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-rw-r--r--main/SCsub24
-rw-r--r--main/main.cpp11
-rw-r--r--main/splash_editor.png (renamed from main/splash_sponsors.png)bin39571 -> 39571 bytes
3 files changed, 35 insertions, 0 deletions
diff --git a/main/SCsub b/main/SCsub
index 2cc617fc2c..5748bc38d2 100644
--- a/main/SCsub
+++ b/main/SCsub
@@ -24,6 +24,27 @@ def make_splash(target, source, env):
g.write("#endif")
+def make_splash_editor(target, source, env):
+
+ src = source[0].srcnode().abspath
+ dst = target[0].srcnode().abspath
+ f = open(src, "rb")
+ g = open(dst, "w")
+
+ buf = f.read()
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef BOOT_SPLASH_EDITOR_H\n")
+ g.write("#define BOOT_SPLASH_EDITOR_H\n")
+ g.write('static const Color boot_splash_editor_bg_color = Color::html("#232323");\n')
+ g.write("static const unsigned char boot_splash_editor_png[] = {\n")
+ for i in range(len(buf)):
+ g.write(byte_to_str(buf[i]) + ",\n")
+ g.write("};\n")
+ g.write("#endif")
+
+
+
def make_app_icon(target, source, env):
src = source[0].srcnode().abspath
@@ -51,6 +72,9 @@ Export('env')
env.Depends("#main/splash.gen.h", "#main/splash.png")
env.Command("#main/splash.gen.h", "#main/splash.png", make_splash)
+env.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
+env.Command("#main/splash_editor.gen.h", "#main/splash_editor.png", make_splash_editor)
+
env.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
env.Command("#main/app_icon.gen.h", "#main/app_icon.png", make_app_icon)
diff --git a/main/main.cpp b/main/main.cpp
index c6e20f6d3b..5648676c4c 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -42,6 +42,7 @@
#include "script_debugger_remote.h"
#include "servers/register_server_types.h"
#include "splash.gen.h"
+#include "splash_editor.gen.h"
#include "input_map.h"
#include "io/resource_loader.h"
@@ -1051,7 +1052,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
#ifndef NO_DEFAULT_BOOT_LOGO
MAIN_PRINT("Main: Create bootsplash");
+#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
+
+ Ref<Image> splash = editor ? memnew(Image(boot_splash_editor_png)) : memnew(Image(boot_splash_png));
+#else
Ref<Image> splash = memnew(Image(boot_splash_png));
+#endif
MAIN_PRINT("Main: ClearColor");
VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color);
@@ -1442,6 +1448,9 @@ bool Main::start() {
bool snap_controls = GLOBAL_DEF("gui/common/snap_controls_to_pixels", true);
sml->get_root()->set_snap_controls_to_pixels(snap_controls);
+ bool font_oversampling = GLOBAL_DEF("rendering/quality/dynamic_fonts/use_oversampling", false);
+ sml->set_use_font_oversampling(font_oversampling);
+
} else {
GLOBAL_DEF("display/window/stretch/mode", "disabled");
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/mode", PropertyInfo(Variant::STRING, "display/window/stretch/mode", PROPERTY_HINT_ENUM, "disabled,2d,viewport"));
@@ -1452,6 +1461,7 @@ bool Main::start() {
sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));
sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true));
GLOBAL_DEF("gui/common/snap_controls_to_pixels", true);
+ GLOBAL_DEF("rendering/quality/dynamic_fonts/use_oversampling", false);
}
String local_game_path;
@@ -1861,6 +1871,7 @@ void Main::cleanup() {
if (engine)
memdelete(engine);
+ message_queue->flush();
memdelete(message_queue);
unregister_core_driver_types();
diff --git a/main/splash_sponsors.png b/main/splash_editor.png
index d8677f1749..d8677f1749 100644
--- a/main/splash_sponsors.png
+++ b/main/splash_editor.png
Binary files differ