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-rw-r--r--main/input_default.cpp23
-rw-r--r--main/input_default.h4
-rw-r--r--main/tests/test_gdscript.cpp24
3 files changed, 28 insertions, 23 deletions
diff --git a/main/input_default.cpp b/main/input_default.cpp
index e9f1eeff6a..6c3252ad1a 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -623,7 +623,8 @@ bool InputDefault::is_emulating_mouse_from_touch() const {
return emulate_mouse_from_touch;
}
-Input::CursorShape InputDefault::get_default_cursor_shape() {
+Input::CursorShape InputDefault::get_default_cursor_shape() const {
+
return default_shape;
}
@@ -638,6 +639,11 @@ void InputDefault::set_default_cursor_shape(CursorShape p_shape) {
parse_input_event(mm);
}
+Input::CursorShape InputDefault::get_current_cursor_shape() const {
+
+ return (Input::CursorShape)OS::get_singleton()->get_cursor_shape();
+}
+
void InputDefault::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (Engine::get_singleton()->is_editor_hint())
return;
@@ -645,21 +651,6 @@ void InputDefault::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_sh
OS::get_singleton()->set_custom_mouse_cursor(p_cursor, (OS::CursorShape)p_shape, p_hotspot);
}
-void InputDefault::set_mouse_in_window(bool p_in_window) {
- /* no longer supported, leaving this for reference to anyone who might want to implement hardware cursors
- if (custom_cursor.is_valid()) {
-
- if (p_in_window) {
- set_mouse_mode(MOUSE_MODE_HIDDEN);
- VisualServer::get_singleton()->cursor_set_visible(true);
- } else {
- set_mouse_mode(MOUSE_MODE_VISIBLE);
- VisualServer::get_singleton()->cursor_set_visible(false);
- }
- }
- */
-}
-
void InputDefault::accumulate_input_event(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
diff --git a/main/input_default.h b/main/input_default.h
index 79a90cc4a4..f9b4cbbd57 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -242,10 +242,10 @@ public:
void set_emulate_mouse_from_touch(bool p_emulate);
virtual bool is_emulating_mouse_from_touch() const;
- virtual CursorShape get_default_cursor_shape();
+ virtual CursorShape get_default_cursor_shape() const;
virtual void set_default_cursor_shape(CursorShape p_shape);
+ virtual CursorShape get_current_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
- virtual void set_mouse_in_window(bool p_in_window);
void parse_mapping(String p_mapping);
void joy_button(int p_device, int p_button, bool p_pressed);
diff --git a/main/tests/test_gdscript.cpp b/main/tests/test_gdscript.cpp
index 8c60b79200..87bd640001 100644
--- a/main/tests/test_gdscript.cpp
+++ b/main/tests/test_gdscript.cpp
@@ -289,6 +289,11 @@ static String _parser_expr(const GDScriptParser::Node *p_expr) {
}
} break;
+ case GDScriptParser::Node::TYPE_CAST: {
+ const GDScriptParser::CastNode *cast_node = static_cast<const GDScriptParser::CastNode *>(p_expr);
+ txt = _parser_expr(cast_node->source_node) + " as " + cast_node->cast_type.to_string();
+
+ } break;
case GDScriptParser::Node::TYPE_NEWLINE: {
//skippie
@@ -669,6 +674,17 @@ static void _disassemble_class(const Ref<GDScript> &p_class, const Vector<String
incr += 2;
} break;
+ case GDScriptFunction::OPCODE_CAST_TO_SCRIPT: {
+
+ txt += " cast ";
+ txt += DADDR(3);
+ txt += "=";
+ txt += DADDR(1);
+ txt += " as ";
+ txt += DADDR(2);
+ incr += 4;
+
+ } break;
case GDScriptFunction::OPCODE_CONSTRUCT: {
Variant::Type t = Variant::Type(code[ip + 1]);
@@ -1018,19 +1034,17 @@ MainLoop *test(TestType p_type) {
return NULL;
}
- GDScript *script = memnew(GDScript);
+ Ref<GDScript> gds;
+ gds.instance();
GDScriptCompiler gdc;
- err = gdc.compile(&parser, script);
+ err = gdc.compile(&parser, gds.ptr());
if (err) {
print_line("Compile Error:\n" + itos(gdc.get_error_line()) + ":" + itos(gdc.get_error_column()) + ":" + gdc.get_error());
- memdelete(script);
return NULL;
}
- Ref<GDScript> gds = Ref<GDScript>(script);
-
Ref<GDScript> current = gds;
while (current.is_valid()) {