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Diffstat (limited to 'main/tests/test_sound.cpp')
-rw-r--r-- | main/tests/test_sound.cpp | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/main/tests/test_sound.cpp b/main/tests/test_sound.cpp new file mode 100644 index 0000000000..44cc117e02 --- /dev/null +++ b/main/tests/test_sound.cpp @@ -0,0 +1,95 @@ +/*************************************************************************/ +/* test_sound.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_sound.h" +#include "servers/visual_server.h" +#include "os/main_loop.h" +#include "math_funcs.h" +#include "scene/resources/sample.h" +#include "io/resource_loader.h" +#include "print_string.h" +#include "servers/audio_server.h" +#include "os/os.h" +namespace TestSound { + + +class TestMainLoop : public MainLoop { + + bool quit; + Ref<Sample> sample; + +public: + virtual void input_event(const InputEvent& p_event) { + + + } + virtual void request_quit() { + + quit=true; + } + + virtual void init() { + + List<String> cmdline = OS::get_singleton()->get_cmdline_args(); + quit=false; + if (cmdline.size()) { + + sample=ResourceLoader::load(cmdline.back()->get()); + ERR_FAIL_COND(sample.is_null()); + print_line("Sample loaded OK"); + } + + RID voice = AudioServer::get_singleton()->voice_create(); + AudioServer::get_singleton()->voice_play( voice, sample->get_rid() ); + + + } + + virtual bool idle(float p_time) { + return false; + } + + + virtual bool iteration(float p_time) { + + return quit; + } + virtual void finish() { + + } + +}; + + +MainLoop* test() { + + return memnew( TestMainLoop ); + +} + +} |