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-rw-r--r--main/main.cpp1
-rw-r--r--main/main_timer_sync.cpp4
-rw-r--r--main/main_timer_sync.h1
3 files changed, 6 insertions, 0 deletions
diff --git a/main/main.cpp b/main/main.cpp
index 3f84eca1d2..d3e816eb48 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1869,6 +1869,7 @@ bool Main::iteration() {
double scaled_step = step * time_scale;
Engine::get_singleton()->_frame_step = step;
+ Engine::get_singleton()->_physics_interpolation_fraction = advance.interpolation_fraction;
uint64_t physics_process_ticks = 0;
uint64_t idle_process_ticks = 0;
diff --git a/main/main_timer_sync.cpp b/main/main_timer_sync.cpp
index f7388c8517..edacb20f28 100644
--- a/main/main_timer_sync.cpp
+++ b/main/main_timer_sync.cpp
@@ -178,6 +178,10 @@ MainFrameTime MainTimerSync::advance_checked(float p_frame_slice, int p_iteratio
// track deficit
time_deficit = p_idle_step - ret.idle_step;
+ // p_frame_slice is 1.0 / iterations_per_sec
+ // i.e. the time in seconds taken by a physics tick
+ ret.interpolation_fraction = time_accum / p_frame_slice;
+
return ret;
}
diff --git a/main/main_timer_sync.h b/main/main_timer_sync.h
index 179119edce..93d335b27f 100644
--- a/main/main_timer_sync.h
+++ b/main/main_timer_sync.h
@@ -36,6 +36,7 @@
struct MainFrameTime {
float idle_step; // time to advance idles for (argument to process())
int physics_steps; // number of times to iterate the physics engine
+ float interpolation_fraction; // fraction through the current physics tick
void clamp_idle(float min_idle_step, float max_idle_step);
};