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-rw-r--r--main/tests/SCsub4
-rw-r--r--main/tests/test_astar.cpp117
-rw-r--r--main/tests/test_astar.h41
-rw-r--r--main/tests/test_gdscript.cpp3
-rw-r--r--main/tests/test_gui.cpp2
-rw-r--r--main/tests/test_io.cpp2
-rw-r--r--main/tests/test_main.cpp7
-rw-r--r--main/tests/test_shader_lang.cpp3
8 files changed, 172 insertions, 7 deletions
diff --git a/main/tests/SCsub b/main/tests/SCsub
index 26a0819ee8..437d9ed777 100644
--- a/main/tests/SCsub
+++ b/main/tests/SCsub
@@ -5,9 +5,5 @@ Import('env')
env.tests_sources = []
env.add_source_files(env.tests_sources, "*.cpp")
-Export('env')
-
-# SConscript('math/SCsub');
-
lib = env.add_library("tests", env.tests_sources)
env.Prepend(LIBS=[lib])
diff --git a/main/tests/test_astar.cpp b/main/tests/test_astar.cpp
new file mode 100644
index 0000000000..8b48f075bc
--- /dev/null
+++ b/main/tests/test_astar.cpp
@@ -0,0 +1,117 @@
+/*************************************************************************/
+/* test_astar.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "test_astar.h"
+
+#include "core/math/a_star.h"
+#include "core/os/os.h"
+
+#include <stdio.h>
+
+namespace TestAStar {
+
+class ABCX : public AStar {
+public:
+ enum { A,
+ B,
+ C,
+ X };
+
+ ABCX() {
+ add_point(A, Vector3(0, 0, 0));
+ add_point(B, Vector3(1, 0, 0));
+ add_point(C, Vector3(0, 1, 0));
+ add_point(X, Vector3(0, 0, 1));
+ connect_points(A, B);
+ connect_points(A, C);
+ connect_points(B, C);
+ connect_points(X, A);
+ }
+
+ // Disable heuristic completely
+ float _compute_cost(int p_from, int p_to) {
+ if (p_from == A && p_to == C) {
+ return 1000;
+ }
+ return 100;
+ }
+};
+
+bool test_abc() {
+ ABCX abcx;
+ PoolVector<int> path = abcx.get_id_path(ABCX::A, ABCX::C);
+ bool ok = path.size() == 3;
+ int i = 0;
+ ok = ok && path[i++] == ABCX::A;
+ ok = ok && path[i++] == ABCX::B;
+ ok = ok && path[i++] == ABCX::C;
+ return ok;
+}
+
+bool test_abcx() {
+ ABCX abcx;
+ PoolVector<int> path = abcx.get_id_path(ABCX::X, ABCX::C);
+ bool ok = path.size() == 4;
+ int i = 0;
+ ok = ok && path[i++] == ABCX::X;
+ ok = ok && path[i++] == ABCX::A;
+ ok = ok && path[i++] == ABCX::B;
+ ok = ok && path[i++] == ABCX::C;
+ return ok;
+}
+
+typedef bool (*TestFunc)(void);
+
+TestFunc test_funcs[] = {
+ test_abc,
+ test_abcx,
+ NULL
+};
+
+MainLoop *test() {
+ int count = 0;
+ int passed = 0;
+
+ while (true) {
+ if (!test_funcs[count])
+ break;
+ bool pass = test_funcs[count]();
+ if (pass)
+ passed++;
+ OS::get_singleton()->print("\t%s\n", pass ? "PASS" : "FAILED");
+
+ count++;
+ }
+ OS::get_singleton()->print("\n");
+ OS::get_singleton()->print("Passed %i of %i tests\n", passed, count);
+ return NULL;
+}
+
+} // namespace TestAStar
diff --git a/main/tests/test_astar.h b/main/tests/test_astar.h
new file mode 100644
index 0000000000..6458f9efb1
--- /dev/null
+++ b/main/tests/test_astar.h
@@ -0,0 +1,41 @@
+/*************************************************************************/
+/* test_astar.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_ASTAR_H
+#define TEST_ASTAR_H
+
+#include "core/os/main_loop.h"
+
+namespace TestAStar {
+
+MainLoop *test();
+}
+
+#endif
diff --git a/main/tests/test_gdscript.cpp b/main/tests/test_gdscript.cpp
index 412e809732..4d2fa2a26d 100644
--- a/main/tests/test_gdscript.cpp
+++ b/main/tests/test_gdscript.cpp
@@ -357,6 +357,9 @@ static void _parser_show_block(const GDScriptParser::BlockNode *p_block, int p_i
_parser_show_block(cf_node->body, p_indent + 1);
} break;
+ case GDScriptParser::ControlFlowNode::CF_MATCH: {
+ // FIXME: Implement
+ } break;
case GDScriptParser::ControlFlowNode::CF_SWITCH: {
} break;
diff --git a/main/tests/test_gui.cpp b/main/tests/test_gui.cpp
index d25eedbf6f..271353f1dd 100644
--- a/main/tests/test_gui.cpp
+++ b/main/tests/test_gui.cpp
@@ -60,8 +60,6 @@ namespace TestGUI {
class TestMainLoop : public SceneTree {
- Control *control;
-
public:
virtual void request_quit() {
diff --git a/main/tests/test_io.cpp b/main/tests/test_io.cpp
index c1b4b8af9b..4e43ee6a54 100644
--- a/main/tests/test_io.cpp
+++ b/main/tests/test_io.cpp
@@ -50,7 +50,7 @@ class TestMainLoop : public MainLoop {
bool quit;
public:
- virtual void input_event(const InputEvent &p_event) {
+ virtual void input_event(const Ref<InputEvent> &p_event) {
}
virtual bool idle(float p_time) {
return false;
diff --git a/main/tests/test_main.cpp b/main/tests/test_main.cpp
index cd70b95a28..714a254371 100644
--- a/main/tests/test_main.cpp
+++ b/main/tests/test_main.cpp
@@ -33,6 +33,7 @@
#ifdef DEBUG_ENABLED
+#include "test_astar.h"
#include "test_gdscript.h"
#include "test_gui.h"
#include "test_image.h"
@@ -64,6 +65,7 @@ const char **tests_get_names() {
"gd_bytecode",
"image",
"ordered_hash_map",
+ "astar",
NULL
};
@@ -149,6 +151,11 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
return TestOrderedHashMap::test();
}
+ if (p_test == "astar") {
+
+ return TestAStar::test();
+ }
+
return NULL;
}
diff --git a/main/tests/test_shader_lang.cpp b/main/tests/test_shader_lang.cpp
index 2cd39d0208..9df5973376 100644
--- a/main/tests/test_shader_lang.cpp
+++ b/main/tests/test_shader_lang.cpp
@@ -194,6 +194,9 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
code = vnode->name;
} break;
+ case SL::Node::TYPE_VARIABLE_DECLARATION: {
+ // FIXME: Implement
+ } break;
case SL::Node::TYPE_CONSTANT: {
SL::ConstantNode *cnode = (SL::ConstantNode *)p_node;
return get_constant_text(cnode->datatype, cnode->values);