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diff --git a/main/tests/test_io.cpp b/main/tests/test_io.cpp
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+/*************************************************************************/
+/* test_io.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "test_io.h"
+
+#ifdef MINIZIP_ENABLED
+
+
+
+#include "os/main_loop.h"
+#include "os/os.h"
+#include "scene/resources/texture.h"
+#include "print_string.h"
+#include "io/resource_loader.h"
+#include "io/resource_saver.h"
+#include "os/dir_access.h"
+#include "core/globals.h"
+
+#include "io/file_access_memory.h"
+
+namespace TestIO {
+
+
+class TestMainLoop : public MainLoop {
+
+
+ bool quit;
+
+public:
+ virtual void input_event(const InputEvent& p_event) {
+
+
+ }
+ virtual bool idle(float p_time) {
+ return false;
+ }
+
+ virtual void request_quit() {
+
+ quit=true;
+
+ }
+ virtual void init() {
+
+ quit=true;
+ }
+ virtual bool iteration(float p_time) {
+
+ return quit;
+ }
+ virtual void finish() {
+
+ }
+
+
+};
+
+
+MainLoop* test() {
+
+ print_line("this is test io");
+ DirAccess* da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ da->change_dir(".");
+ print_line("Opening current dir "+ da->get_current_dir());
+ String entry;
+ da->list_dir_begin();
+ while ( (entry = da->get_next()) != "") {
+
+ print_line("entry "+entry+" is dir: " + Variant(da->current_is_dir()));
+ };
+ da->list_dir_end();
+
+ RES texture = ResourceLoader::load("test_data/rock.png");
+ ERR_FAIL_COND_V(texture.is_null(), NULL);
+
+ ResourceSaver::save("test_data/rock.xml",texture);
+
+ print_line("localize paths");
+ print_line(GlobalConfig::get_singleton()->localize_path("algo.xml"));
+ print_line(GlobalConfig::get_singleton()->localize_path("c:\\windows\\algo.xml"));
+ print_line(GlobalConfig::get_singleton()->localize_path(GlobalConfig::get_singleton()->get_resource_path()+"/something/something.xml"));
+ print_line(GlobalConfig::get_singleton()->localize_path("somedir/algo.xml"));
+
+ {
+
+ FileAccess* z = FileAccess::open("test_data/archive.zip", FileAccess::READ);
+ int len = z->get_len();
+ Vector<uint8_t> zip;
+ zip.resize(len);
+ z->get_buffer(&zip[0], len);
+ z->close();
+ memdelete(z);
+
+ FileAccessMemory::register_file("a_package", zip);
+ FileAccess::make_default<FileAccessMemory>(FileAccess::ACCESS_RESOURCES);
+ FileAccess::make_default<FileAccessMemory>(FileAccess::ACCESS_FILESYSTEM);
+ FileAccess::make_default<FileAccessMemory>(FileAccess::ACCESS_USERDATA);
+
+ print_line("archive test");
+#if 0
+ Archive arch;
+
+ Archive::get_singleton()->add_package("a_package");
+ FileAccessArchive f;
+
+ print_line("opening for read");
+ f._open("file.txt", FileAccess::READ);
+ int pos = f.get_pos();
+ printf("file has %i bytes, initial pos %i\n", (int)f.get_len(), pos);
+
+ do {
+ printf("%c", f.get_8());
+
+ } while (!f.eof_reached());
+
+ print_line("opening for stored seek");
+ f.open("seek.bin", FileAccess::READ);
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+ f.seek(128);
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+
+ print_line("opening for deflated seek");
+ f.open("seek_deflated.bin", FileAccess::READ);
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+ f.seek(128);
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+ f.seek(256);
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+ f.seek(4);
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+ pos = f.get_pos();
+ printf("byte at pos %i is %i\n", pos, (int)f.get_8());
+
+ f.close();
+
+ DirAccessArchive d;
+ String dir = "../blah1/blah2/blahask/../blah3/.//blah4/";
+ printf("changing dir to %s\n", dir.utf8().get_data());
+ d.change_dir(dir);
+ printf("current dir is %s\n", d.get_current_dir().utf8().get_data());
+
+ FileAccessMemory::cleanup();
+#endif
+ };
+
+ print_line("test done");
+
+
+ return memnew( TestMainLoop );
+
+}
+
+}
+
+#else
+
+namespace TestIO {
+
+
+MainLoop* test() {
+
+ return NULL;
+}
+
+}
+#endif
+