diff options
Diffstat (limited to 'main/tests')
| -rw-r--r-- | main/tests/test_astar.cpp | 4 | ||||
| -rw-r--r-- | main/tests/test_astar.h | 4 | ||||
| -rw-r--r-- | main/tests/test_gdscript.cpp | 4 | ||||
| -rw-r--r-- | main/tests/test_gdscript.h | 4 | ||||
| -rw-r--r-- | main/tests/test_gui.cpp | 4 | ||||
| -rw-r--r-- | main/tests/test_gui.h | 4 | ||||
| -rw-r--r-- | main/tests/test_image.cpp | 4 | ||||
| -rw-r--r-- | main/tests/test_image.h | 4 | ||||
| -rw-r--r-- | main/tests/test_main.cpp | 4 | ||||
| -rw-r--r-- | main/tests/test_main.h | 4 | ||||
| -rw-r--r-- | main/tests/test_math.cpp | 4 | ||||
| -rw-r--r-- | main/tests/test_math.h | 4 | ||||
| -rw-r--r-- | main/tests/test_oa_hash_map.cpp | 6 | ||||
| -rw-r--r-- | main/tests/test_oa_hash_map.h | 4 | ||||
| -rw-r--r-- | main/tests/test_ordered_hash_map.cpp | 4 | ||||
| -rw-r--r-- | main/tests/test_ordered_hash_map.h | 4 | ||||
| -rw-r--r-- | main/tests/test_physics.cpp | 4 | ||||
| -rw-r--r-- | main/tests/test_physics.h | 4 | ||||
| -rw-r--r-- | main/tests/test_physics_2d.cpp | 4 | ||||
| -rw-r--r-- | main/tests/test_physics_2d.h | 4 | ||||
| -rw-r--r-- | main/tests/test_render.cpp | 4 | ||||
| -rw-r--r-- | main/tests/test_render.h | 4 | ||||
| -rw-r--r-- | main/tests/test_shader_lang.cpp | 4 | ||||
| -rw-r--r-- | main/tests/test_shader_lang.h | 4 | ||||
| -rw-r--r-- | main/tests/test_string.cpp | 108 | ||||
| -rw-r--r-- | main/tests/test_string.h | 4 |
26 files changed, 157 insertions, 53 deletions
diff --git a/main/tests/test_astar.cpp b/main/tests/test_astar.cpp index 8b48f075bc..d34ff0d95e 100644 --- a/main/tests/test_astar.cpp +++ b/main/tests/test_astar.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_astar.h b/main/tests/test_astar.h index 6458f9efb1..0b3e4d6c9d 100644 --- a/main/tests/test_astar.h +++ b/main/tests/test_astar.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_gdscript.cpp b/main/tests/test_gdscript.cpp index 4d2fa2a26d..60f9568fbd 100644 --- a/main/tests/test_gdscript.cpp +++ b/main/tests/test_gdscript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_gdscript.h b/main/tests/test_gdscript.h index 0a052c8db5..6b98f7cc41 100644 --- a/main/tests/test_gdscript.h +++ b/main/tests/test_gdscript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_gui.cpp b/main/tests/test_gui.cpp index 271353f1dd..a71b9cdc69 100644 --- a/main/tests/test_gui.cpp +++ b/main/tests/test_gui.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_gui.h b/main/tests/test_gui.h index 25dfa3bc2b..1752818981 100644 --- a/main/tests/test_gui.h +++ b/main/tests/test_gui.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_image.cpp b/main/tests/test_image.cpp index 979e590ab8..ee4f43bae0 100644 --- a/main/tests/test_image.cpp +++ b/main/tests/test_image.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_image.h b/main/tests/test_image.h index 381edf7ef9..b9b3c0cb48 100644 --- a/main/tests/test_image.h +++ b/main/tests/test_image.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_main.cpp b/main/tests/test_main.cpp index a36b619ba0..49f5cc5a18 100644 --- a/main/tests/test_main.cpp +++ b/main/tests/test_main.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_main.h b/main/tests/test_main.h index 55ab4daeb8..521284bec8 100644 --- a/main/tests/test_main.h +++ b/main/tests/test_main.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_math.cpp b/main/tests/test_math.cpp index a48fdbe4e3..c833bac4ab 100644 --- a/main/tests/test_math.cpp +++ b/main/tests/test_math.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_math.h b/main/tests/test_math.h index 2d0c6c461f..9f1e96358f 100644 --- a/main/tests/test_math.h +++ b/main/tests/test_math.