diff options
Diffstat (limited to 'main')
-rw-r--r-- | main/input_default.cpp | 23 | ||||
-rw-r--r-- | main/input_default.h | 4 | ||||
-rw-r--r-- | main/performance.cpp | 21 | ||||
-rw-r--r-- | main/performance.h | 3 | ||||
-rw-r--r-- | main/tests/test_gdscript.cpp | 24 |
5 files changed, 44 insertions, 31 deletions
diff --git a/main/input_default.cpp b/main/input_default.cpp index e9f1eeff6a..6c3252ad1a 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -623,7 +623,8 @@ bool InputDefault::is_emulating_mouse_from_touch() const { return emulate_mouse_from_touch; } -Input::CursorShape InputDefault::get_default_cursor_shape() { +Input::CursorShape InputDefault::get_default_cursor_shape() const { + return default_shape; } @@ -638,6 +639,11 @@ void InputDefault::set_default_cursor_shape(CursorShape p_shape) { parse_input_event(mm); } +Input::CursorShape InputDefault::get_current_cursor_shape() const { + + return (Input::CursorShape)OS::get_singleton()->get_cursor_shape(); +} + void InputDefault::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (Engine::get_singleton()->is_editor_hint()) return; @@ -645,21 +651,6 @@ void InputDefault::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_sh OS::get_singleton()->set_custom_mouse_cursor(p_cursor, (OS::CursorShape)p_shape, p_hotspot); } -void InputDefault::set_mouse_in_window(bool p_in_window) { - /* no longer supported, leaving this for reference to anyone who might want to implement hardware cursors - if (custom_cursor.is_valid()) { - - if (p_in_window) { - set_mouse_mode(MOUSE_MODE_HIDDEN); - VisualServer::get_singleton()->cursor_set_visible(true); - } else { - set_mouse_mode(MOUSE_MODE_VISIBLE); - VisualServer::get_singleton()->cursor_set_visible(false); - } - } - */ -} - void InputDefault::accumulate_input_event(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); diff --git a/main/input_default.h b/main/input_default.h index 79a90cc4a4..f9b4cbbd57 100644 --- a/main/input_default.h +++ b/main/input_default.h @@ -242,10 +242,10 @@ public: void set_emulate_mouse_from_touch(bool p_emulate); virtual bool is_emulating_mouse_from_touch() const; - virtual CursorShape get_default_cursor_shape(); + virtual CursorShape get_default_cursor_shape() const; virtual void set_default_cursor_shape(CursorShape p_shape); + virtual CursorShape get_current_cursor_shape() const; virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); - virtual void set_mouse_in_window(bool p_in_window); void parse_mapping(String p_mapping); void joy_button(int p_device, int p_button, bool p_pressed); diff --git a/main/performance.cpp b/main/performance.cpp index 2f7ebf7656..6618451894 100644 --- a/main/performance.cpp +++ b/main/performance.cpp @@ -32,6 +32,7 @@ #include "core/message_queue.h" #include "core/os/os.h" +#include "scene/main/node.h" #include "scene/main/scene_tree.h" #include "servers/audio_server.h" #include "servers/physics_2d_server.h" @@ -55,6 +56,7 @@ void Performance::_bind_methods() { BIND_ENUM_CONSTANT(OBJECT_COUNT); BIND_ENUM_CONSTANT(OBJECT_RESOURCE_COUNT); BIND_ENUM_CONSTANT(OBJECT_NODE_COUNT); + BIND_ENUM_CONSTANT(OBJECT_ORPHAN_NODE_COUNT); BIND_ENUM_CONSTANT(RENDER_OBJECTS_IN_FRAME); BIND_ENUM_CONSTANT(RENDER_VERTICES_IN_FRAME); BIND_ENUM_CONSTANT(RENDER_MATERIAL_CHANGES_IN_FRAME); @@ -76,6 +78,14 @@ void Performance::_bind_methods() { BIND_ENUM_CONSTANT(MONITOR_MAX); } +float Performance::_get_node_count() const { + MainLoop *ml = OS::get_singleton()->get_main_loop(); + SceneTree *sml = Object::cast_to<SceneTree>(ml); + if (!sml) + return 0; + return sml->get_node_count(); +} + String Performance::get_monitor_name(Monitor p_monitor) const { ERR_FAIL_INDEX_V(p_monitor, MONITOR_MAX, String()); @@ -92,6 +102,7 @@ String Performance::get_monitor_name(Monitor p_monitor) const { "object/objects", "object/resources", "object/nodes", + "object/orphan_nodes", "raster/objects_drawn", "raster/vertices_drawn", "raster/mat_changes", @@ -128,14 +139,8 @@ float Performance::get_monitor(Monitor p_monitor) const { case MEMORY_MESSAGE_BUFFER_MAX: return MessageQueue::get_singleton()->get_max_buffer_usage(); case OBJECT_COUNT: return ObjectDB::get_object_count(); case OBJECT_RESOURCE_COUNT: return ResourceCache::get_cached_resource_count(); - case OBJECT_NODE_COUNT: { - - MainLoop *ml = OS::get_singleton()->get_main_loop(); - SceneTree *sml = Object::cast_to<SceneTree>(ml); - if (!sml) - return 0; - return sml->get_node_count(); - }; + case OBJECT_NODE_COUNT: return _get_node_count(); + case OBJECT_ORPHAN_NODE_COUNT: return Node::orphan_node_count; case RENDER_OBJECTS_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_OBJECTS_IN_FRAME); case RENDER_VERTICES_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_VERTICES_IN_FRAME); case RENDER_MATERIAL_CHANGES_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_MATERIAL_CHANGES_IN_FRAME); diff --git a/main/performance.h b/main/performance.h index 850c4c2d52..912e005c53 100644 --- a/main/performance.h +++ b/main/performance.h @@ -43,6 +43,8 @@ class Performance : public Object { static Performance *singleton; static void _bind_methods(); + float _get_node_count() const; + float _process_time; float _physics_process_time; @@ -60,6 +62,7 @@ public: OBJECT_COUNT, OBJECT_RESOURCE_COUNT, OBJECT_NODE_COUNT, + OBJECT_ORPHAN_NODE_COUNT, RENDER_OBJECTS_IN_FRAME, RENDER_VERTICES_IN_FRAME, RENDER_MATERIAL_CHANGES_IN_FRAME, diff --git a/main/tests/test_gdscript.cpp b/main/tests/test_gdscript.cpp index 8c60b79200..87bd640001 100644 --- a/main/tests/test_gdscript.cpp +++ b/main/tests/test_gdscript.cpp @@ -289,6 +289,11 @@ static String _parser_expr(const GDScriptParser::Node *p_expr) { } } break; + case GDScriptParser::Node::TYPE_CAST: { + const GDScriptParser::CastNode *cast_node = static_cast<const GDScriptParser::CastNode *>(p_expr); + txt = _parser_expr(cast_node->source_node) + " as " + cast_node->cast_type.to_string(); + + } break; case GDScriptParser::Node::TYPE_NEWLINE: { //skippie @@ -669,6 +674,17 @@ static void _disassemble_class(const Ref<GDScript> &p_class, const Vector<String incr += 2; } break; + case GDScriptFunction::OPCODE_CAST_TO_SCRIPT: { + + txt += " cast "; + txt += DADDR(3); + txt += "="; + txt += DADDR(1); + txt += " as "; + txt += DADDR(2); + incr += 4; + + } break; case GDScriptFunction::OPCODE_CONSTRUCT: { Variant::Type t = Variant::Type(code[ip + 1]); @@ -1018,19 +1034,17 @@ MainLoop *test(TestType p_type) { return NULL; } - GDScript *script = memnew(GDScript); + Ref<GDScript> gds; + gds.instance(); GDScriptCompiler gdc; - err = gdc.compile(&parser, script); + err = gdc.compile(&parser, gds.ptr()); if (err) { print_line("Compile Error:\n" + itos(gdc.get_error_line()) + ":" + itos(gdc.get_error_column()) + ":" + gdc.get_error()); - memdelete(script); return NULL; } - Ref<GDScript> gds = Ref<GDScript>(script); - Ref<GDScript> current = gds; while (current.is_valid()) { |