diff options
Diffstat (limited to 'main')
-rw-r--r-- | main/main.cpp | 12 | ||||
-rw-r--r-- | main/tests/test_shader_lang.cpp | 2 |
2 files changed, 13 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp index a95af44215..c625a9cb36 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1481,6 +1481,15 @@ Error Main::setup2(Thread::ID p_main_tid_override) { // We could add more, and make the CLI arg require a comma-separated list of profilers. EngineDebugger::get_singleton()->profiler_enable("scripts", true); } + + if (!project_manager) { + // If not running the project manager, and now that the engine is + // able to load resources, load the global shader variables. + // If running on editor, dont load the textures because the editor + // may want to import them first. Editor will reload those later. + rendering_server->global_variables_load_settings(!editor); + } + _start_success = true; locale = String(); @@ -2280,6 +2289,9 @@ void Main::cleanup() { // Sync pending commands that may have been queued from a different thread during ScriptServer finalization RenderingServer::get_singleton()->sync(); + //clear global shader variables before scene and other graphics stuff is deinitialized. + rendering_server->global_variables_clear(); + #ifdef TOOLS_ENABLED EditorNode::unregister_editor_types(); #endif diff --git a/main/tests/test_shader_lang.cpp b/main/tests/test_shader_lang.cpp index 1e85f7f1d2..dbe2da86cf 100644 --- a/main/tests/test_shader_lang.cpp +++ b/main/tests/test_shader_lang.cpp @@ -342,7 +342,7 @@ MainLoop *test() { Set<String> types; types.insert("spatial"); - Error err = sl.compile(code, dt, rm, types); + Error err = sl.compile(code, dt, rm, types, NULL); if (err) { |