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_oa_hash_map.cpp b/main/tests/test_oa_hash_map.cpp index deaba285cf..070420e432 100644 --- a/main/tests/test_oa_hash_map.cpp +++ b/main/tests/test_oa_hash_map.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -95,7 +95,7 @@ MainLoop *test() { // stress test / test for issue #22928 { OAHashMap<int, int> map; - int dummy; + int dummy = 0; const int N = 1000; uint32_t *keys = new uint32_t[N]; diff --git a/main/tests/test_oa_hash_map.h b/main/tests/test_oa_hash_map.h index 677021f933..fb43dc325f 100644 --- a/main/tests/test_oa_hash_map.h +++ b/main/tests/test_oa_hash_map.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_ordered_hash_map.cpp b/main/tests/test_ordered_hash_map.cpp index cad52ceedf..6aef94efe3 100644 --- a/main/tests/test_ordered_hash_map.cpp +++ b/main/tests/test_ordered_hash_map.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_ordered_hash_map.h b/main/tests/test_ordered_hash_map.h index 6723e70b79..731a36a716 100644 --- a/main/tests/test_ordered_hash_map.h +++ b/main/tests/test_ordered_hash_map.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_physics.cpp b/main/tests/test_physics.cpp index c869b268b0..84f504a78d 100644 --- a/main/tests/test_physics.cpp +++ b/main/tests/test_physics.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_physics.h b/main/tests/test_physics.h index c260bf9fcc..699e31f492 100644 --- a/main/tests/test_physics.h +++ b/main/tests/test_physics.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_physics_2d.cpp b/main/tests/test_physics_2d.cpp index 8245ee276e..9a2bf0107a 100644 --- a/main/tests/test_physics_2d.cpp +++ b/main/tests/test_physics_2d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_physics_2d.h b/main/tests/test_physics_2d.h index 52669777c0..3a513f4d6e 100644 --- a/main/tests/test_physics_2d.h +++ b/main/tests/test_physics_2d.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_render.cpp b/main/tests/test_render.cpp index ebf6d363be..826d544f13 100644 --- a/main/tests/test_render.cpp +++ b/main/tests/test_render.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_render.h b/main/tests/test_render.h index 717074021c..3810760b56 100644 --- a/main/tests/test_render.h +++ b/main/tests/test_render.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_shader_lang.cpp b/main/tests/test_shader_lang.cpp index 357143e499..ebaf7fd602 100644 --- a/main/tests/test_shader_lang.cpp +++ b/main/tests/test_shader_lang.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_shader_lang.h b/main/tests/test_shader_lang.h index e99858fdc6..79213aa96f 100644 --- a/main/tests/test_shader_lang.h +++ b/main/tests/test_shader_lang.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/tests/test_string.cpp b/main/tests/test_string.cpp index 7e19c7bf3e..511646db0a 100644 --- a/main/tests/test_string.cpp +++ b/main/tests/test_string.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -942,8 +942,110 @@ bool test_30() { OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); return state; +} + +bool test_31() { + bool state = true; + bool success; + + String a = ""; + success = a[0] == 0; + OS::get_singleton()->print("Is 0 String[0]:, %s\n", success ? "OK" : "FAIL"); + if (!success) state = false; + + String b = "Godot"; + success = b[b.size()] == 0; + OS::get_singleton()->print("Is 0 String[size()]:, %s\n", success ? "OK" : "FAIL"); + if (!success) state = false; + + const String c = ""; + success = c[0] == 0; + OS::get_singleton()->print("Is 0 const String[0]:, %s\n", success ? "OK" : "FAIL"); + if (!success) state = false; + + const String d = "Godot"; + success = d[d.size()] == 0; + OS::get_singleton()->print("Is 0 const String[size()]:, %s\n", success ? "OK" : "FAIL"); + if (!success) state = false; + + return state; }; +bool test_32() { + +#define STRIP_TEST(x) \ + { \ + bool success = x; \ + state = state && success; \ + if (!success) { \ + OS::get_singleton()->print("\tfailed at: %s\n", #x); \ + } \ + } + + OS::get_singleton()->print("\n\nTest 32: lstrip and rstrip\n"); + bool state = true; + + // strip none + STRIP_TEST(String("abc").lstrip("") == "abc"); + STRIP_TEST(String("abc").rstrip("") == "abc"); + // strip one + STRIP_TEST(String("abc").lstrip("a") == "bc"); + STRIP_TEST(String("abc").rstrip("c") == "ab"); + // strip lots + STRIP_TEST(String("bababbababccc").lstrip("ab") == "ccc"); + STRIP_TEST(String("aaabcbcbcbbcbbc").rstrip("cb") == "aaa"); + // strip empty string + STRIP_TEST(String("").lstrip("") == ""); + STRIP_TEST(String("").rstrip("") == ""); + // strip to empty string + STRIP_TEST(String("abcabcabc").lstrip("bca") == ""); + STRIP_TEST(String("abcabcabc").rstrip("bca") == ""); + // don't strip wrong end + STRIP_TEST(String("abc").lstrip("c") == "abc"); + STRIP_TEST(String("abca").lstrip("a") == "bca"); + STRIP_TEST(String("abc").rstrip("a") == "abc"); + STRIP_TEST(String("abca").rstrip("a") == "abc"); + // in utf-8 "¿" has the same first byte as "µ" + // and the same second as "ÿ" + STRIP_TEST(String::utf8("¿").lstrip(String::utf8("µÿ")) == String::utf8("¿")); + STRIP_TEST(String::utf8("¿").rstrip(String::utf8("µÿ")) == String::utf8("¿")); + STRIP_TEST(String::utf8("µ¿ÿ").lstrip(String::utf8("µÿ")) == String::utf8("¿ÿ")); + STRIP_TEST(String::utf8("µ¿ÿ").rstrip(String::utf8("µÿ")) == String::utf8("µ¿")); + + // the above tests repeated with additional superfluous strip chars + + // strip none + STRIP_TEST(String("abc").lstrip("qwjkl") == "abc"); + STRIP_TEST(String("abc").rstrip("qwjkl") == "abc"); + // strip one + STRIP_TEST(String("abc").lstrip("qwajkl") == "bc"); + STRIP_TEST(String("abc").rstrip("qwcjkl") == "ab"); + // strip lots + STRIP_TEST(String("bababbababccc").lstrip("qwabjkl") == "ccc"); + STRIP_TEST(String("aaabcbcbcbbcbbc").rstrip("qwcbjkl") == "aaa"); + // strip empty string + STRIP_TEST(String("").lstrip("qwjkl") == ""); + STRIP_TEST(String("").rstrip("qwjkl") == ""); + // strip to empty string + STRIP_TEST(String("abcabcabc").lstrip("qwbcajkl") == ""); + STRIP_TEST(String("abcabcabc").rstrip("qwbcajkl") == ""); + // don't strip wrong end + STRIP_TEST(String("abc").lstrip("qwcjkl") == "abc"); + STRIP_TEST(String("abca").lstrip("qwajkl") == "bca"); + STRIP_TEST(String("abc").rstrip("qwajkl") == "abc"); + STRIP_TEST(String("abca").rstrip("qwajkl") == "abc"); + // in utf-8 "¿" has the same first byte as "µ" + // and the same second as "ÿ" + STRIP_TEST(String::utf8("¿").lstrip(String::utf8("qwaµÿjkl")) == String::utf8("¿")); + STRIP_TEST(String::utf8("¿").rstrip(String::utf8("qwaµÿjkl")) == String::utf8("¿")); + STRIP_TEST(String::utf8("µ¿ÿ").lstrip(String::utf8("qwaµÿjkl")) == String::utf8("¿ÿ")); + STRIP_TEST(String::utf8("µ¿ÿ").rstrip(String::utf8("qwaµÿjkl")) == String::utf8("µ¿")); + + return state; + +#undef STRIP_TEST +} + typedef bool (*TestFunc)(void); TestFunc test_funcs[] = { @@ -978,6 +1080,8 @@ TestFunc test_funcs[] = { test_28, test_29, test_30, + test_31, + test_32, 0 }; diff --git a/main/tests/test_string.h b/main/tests/test_string.h index e293e96604..a8adb3a890 100644 --- a/main/tests/test_string.h +++ b/main/tests/test_string.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |