; E = E->next()) { String vcode = "varying "; - vcode += _prestr(E->get().precission); + vcode += _prestr(E->get().precision); vcode += _typestr(E->get().type); vcode += " " + String(E->key()); @@ -149,11 +149,11 @@ static String dump_node_code(SL::Node *p_node, int p_level) { String header; header = _typestr(fnode->return_type) + " " + fnode->name + "("; - for (int i = 0; i < fnode->arguments.size(); i++) { + for (int j = 0; j < fnode->arguments.size(); j++) { - if (i > 0) + if (j > 0) header += ", "; - header += _prestr(fnode->arguments[i].precision) + _typestr(fnode->arguments[i].type) + " " + fnode->arguments[i].name; + header += _prestr(fnode->arguments[j].precision) + _typestr(fnode->arguments[j].type) + " " + fnode->arguments[j].name; } header += ")\n"; @@ -197,6 +197,13 @@ static String dump_node_code(SL::Node *p_node, int p_level) { case SL::Node::TYPE_VARIABLE_DECLARATION: { // FIXME: Implement } break; + case SL::Node::TYPE_ARRAY: { + SL::ArrayNode *vnode = (SL::ArrayNode *)p_node; + code = vnode->name; + } break; + case SL::Node::TYPE_ARRAY_DECLARATION: { + // FIXME: Implement + } break; case SL::Node::TYPE_CONSTANT: { SL::ConstantNode *cnode = (SL::ConstantNode *)p_node; return get_constant_text(cnode->datatype, cnode->values); @@ -336,9 +343,9 @@ MainLoop *test() { print_line("Error at line: " + rtos(sl.get_error_line()) + ": " + sl.get_error_text()); return NULL; } else { - String code; - recreate_code(&code, sl.get_shader()); - print_line("code:\n\n" + code); + String code2; + recreate_code(&code2, sl.get_shader()); + print_line("code:\n\n" + code2); } return NULL; diff --git a/main/tests/test_string.cpp b/main/tests/test_string.cpp index 511646db0a..7a41880645 100644 --- a/main/tests/test_string.cpp +++ b/main/tests/test_string.cpp @@ -33,6 +33,7 @@ //#include "core/math/math_funcs.h" #include "core/io/ip_address.h" #include "core/os/os.h" +#include "modules/regex/regex.h" #include <stdio.h> #include "test_string.h" @@ -56,7 +57,7 @@ bool test_2() { OS::get_singleton()->print("\n\nTest 2: Assign from string (operator=)\n"); String s = "Dolly"; - String t = s; + const String &t = s; OS::get_singleton()->print("\tExpected: Dolly\n"); OS::get_singleton()->print("\tResulted: %ls\n", t.c_str()); @@ -69,7 +70,7 @@ bool test_3() { OS::get_singleton()->print("\n\nTest 3: Assign from c-string (copycon)\n"); String s("Sheep"); - String t(s); + const String &t(s); OS::get_singleton()->print("\tExpected: Sheep\n"); OS::get_singleton()->print("\tResulted: %ls\n", t.c_str()); @@ -429,9 +430,25 @@ bool test_25() { bool test_26() { - //TODO: Do replacement RegEx test - return true; -}; + OS::get_singleton()->print("\n\nTest 26: RegEx substitution\n"); + +#ifndef MODULE_REGEX_ENABLED + OS::get_singleton()->print("\tRegEx module disabled, can't run test."); + return false; +#else + String s = "Double all the vowels."; + + OS::get_singleton()->print("\tString: %ls\n", s.c_str()); + OS::get_singleton()->print("\tRepeating instances of 'aeiou' once\n"); + + RegEx re("(?<vowel>[aeiou])"); + s = re.sub(s, "$0$vowel", true); + + OS::get_singleton()->print("\tResult: %ls\n", s.c_str()); + + return (s == "Doouublee aall thee vooweels."); +#endif +} struct test_27_data { char const *data; @@ -457,7 +474,7 @@ bool test_27() { state = s.begins_with(sb) == tc[i].expected; } if (!state) { - OS::get_singleton()->print("\n\t Failure on:\n\t\tstring: ", tc[i].data, "\n\t\tbegin: ", tc[i].begin, "\n\t\texpected: ", tc[i].expected ? "true" : "false", "\n"); + OS::get_singleton()->print("\n\t Failure on:\n\t\tstring: %s\n\t\tbegin: %s\n\t\texpected: %s\n", tc[i].data, tc[i].begin, tc[i].expected ? "true" : "false"); break; } }; @@ -1005,8 +1022,8 @@ bool test_32() { STRIP_TEST(String("abca").lstrip("a") == "bca"); STRIP_TEST(String("abc").rstrip("a") == "abc"); STRIP_TEST(String("abca").rstrip("a") == "abc"); - // in utf-8 "¿" has the same first byte as "µ" - // and the same second as "ÿ" + // in utf-8 "¿" (\u00bf) has the same first byte as "µ" (\u00b5) + // and the same second as "ÿ" (\u00ff) STRIP_TEST(String::utf8("¿").lstrip(String::utf8("µÿ")) == String::utf8("¿")); STRIP_TEST(String::utf8("¿").rstrip(String::utf8("µÿ")) == String::utf8("¿")); STRIP_TEST(String::utf8("µ¿ÿ").lstrip(String::utf8("µÿ")) == String::utf8("¿ÿ")); @@ -1034,8 +1051,8 @@ bool test_32() { STRIP_TEST(String("abca").lstrip("qwajkl") == "bca"); STRIP_TEST(String("abc").rstrip("qwajkl") == "abc"); STRIP_TEST(String("abca").rstrip("qwajkl") == "abc"); - // in utf-8 "¿" has the same first byte as "µ" - // and the same second as "ÿ" + // in utf-8 "¿" (\u00bf) has the same first byte as "µ" (\u00b5) + // and the same second as "ÿ" (\u00ff) STRIP_TEST(String::utf8("¿").lstrip(String::utf8("qwaµÿjkl")) == String::utf8("¿")); STRIP_TEST(String::utf8("¿").rstrip(String::utf8("qwaµÿjkl")) == String::utf8("¿")); STRIP_TEST(String::utf8("µ¿ÿ").lstrip(String::utf8("qwaµÿjkl")) == String::utf8("¿ÿ")); @@ -1046,6 +1063,64 @@ bool test_32() { #undef STRIP_TEST } +bool test_33() { + OS::get_singleton()->print("\n\nTest 33: parse_utf8(null, -1)\n"); + + String empty; + return empty.parse_utf8(NULL, -1); +} + +bool test_34() { + OS::get_singleton()->print("\n\nTest 34: Cyrillic to_lower()\n"); + + String upper = String::utf8("АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ"); + String lower = String::utf8("абвгдеёжзийклмнопрстуфхцчшщъыьэюя"); + + String test = upper.to_lower(); + + bool state = test == lower; + + return state; +} + +bool test_35() { +#define COUNT_TEST(x) \ + { \ + bool success = x; \ + state = state && success; \ + if (!success) { \ + OS::get_singleton()->print("\tfailed at: %s\n", #x); \ + } \ + } + + OS::get_singleton()->print("\n\nTest 35: count and countn function\n"); + bool state = true; + + COUNT_TEST(String("").count("Test") == 0); + COUNT_TEST(String("Test").count("") == 0); + COUNT_TEST(String("Test").count("test") == 0); + COUNT_TEST(String("Test").count("TEST") == 0); + COUNT_TEST(String("TEST").count("TEST") == 1); + COUNT_TEST(String("Test").count("Test") == 1); + COUNT_TEST(String("aTest").count("Test") == 1); + COUNT_TEST(String("Testa").count("Test") == 1); + COUNT_TEST(String("TestTestTest").count("Test") == 3); + COUNT_TEST(String("TestTestTest").count("TestTest") == 1); + COUNT_TEST(String("TestGodotTestGodotTestGodot").count("Test") == 3); + + COUNT_TEST(String("TestTestTestTest").count("Test", 4, 8) == 1); + COUNT_TEST(String("TestTestTestTest").count("Test", 4, 12) == 2); + COUNT_TEST(String("TestTestTestTest").count("Test", 4, 16) == 3); + COUNT_TEST(String("TestTestTestTest").count("Test", 4) == 3); + + COUNT_TEST(String("Test").countn("test") == 1); + COUNT_TEST(String("Test").countn("TEST") == 1); + COUNT_TEST(String("testTest-Testatest").countn("tEst") == 4); + COUNT_TEST(String("testTest-TeStatest").countn("tEsT", 4, 16) == 2); + + return state; +} + typedef bool (*TestFunc)(void); TestFunc test_funcs[] = { @@ -1082,6 +1157,9 @@ TestFunc test_funcs[] = { test_30, test_31, test_32, + test_33, + test_34, + test_35, 0 }; |