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-rw-r--r--main/main.cpp23
1 files changed, 20 insertions, 3 deletions
diff --git a/main/main.cpp b/main/main.cpp
index ad7ca84d6b..33095e8599 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -129,7 +129,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(VERSION_FULL_NAME " (c) 2008-2017 Juan Linietsky, Ariel Manzur.\n");
OS::get_singleton()->print("Usage: %s [options] [scene]\n", p_binary);
OS::get_singleton()->print("Options:\n");
- OS::get_singleton()->print("\t-path [dir] : Path to a game, containing godot.cfg\n");
+ OS::get_singleton()->print("\t-path [dir] : Path to a game, containing project.godot\n");
#ifdef TOOLS_ENABLED
OS::get_singleton()->print("\t-e,-editor : Bring up the editor instead of running the scene.\n");
#endif
@@ -447,6 +447,23 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else {
goto error;
}
+ } else if (I->get().ends_with("project.godot")) {
+ String path;
+ String file = I->get();
+ int sep = MAX(file.find_last("/"), file.find_last("\\"));
+ if (sep == -1)
+ path = ".";
+ else {
+ path = file.substr(0, sep);
+ }
+ if (OS::get_singleton()->set_cwd(path) == OK) {
+ // path already specified, don't override
+ } else {
+ game_path = path;
+ }
+#ifdef TOOLS_ENABLED
+ editor = true;
+#endif
} else if (I->get() == "-bp") { // /breakpoints
if (I->next()) {
@@ -673,7 +690,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
else
input_map->load_from_globals(); //keys for game
- if (video_driver == "") // specified in godot.cfg
+ if (video_driver == "") // specified in project.godot
video_driver = GLOBAL_DEF("display/driver/name", Variant((const char *)OS::get_singleton()->get_video_driver_name(0)));
if (!force_res && use_custom_res && globals->has("display/window/width"))
@@ -725,7 +742,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
/* Determine Video Driver */
- if (audio_driver == "") { // specified in godot.cfg
+ if (audio_driver == "") { // specified in project.godot
audio_driver = GLOBAL_DEF("audio/driver", OS::get_singleton()->get_audio_driver_name(0));
}